游戏王残局简化版

Annotation For 残局文料/场景.md
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Annotation For 残局文料/场景.md

Origin for each line in 残局文料/场景.md from check-in 1cea8ec3df:

1cea8ec3df 2024-01-21    1: # 场景
1cea8ec3df 2024-01-21    2: 
1cea8ec3df 2024-01-21    3: ## 正常
1cea8ec3df 2024-01-21    4: 
1cea8ec3df 2024-01-21    5: ###
1cea8ec3df 2024-01-21    6: 
1cea8ec3df 2024-01-21    7: ~~~
1cea8ec3df 2024-01-21    8: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21    9: 
1cea8ec3df 2024-01-21   10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21   11: 
1cea8ec3df 2024-01-21   12: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21   13: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21   14: 
1cea8ec3df 2024-01-21   15: 
1cea8ec3df 2024-01-21   16: -----------------
1cea8ec3df 2024-01-21   17: 
1cea8ec3df 2024-01-21   18: 
1cea8ec3df 2024-01-21   19: -----------------
1cea8ec3df 2024-01-21   20: 
1cea8ec3df 2024-01-21   21: 
1cea8ec3df 2024-01-21   22: -----------------
1cea8ec3df 2024-01-21   23: 
1cea8ec3df 2024-01-21   24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21   26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21   27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21   28: 
1cea8ec3df 2024-01-21   29: -----------------
1cea8ec3df 2024-01-21   30: 
1cea8ec3df 2024-01-21   31: 
1cea8ec3df 2024-01-21   32: -----------------
1cea8ec3df 2024-01-21   33: 
1cea8ec3df 2024-01-21   34: 
1cea8ec3df 2024-01-21   35: -----------------
1cea8ec3df 2024-01-21   36: 
1cea8ec3df 2024-01-21   37: 
1cea8ec3df 2024-01-21   38: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21   39: aux.BeginPuzzle()
1cea8ec3df 2024-01-21   40: 
1cea8ec3df 2024-01-21   41: ~~~
1cea8ec3df 2024-01-21   42: 
1cea8ec3df 2024-01-21   43: ###
1cea8ec3df 2024-01-21   44: 
1cea8ec3df 2024-01-21   45: ~~~
1cea8ec3df 2024-01-21   46: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21   47: 
1cea8ec3df 2024-01-21   48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21   49: 
1cea8ec3df 2024-01-21   50: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21   51: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21   52: 
1cea8ec3df 2024-01-21   53: -----------------
1cea8ec3df 2024-01-21   54: 
1cea8ec3df 2024-01-21   55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21   57: 
1cea8ec3df 2024-01-21   58: -----------------
1cea8ec3df 2024-01-21   59: 
1cea8ec3df 2024-01-21   60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   61: 
1cea8ec3df 2024-01-21   62: -----------------
1cea8ec3df 2024-01-21   63: 
1cea8ec3df 2024-01-21   64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21   65: 
1cea8ec3df 2024-01-21   66: -----------------
1cea8ec3df 2024-01-21   67: 
1cea8ec3df 2024-01-21   68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21   69: 
1cea8ec3df 2024-01-21   70: -----------------
1cea8ec3df 2024-01-21   71: 
1cea8ec3df 2024-01-21   72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   73: 
1cea8ec3df 2024-01-21   74: -----------------
1cea8ec3df 2024-01-21   75: 
1cea8ec3df 2024-01-21   76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21   77: 
1cea8ec3df 2024-01-21   78: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21   79: aux.BeginPuzzle()
1cea8ec3df 2024-01-21   80: 
1cea8ec3df 2024-01-21   81: ~~~
1cea8ec3df 2024-01-21   82: 
1cea8ec3df 2024-01-21   83: ###
1cea8ec3df 2024-01-21   84: 
1cea8ec3df 2024-01-21   85: ~~~
1cea8ec3df 2024-01-21   86: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21   87: 
1cea8ec3df 2024-01-21   88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21   89: 
1cea8ec3df 2024-01-21   90: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21   91: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21   92: 
