265ae6c528 2023-05-12 1: --[[message
265ae6c528 2023-05-12 2: 卡数:18
265ae6c528 2023-05-12 3: 规则:大师2020
265ae6c528 2023-05-12 4: ]]
265ae6c528 2023-05-12 5: --created by puzzle editor
265ae6c528 2023-05-12 6: --20230404
265ae6c528 2023-05-12 7: Debug.SetAIName("QB083")
265ae6c528 2023-05-12 8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
265ae6c528 2023-05-12 9: Debug.SetPlayerInfo(0,100,0,0)
265ae6c528 2023-05-12 10: Debug.SetPlayerInfo(1,11500,0,0)
265ae6c528 2023-05-12 11:
265ae6c528 2023-05-12 12: --自己的怪兽区
265ae6c528 2023-05-12 13: --对方的怪兽区
265ae6c528 2023-05-12 14: Debug.AddCard(71594310,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) --骨猪一掷
265ae6c528 2023-05-12 15: Debug.AddCard(71594310,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王
265ae6c528 2023-05-12 16: --自己的魔陷区
265ae6c528 2023-05-12 17: Debug.AddCard(36690018,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --逆转的命运
265ae6c528 2023-05-12 18: Debug.AddCard(43422537,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --二重召唤
265ae6c528 2023-05-12 19: Debug.AddCard(99995595,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --电池回收
265ae6c528 2023-05-12 20: Debug.AddCard(35011819,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --帝之敕命
265ae6c528 2023-05-12 21: --对方的魔陷区
265ae6c528 2023-05-12 22: --自己的手卡
265ae6c528 2023-05-12 23: Debug.AddCard(25774450,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --死之魔术箱
265ae6c528 2023-05-12 24: Debug.AddCard(35781051,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --秘仪之力3-女帝
265ae6c528 2023-05-12 25: Debug.AddCard(21524779,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --雷电妈妈
265ae6c528 2023-05-12 26: Debug.AddCard(84530620,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --雷电爸爸
265ae6c528 2023-05-12 27: Debug.AddCard(84530620,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --雷电爸爸
265ae6c528 2023-05-12 28: --对方的手卡
265ae6c528 2023-05-12 29: Debug.AddCard(2830693,1,1,LOCATION_HAND,1,POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
265ae6c528 2023-05-12 30: --自己的墓地
265ae6c528 2023-05-12 31: Debug.AddCard(54706054,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --测量器人
265ae6c528 2023-05-12 32: --对方的墓地
265ae6c528 2023-05-12 33: --自己除外的卡
265ae6c528 2023-05-12 34: --对方除外的卡
265ae6c528 2023-05-12 35: --自己的卡组
265ae6c528 2023-05-12 36: Debug.AddCard(99995595,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --电池回收
265ae6c528 2023-05-12 37: Debug.AddCard(21524779,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --雷电妈妈
265ae6c528 2023-05-12 38: Debug.AddCard(84530620,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --雷电爸爸
265ae6c528 2023-05-12 39: Debug.AddCard(94656263,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --影蜥蜴
265ae6c528 2023-05-12 40: --对方的卡组
265ae6c528 2023-05-12 41: --自己的额外
265ae6c528 2023-05-12 42: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.32 海咬龙 鲨龙兽
265ae6c528 2023-05-12 43: Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --精怪王
265ae6c528 2023-05-12 44: Debug.AddCard(93568288,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.80 狂装霸王 狂想战曲王
265ae6c528 2023-05-12 45:
265ae6c528 2023-05-12 46: Debug.ReloadFieldEnd()
265ae6c528 2023-05-12 47: aux.BeginPuzzle()
265ae6c528 2023-05-12 48: local e999=Effect.GlobalEffect()
265ae6c528 2023-05-12 49: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
265ae6c528 2023-05-12 50: e999:SetCode(EVENT_DAMAGE)
265ae6c528 2023-05-12 51: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
265ae6c528 2023-05-12 52: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
265ae6c528 2023-05-12 53: Debug.ShowHint("残局群181175613") end)
265ae6c528 2023-05-12 54: Duel.RegisterEffect(e999,0)