游戏王残局简化版

Annotation For single/对墙局_52_03.lua
Login

Annotation For single/对墙局_52_03.lua

Origin for each line in single/对墙局_52_03.lua from check-in 8e10a15c32:

8e10a15c32 2024-07-03    1: --[[message
8e10a15c32 2024-07-03    2: 维护:2024-07-03
8e10a15c32 2024-07-03    3: 简语:z2001jx
8e10a15c32 2024-07-03    4: ]]
8e10a15c32 2024-07-03    5: --created by puzzle editor
8e10a15c32 2024-07-03    6: Debug.SetAIName("QQ群181175613")
8e10a15c32 2024-07-03    7: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
8e10a15c32 2024-07-03    8: Debug.SetPlayerInfo(0, 100, 0, 0)
8e10a15c32 2024-07-03    9: Debug.SetPlayerInfo(1, 8300, 0, 0)
8e10a15c32 2024-07-03   10: 
8e10a15c32 2024-07-03   11: --自己的怪兽区
8e10a15c32 2024-07-03   12: --对方的怪兽区
8e10a15c32 2024-07-03   13: --自己的魔陷区
8e10a15c32 2024-07-03   14: --对方的魔陷区
8e10a15c32 2024-07-03   15: --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑
8e10a15c32 2024-07-03   16: --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑
8e10a15c32 2024-07-03   17: --自己的手卡
8e10a15c32 2024-07-03   18: Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
8e10a15c32 2024-07-03   19: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙
8e10a15c32 2024-07-03   20: Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
8e10a15c32 2024-07-03   21: --对方的手卡
8e10a15c32 2024-07-03   22: --~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科
8e10a15c32 2024-07-03   23: --自己的墓地
8e10a15c32 2024-07-03   24: --对方的墓地
8e10a15c32 2024-07-03   25: --自己除外的卡
8e10a15c32 2024-07-03   26: --对方除外的卡
8e10a15c32 2024-07-03   27: --自己的卡组
8e10a15c32 2024-07-03   28: Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q
8e10a15c32 2024-07-03   29: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
8e10a15c32 2024-07-03   30: Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠
8e10a15c32 2024-07-03   31: Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠
8e10a15c32 2024-07-03   32: Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
8e10a15c32 2024-07-03   33: Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
8e10a15c32 2024-07-03   34: Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
8e10a15c32 2024-07-03   35: Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
8e10a15c32 2024-07-03   36: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
8e10a15c32 2024-07-03   37: Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
8e10a15c32 2024-07-03   38: Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
8e10a15c32 2024-07-03   39: Debug.AddCard(5182107, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 同心C-N
8e10a15c32 2024-07-03   40: Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
8e10a15c32 2024-07-03   41: --对方的卡组
8e10a15c32 2024-07-03   42: --自己的额外
8e10a15c32 2024-07-03   43: Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B
8e10a15c32 2024-07-03   44: Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士
8e10a15c32 2024-07-03   45: Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
8e10a15c32 2024-07-03   46: Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵
8e10a15c32 2024-07-03   47: Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙
8e10a15c32 2024-07-03   48: Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --我我我枪手
8e10a15c32 2024-07-03   49: 
8e10a15c32 2024-07-03   50: Debug.ReloadFieldEnd("飞脚")
8e10a15c32 2024-07-03   51: aux.BeginPuzzle()