1cea8ec3df 2024-01-21   93: -----------------
1cea8ec3df 2024-01-21   94: 
1cea8ec3df 2024-01-21   95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21   99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  101: 
1cea8ec3df 2024-01-21  102: -----------------
1cea8ec3df 2024-01-21  103: 
1cea8ec3df 2024-01-21  104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  105: 
1cea8ec3df 2024-01-21  106: -----------------
1cea8ec3df 2024-01-21  107: 
1cea8ec3df 2024-01-21  108: 
1cea8ec3df 2024-01-21  109: -----------------
1cea8ec3df 2024-01-21  110: 
1cea8ec3df 2024-01-21  111: 
1cea8ec3df 2024-01-21  112: -----------------
1cea8ec3df 2024-01-21  113: 
1cea8ec3df 2024-01-21  114: 
1cea8ec3df 2024-01-21  115: -----------------
1cea8ec3df 2024-01-21  116: 
1cea8ec3df 2024-01-21  117: 
1cea8ec3df 2024-01-21  118: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  119: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  120: 
1cea8ec3df 2024-01-21  121: ~~~
1cea8ec3df 2024-01-21  122: 
1cea8ec3df 2024-01-21  123: ###
1cea8ec3df 2024-01-21  124: 
1cea8ec3df 2024-01-21  125: ~~~
1cea8ec3df 2024-01-21  126: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  127: 
1cea8ec3df 2024-01-21  128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  129: 
1cea8ec3df 2024-01-21  130: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  131: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  132: 
1cea8ec3df 2024-01-21  133: -----------------
1cea8ec3df 2024-01-21  134: 
1cea8ec3df 2024-01-21  135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  139: 
1cea8ec3df 2024-01-21  140: -----------------
1cea8ec3df 2024-01-21  141: 
1cea8ec3df 2024-01-21  142: 
1cea8ec3df 2024-01-21  143: -----------------
1cea8ec3df 2024-01-21  144: 
1cea8ec3df 2024-01-21  145: 
1cea8ec3df 2024-01-21  146: -----------------
1cea8ec3df 2024-01-21  147: 
1cea8ec3df 2024-01-21  148: 
1cea8ec3df 2024-01-21  149: -----------------
1cea8ec3df 2024-01-21  150: 
1cea8ec3df 2024-01-21  151: 
1cea8ec3df 2024-01-21  152: -----------------
1cea8ec3df 2024-01-21  153: 
1cea8ec3df 2024-01-21  154: 
1cea8ec3df 2024-01-21  155: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  156: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  157: 
1cea8ec3df 2024-01-21  158: ~~~
1cea8ec3df 2024-01-21  159: 
1cea8ec3df 2024-01-21  160: ###
1cea8ec3df 2024-01-21  161: 
1cea8ec3df 2024-01-21  162: ~~~
1cea8ec3df 2024-01-21  163: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  164: 
1cea8ec3df 2024-01-21  165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  166: 
1cea8ec3df 2024-01-21  167: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  168: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  169: 
1cea8ec3df 2024-01-21  170: -----------------
1cea8ec3df 2024-01-21  171: 
1cea8ec3df 2024-01-21  172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  176: 
1cea8ec3df 2024-01-21  177: -----------------
1cea8ec3df 2024-01-21  178: 
1cea8ec3df 2024-01-21  179: 
1cea8ec3df 2024-01-21  180: -----------------
1cea8ec3df 2024-01-21  181: 
1cea8ec3df 2024-01-21  182: 
1cea8ec3df 2024-01-21  183: -----------------
1cea8ec3df 2024-01-21  184: 
1cea8ec3df 2024-01-21  185: 
1cea8ec3df 2024-01-21  186: -----------------
1cea8ec3df 2024-01-21  187: 
1cea8ec3df 2024-01-21  188: 
1cea8ec3df 2024-01-21  189: -----------------
1cea8ec3df 2024-01-21  190: 
1cea8ec3df 2024-01-21  191: 
1cea8ec3df 2024-01-21  192: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  193: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  194: 
1cea8ec3df 2024-01-21  195: ~~~
1cea8ec3df 2024-01-21  196: 
1cea8ec3df 2024-01-21  197: ###
1cea8ec3df 2024-01-21  198: 
1cea8ec3df 2024-01-21  199: ~~~
1cea8ec3df 2024-01-21  200: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  201: 
