游戏王残局简化版

Annotation For single/3_12_LV_恶魔.lua
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Annotation For single/3_12_LV_恶魔.lua

Origin for each line in single/3_12_LV_恶魔.lua from check-in 204190fd46:

c68ffceacb 2024-02-07    1: --[[message
204190fd46 2024-02-07    2: 察局:
c68ffceacb 2024-02-07    3: ]]
c68ffceacb 2024-02-07    4: 
c68ffceacb 2024-02-07    5: Debug.SetAIName("LV-015")
c68ffceacb 2024-02-07    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
c68ffceacb 2024-02-07    7: Debug.SetPlayerInfo(0, 8000, 0, 0)
c68ffceacb 2024-02-07    8: Debug.SetPlayerInfo(1, 8100, 0, 0)
c68ffceacb 2024-02-07    9: 
c68ffceacb 2024-02-07   10: Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   11: Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   12: 
c68ffceacb 2024-02-07   13: Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   14: Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
c68ffceacb 2024-02-07   15: Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
c68ffceacb 2024-02-07   16: Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
c68ffceacb 2024-02-07   17: 
c68ffceacb 2024-02-07   18: Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   19: Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   20: Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   21: Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   22: Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   23: 
c68ffceacb 2024-02-07   24: local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
c68ffceacb 2024-02-07   25: local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   26: Debug.PreEquip(s01, m01)
c68ffceacb 2024-02-07   27: 
c68ffceacb 2024-02-07   28: Debug.ReloadFieldEnd()
c68ffceacb 2024-02-07   29: aux.BeginPuzzle()