1cea8ec3df 2024-01-21  202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  203: 
1cea8ec3df 2024-01-21  204: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  205: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  206: 
1cea8ec3df 2024-01-21  207: -----------------
1cea8ec3df 2024-01-21  208: 
1cea8ec3df 2024-01-21  209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  221: 
1cea8ec3df 2024-01-21  222: -----------------
1cea8ec3df 2024-01-21  223: 
1cea8ec3df 2024-01-21  224: 
1cea8ec3df 2024-01-21  225: -----------------
1cea8ec3df 2024-01-21  226: 
1cea8ec3df 2024-01-21  227: 
1cea8ec3df 2024-01-21  228: -----------------
1cea8ec3df 2024-01-21  229: 
1cea8ec3df 2024-01-21  230: 
1cea8ec3df 2024-01-21  231: -----------------
1cea8ec3df 2024-01-21  232: 
1cea8ec3df 2024-01-21  233: 
1cea8ec3df 2024-01-21  234: -----------------
1cea8ec3df 2024-01-21  235: 
1cea8ec3df 2024-01-21  236: 
1cea8ec3df 2024-01-21  237: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  238: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  239: 
1cea8ec3df 2024-01-21  240: ~~~
1cea8ec3df 2024-01-21  241: 
1cea8ec3df 2024-01-21  242: ###
1cea8ec3df 2024-01-21  243: 
1cea8ec3df 2024-01-21  244: ~~~
1cea8ec3df 2024-01-21  245: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  246: 
1cea8ec3df 2024-01-21  247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21  248: 
1cea8ec3df 2024-01-21  249: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  250: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  251: 
1cea8ec3df 2024-01-21  252: -----------------
1cea8ec3df 2024-01-21  253: 
1cea8ec3df 2024-01-21  254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21  257: 
1cea8ec3df 2024-01-21  258: -----------------
1cea8ec3df 2024-01-21  259: 
1cea8ec3df 2024-01-21  260: 
1cea8ec3df 2024-01-21  261: -----------------
1cea8ec3df 2024-01-21  262: 
1cea8ec3df 2024-01-21  263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  265: 
1cea8ec3df 2024-01-21  266: -----------------
1cea8ec3df 2024-01-21  267: 
1cea8ec3df 2024-01-21  268: 
1cea8ec3df 2024-01-21  269: -----------------
1cea8ec3df 2024-01-21  270: 
1cea8ec3df 2024-01-21  271: 
1cea8ec3df 2024-01-21  272: -----------------
1cea8ec3df 2024-01-21  273: 
1cea8ec3df 2024-01-21  274: 
1cea8ec3df 2024-01-21  275: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  276: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21  277: 
1cea8ec3df 2024-01-21  278: ~~~
1cea8ec3df 2024-01-21  279: 
1cea8ec3df 2024-01-21  280: ###
1cea8ec3df 2024-01-21  281: 
1cea8ec3df 2024-01-21  282: ~~~
1cea8ec3df 2024-01-21  283: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  284: 
1cea8ec3df 2024-01-21  285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  286: 
1cea8ec3df 2024-01-21  287: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  288: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  289: 
1cea8ec3df 2024-01-21  290: -----------------
1cea8ec3df 2024-01-21  291: 
1cea8ec3df 2024-01-21  292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21  295: 
1cea8ec3df 2024-01-21  296: -----------------
1cea8ec3df 2024-01-21  297: 
1cea8ec3df 2024-01-21  298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21  299: 
1cea8ec3df 2024-01-21  300: -----------------
1cea8ec3df 2024-01-21  301: 
1cea8ec3df 2024-01-21  302: 
1cea8ec3df 2024-01-21  303: -----------------
1cea8ec3df 2024-01-21  304: 
1cea8ec3df 2024-01-21  305: 
1cea8ec3df 2024-01-21  306: -----------------
1cea8ec3df 2024-01-21  307: 
1cea8ec3df 2024-01-21  308: 
1cea8ec3df 2024-01-21  309: -----------------
1cea8ec3df 2024-01-21  310: 
1cea8ec3df 2024-01-21  311: 
1cea8ec3df 2024-01-21  312: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  313: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  314: 
1cea8ec3df 2024-01-21  315: ~~~
1cea8ec3df 2024-01-21  316: 
1cea8ec3df 2024-01-21  317: ###
1cea8ec3df 2024-01-21  318: 
1cea8ec3df 2024-01-21  319: ~~~
1cea8ec3df 2024-01-21  320: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  321: 
1cea8ec3df 2024-01-21  322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  323: 
1cea8ec3df 2024-01-21  324: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  325: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  326: 
1cea8ec3df 2024-01-21  327: -----------------
1cea8ec3df 2024-01-21  328: 
1cea8ec3df 2024-01-21  329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  330: 
1cea8ec3df 2024-01-21  331: -----------------
1cea8ec3df 2024-01-21  332: 
1cea8ec3df 2024-01-21  333: 
1cea8ec3df 2024-01-21  334: -----------------
1cea8ec3df 2024-01-21  335: 
1cea8ec3df 2024-01-21  336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  338: 
1cea8ec3df 2024-01-21  339: -----------------
1cea8ec3df 2024-01-21  340: 
1cea8ec3df 2024-01-21  341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  343: 
1cea8ec3df 2024-01-21  344: -----------------
1cea8ec3df 2024-01-21  345: 
1cea8ec3df 2024-01-21  346: 
1cea8ec3df 2024-01-21  347: -----------------
1cea8ec3df 2024-01-21  348: 
1cea8ec3df 2024-01-21  349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  350: 
1cea8ec3df 2024-01-21  351: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  352: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  353: 
1cea8ec3df 2024-01-21  354: ~~~
1cea8ec3df 2024-01-21  355: 
1cea8ec3df 2024-01-21  356: ###
1cea8ec3df 2024-01-21  357: 
1cea8ec3df 2024-01-21  358: ~~~
1cea8ec3df 2024-01-21  359: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  360: 
1cea8ec3df 2024-01-21  361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  362: 
1cea8ec3df 2024-01-21  363: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  364: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  365: 
1cea8ec3df 2024-01-21  366: -----------------
1cea8ec3df 2024-01-21  367: 
1cea8ec3df 2024-01-21  368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  371: 
1cea8ec3df 2024-01-21  372: -----------------
1cea8ec3df 2024-01-21  373: 
1cea8ec3df 2024-01-21  374: 
1cea8ec3df 2024-01-21  375: -----------------
1cea8ec3df 2024-01-21  376: 
1cea8ec3df 2024-01-21  377: 
1cea8ec3df 2024-01-21  378: -----------------
1cea8ec3df 2024-01-21  379: 
1cea8ec3df 2024-01-21  380: 
1cea8ec3df 2024-01-21  381: -----------------
1cea8ec3df 2024-01-21  382: 
1cea8ec3df 2024-01-21  383: 
1cea8ec3df 2024-01-21  384: -----------------
1cea8ec3df 2024-01-21  385: 
1cea8ec3df 2024-01-21  386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  387: 
1cea8ec3df 2024-01-21  388: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  389: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  390: 
1cea8ec3df 2024-01-21  391: ~~~
1cea8ec3df 2024-01-21  392: 
1cea8ec3df 2024-01-21  393: ###
1cea8ec3df 2024-01-21  394: 
1cea8ec3df 2024-01-21  395: ~~~
1cea8ec3df 2024-01-21  396: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  397: 
1cea8ec3df 2024-01-21  398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  399: 
1cea8ec3df 2024-01-21  400: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  401: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  402: 
1cea8ec3df 2024-01-21  403: -----------------
1cea8ec3df 2024-01-21  404: 
1cea8ec3df 2024-01-21  405: 
1cea8ec3df 2024-01-21  406: -----------------
1cea8ec3df 2024-01-21  407: 
1cea8ec3df 2024-01-21  408: 
1cea8ec3df 2024-01-21  409: -----------------
1cea8ec3df 2024-01-21  410: 
1cea8ec3df 2024-01-21  411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  413: 
1cea8ec3df 2024-01-21  414: -----------------
1cea8ec3df 2024-01-21  415: 
1cea8ec3df 2024-01-21  416: 
1cea8ec3df 2024-01-21  417: -----------------
1cea8ec3df 2024-01-21  418: 
1cea8ec3df 2024-01-21  419: 
1cea8ec3df 2024-01-21  420: -----------------
1cea8ec3df 2024-01-21  421: 
1cea8ec3df 2024-01-21  422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1cea8ec3df 2024-01-21  425: 
1cea8ec3df 2024-01-21  426: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  427: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  428: 
1cea8ec3df 2024-01-21  429: ~~~
1cea8ec3df 2024-01-21  430: 
1cea8ec3df 2024-01-21  431: ###
1cea8ec3df 2024-01-21  432: 
1cea8ec3df 2024-01-21  433: ~~~
1cea8ec3df 2024-01-21  434: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  435: 
1cea8ec3df 2024-01-21  436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  437: 
1cea8ec3df 2024-01-21  438: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  439: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  440: 
1cea8ec3df 2024-01-21  441: -----------------
1cea8ec3df 2024-01-21  442: 
1cea8ec3df 2024-01-21  443: 
1cea8ec3df 2024-01-21  444: -----------------
1cea8ec3df 2024-01-21  445: 
1cea8ec3df 2024-01-21  446: 
1cea8ec3df 2024-01-21  447: -----------------
1cea8ec3df 2024-01-21  448: 
1cea8ec3df 2024-01-21  449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21  451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  452: 
1cea8ec3df 2024-01-21  453: -----------------
1cea8ec3df 2024-01-21  454: 
1cea8ec3df 2024-01-21  455: 
1cea8ec3df 2024-01-21  456: -----------------
1cea8ec3df 2024-01-21  457: 
1cea8ec3df 2024-01-21  458: 
1cea8ec3df 2024-01-21  459: -----------------
1cea8ec3df 2024-01-21  460: 
1cea8ec3df 2024-01-21  461: 
1cea8ec3df 2024-01-21  462: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  463: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  464: 
1cea8ec3df 2024-01-21  465: ~~~
1cea8ec3df 2024-01-21  466: 
1cea8ec3df 2024-01-21  467: ###
1cea8ec3df 2024-01-21  468: 
1cea8ec3df 2024-01-21  469: ~~~
1cea8ec3df 2024-01-21  470: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  471: 
1cea8ec3df 2024-01-21  472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  473: 
1cea8ec3df 2024-01-21  474: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  475: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  476: 
1cea8ec3df 2024-01-21  477: -----------------
1cea8ec3df 2024-01-21  478: 
1cea8ec3df 2024-01-21  479: 
1cea8ec3df 2024-01-21  480: -----------------
1cea8ec3df 2024-01-21  481: 
1cea8ec3df 2024-01-21  482: 
1cea8ec3df 2024-01-21  483: -----------------
1cea8ec3df 2024-01-21  484: 
1cea8ec3df 2024-01-21  485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21  487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  489: 
1cea8ec3df 2024-01-21  490: -----------------
1cea8ec3df 2024-01-21  491: 
1cea8ec3df 2024-01-21  492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  493: 
1cea8ec3df 2024-01-21  494: -----------------
1cea8ec3df 2024-01-21  495: 
1cea8ec3df 2024-01-21  496: 
1cea8ec3df 2024-01-21  497: -----------------
1cea8ec3df 2024-01-21  498: 
1cea8ec3df 2024-01-21  499: 
1cea8ec3df 2024-01-21  500: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  501: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21  502: 
1cea8ec3df 2024-01-21  503: ~~~
1cea8ec3df 2024-01-21  504: 
1cea8ec3df 2024-01-21  505: ###
1cea8ec3df 2024-01-21  506: 
1cea8ec3df 2024-01-21  507: ~~~
1cea8ec3df 2024-01-21  508: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  509: 
1cea8ec3df 2024-01-21  510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  511: 
1cea8ec3df 2024-01-21  512: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  513: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  514: 
1cea8ec3df 2024-01-21  515: -----------------
1cea8ec3df 2024-01-21  516: 
1cea8ec3df 2024-01-21  517: 
1cea8ec3df 2024-01-21  518: -----------------
1cea8ec3df 2024-01-21  519: 
1cea8ec3df 2024-01-21  520: 
1cea8ec3df 2024-01-21  521: -----------------
1cea8ec3df 2024-01-21  522: 
1cea8ec3df 2024-01-21  523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
1cea8ec3df 2024-01-21  524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  525: 
1cea8ec3df 2024-01-21  526: -----------------
1cea8ec3df 2024-01-21  527: 
1cea8ec3df 2024-01-21  528: 
1cea8ec3df 2024-01-21  529: -----------------
1cea8ec3df 2024-01-21  530: 
1cea8ec3df 2024-01-21  531: 
1cea8ec3df 2024-01-21  532: -----------------
1cea8ec3df 2024-01-21  533: 
1cea8ec3df 2024-01-21  534: 
1cea8ec3df 2024-01-21  535: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  536: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21  537: 
1cea8ec3df 2024-01-21  538: ~~~
1cea8ec3df 2024-01-21  539: 
1cea8ec3df 2024-01-21  540: ###
1cea8ec3df 2024-01-21  541: 
1cea8ec3df 2024-01-21  542: ~~~
1cea8ec3df 2024-01-21  543: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  544: 
1cea8ec3df 2024-01-21  545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  546: 
1cea8ec3df 2024-01-21  547: Debug.SetPlayerInfo(0,800,0,0)
1cea8ec3df 2024-01-21  548: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  549: 
1cea8ec3df 2024-01-21  550: -----------------
1cea8ec3df 2024-01-21  551: 
1cea8ec3df 2024-01-21  552: 
1cea8ec3df 2024-01-21  553: -----------------
1cea8ec3df 2024-01-21  554: 
1cea8ec3df 2024-01-21  555: 
1cea8ec3df 2024-01-21  556: -----------------
1cea8ec3df 2024-01-21  557: 
1cea8ec3df 2024-01-21  558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  560: 
1cea8ec3df 2024-01-21  561: -----------------
1cea8ec3df 2024-01-21  562: 
1cea8ec3df 2024-01-21  563: 
1cea8ec3df 2024-01-21  564: -----------------
1cea8ec3df 2024-01-21  565: 
1cea8ec3df 2024-01-21  566: 
1cea8ec3df 2024-01-21  567: -----------------
1cea8ec3df 2024-01-21  568: 
1cea8ec3df 2024-01-21  569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1cea8ec3df 2024-01-21  570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  571: 
1cea8ec3df 2024-01-21  572: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  573: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  574: 
1cea8ec3df 2024-01-21  575: ~~~
1cea8ec3df 2024-01-21  576: 
1cea8ec3df 2024-01-21  577: ###
1cea8ec3df 2024-01-21  578: 
1cea8ec3df 2024-01-21  579: ~~~
1cea8ec3df 2024-01-21  580: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  581: 
1cea8ec3df 2024-01-21  582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  583: 
1cea8ec3df 2024-01-21  584: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  585: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  586: 
1cea8ec3df 2024-01-21  587: -----------------
1cea8ec3df 2024-01-21  588: 
1cea8ec3df 2024-01-21  589: 
1cea8ec3df 2024-01-21  590: -----------------
1cea8ec3df 2024-01-21  591: 
1cea8ec3df 2024-01-21  592: 
1cea8ec3df 2024-01-21  593: -----------------
1cea8ec3df 2024-01-21  594: 
1cea8ec3df 2024-01-21  595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21  597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  598: 
1cea8ec3df 2024-01-21  599: -----------------
1cea8ec3df 2024-01-21  600: 
1cea8ec3df 2024-01-21  601: 
1cea8ec3df 2024-01-21  602: -----------------
1cea8ec3df 2024-01-21  603: 
1cea8ec3df 2024-01-21  604: 
1cea8ec3df 2024-01-21  605: -----------------
1cea8ec3df 2024-01-21  606: 
1cea8ec3df 2024-01-21  607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1cea8ec3df 2024-01-21  608: 
1cea8ec3df 2024-01-21  609: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  610: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  611: 
1cea8ec3df 2024-01-21  612: ~~~
1cea8ec3df 2024-01-21  613: 
1cea8ec3df 2024-01-21  614: ###
1cea8ec3df 2024-01-21  615: 
1cea8ec3df 2024-01-21  616: ~~~
1cea8ec3df 2024-01-21  617: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  618: 
1cea8ec3df 2024-01-21  619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  620: 
1cea8ec3df 2024-01-21  621: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  622: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  623: 
1cea8ec3df 2024-01-21  624: -----------------
1cea8ec3df 2024-01-21  625: 
1cea8ec3df 2024-01-21  626: 
1cea8ec3df 2024-01-21  627: -----------------
1cea8ec3df 2024-01-21  628: 
1cea8ec3df 2024-01-21  629: 
1cea8ec3df 2024-01-21  630: -----------------
1cea8ec3df 2024-01-21  631: 
1cea8ec3df 2024-01-21  632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  634: 
1cea8ec3df 2024-01-21  635: -----------------
1cea8ec3df 2024-01-21  636: 
1cea8ec3df 2024-01-21  637: 
1cea8ec3df 2024-01-21  638: -----------------
1cea8ec3df 2024-01-21  639: 
1cea8ec3df 2024-01-21  640: 
1cea8ec3df 2024-01-21  641: -----------------
1cea8ec3df 2024-01-21  642: 
1cea8ec3df 2024-01-21  643: 
1cea8ec3df 2024-01-21  644: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  645: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  646: 
1cea8ec3df 2024-01-21  647: ~~~
1cea8ec3df 2024-01-21  648: 
1cea8ec3df 2024-01-21  649: ###
1cea8ec3df 2024-01-21  650: 
1cea8ec3df 2024-01-21  651: ~~~
1cea8ec3df 2024-01-21  652: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  653: 
1cea8ec3df 2024-01-21  654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  655: 
1cea8ec3df 2024-01-21  656: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  657: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  658: 
1cea8ec3df 2024-01-21  659: -----------------
1cea8ec3df 2024-01-21  660: 
1cea8ec3df 2024-01-21  661: 
1cea8ec3df 2024-01-21  662: -----------------
1cea8ec3df 2024-01-21  663: 
1cea8ec3df 2024-01-21  664: 
1cea8ec3df 2024-01-21  665: -----------------
1cea8ec3df 2024-01-21  666: 
1cea8ec3df 2024-01-21  667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  668: 
1cea8ec3df 2024-01-21  669: -----------------
1cea8ec3df 2024-01-21  670: 
1cea8ec3df 2024-01-21  671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21  672: 
1cea8ec3df 2024-01-21  673: -----------------
1cea8ec3df 2024-01-21  674: 
1cea8ec3df 2024-01-21  675: 
1cea8ec3df 2024-01-21  676: -----------------
1cea8ec3df 2024-01-21  677: 
1cea8ec3df 2024-01-21  678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  679: 
1cea8ec3df 2024-01-21  680: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  681: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  682: 
1cea8ec3df 2024-01-21  683: ~~~
1cea8ec3df 2024-01-21  684: 
1cea8ec3df 2024-01-21  685: ###
1cea8ec3df 2024-01-21  686: 
1cea8ec3df 2024-01-21  687: ~~~
1cea8ec3df 2024-01-21  688: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  689: 
1cea8ec3df 2024-01-21  690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  691: 
1cea8ec3df 2024-01-21  692: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  693: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  694: 
1cea8ec3df 2024-01-21  695: -----------------
1cea8ec3df 2024-01-21  696: 
1cea8ec3df 2024-01-21  697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  699: 
1cea8ec3df 2024-01-21  700: -----------------
1cea8ec3df 2024-01-21  701: 
1cea8ec3df 2024-01-21  702: 
1cea8ec3df 2024-01-21  703: -----------------
1cea8ec3df 2024-01-21  704: 
1cea8ec3df 2024-01-21  705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21  707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  709: 
1cea8ec3df 2024-01-21  710: -----------------
1cea8ec3df 2024-01-21  711: 
1cea8ec3df 2024-01-21  712: 
1cea8ec3df 2024-01-21  713: -----------------
1cea8ec3df 2024-01-21  714: 
1cea8ec3df 2024-01-21  715: 
1cea8ec3df 2024-01-21  716: -----------------
1cea8ec3df 2024-01-21  717: 
1cea8ec3df 2024-01-21  718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  719: 
1cea8ec3df 2024-01-21  720: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  721: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  722: 
1cea8ec3df 2024-01-21  723: ~~~
1cea8ec3df 2024-01-21  724: 
1cea8ec3df 2024-01-21  725: ###
1cea8ec3df 2024-01-21  726: 
1cea8ec3df 2024-01-21  727: ~~~
1cea8ec3df 2024-01-21  728: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  729: 
1cea8ec3df 2024-01-21  730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  731: 
1cea8ec3df 2024-01-21  732: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  733: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  734: 
1cea8ec3df 2024-01-21  735: -----------------
1cea8ec3df 2024-01-21  736: 
1cea8ec3df 2024-01-21  737: 
1cea8ec3df 2024-01-21  738: -----------------
1cea8ec3df 2024-01-21  739: 
1cea8ec3df 2024-01-21  740: 
1cea8ec3df 2024-01-21  741: -----------------
1cea8ec3df 2024-01-21  742: 
1cea8ec3df 2024-01-21  743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21  745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1cea8ec3df 2024-01-21  746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  747: 
1cea8ec3df 2024-01-21  748: -----------------
1cea8ec3df 2024-01-21  749: 
1cea8ec3df 2024-01-21  750: 
1cea8ec3df 2024-01-21  751: -----------------
1cea8ec3df 2024-01-21  752: 
1cea8ec3df 2024-01-21  753: 
1cea8ec3df 2024-01-21  754: -----------------
1cea8ec3df 2024-01-21  755: 
1cea8ec3df 2024-01-21  756: 
1cea8ec3df 2024-01-21  757: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  758: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  759: 
1cea8ec3df 2024-01-21  760: ~~~
1cea8ec3df 2024-01-21  761: 
1cea8ec3df 2024-01-21  762: ###
1cea8ec3df 2024-01-21  763: 
1cea8ec3df 2024-01-21  764: ~~~
1cea8ec3df 2024-01-21  765: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  766: 
1cea8ec3df 2024-01-21  767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  768: 
1cea8ec3df 2024-01-21  769: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  770: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  771: 
1cea8ec3df 2024-01-21  772: -----------------
1cea8ec3df 2024-01-21  773: 
1cea8ec3df 2024-01-21  774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  775: 
1cea8ec3df 2024-01-21  776: -----------------
1cea8ec3df 2024-01-21  777: 
1cea8ec3df 2024-01-21  778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  779: 
1cea8ec3df 2024-01-21  780: -----------------
1cea8ec3df 2024-01-21  781: 
1cea8ec3df 2024-01-21  782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1cea8ec3df 2024-01-21  785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1cea8ec3df 2024-01-21  786: 
1cea8ec3df 2024-01-21  787: -----------------
1cea8ec3df 2024-01-21  788: 
1cea8ec3df 2024-01-21  789: 
1cea8ec3df 2024-01-21  790: -----------------
1cea8ec3df 2024-01-21  791: 
1cea8ec3df 2024-01-21  792: 
1cea8ec3df 2024-01-21  793: -----------------
1cea8ec3df 2024-01-21  794: 
1cea8ec3df 2024-01-21  795: 
1cea8ec3df 2024-01-21  796: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  797: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  798: 
1cea8ec3df 2024-01-21  799: ~~~
1cea8ec3df 2024-01-21  800: 
1cea8ec3df 2024-01-21  801: ###
1cea8ec3df 2024-01-21  802: 
1cea8ec3df 2024-01-21  803: ~~~
1cea8ec3df 2024-01-21  804: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  805: 
1cea8ec3df 2024-01-21  806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  807: 
1cea8ec3df 2024-01-21  808: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  809: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  810: 
1cea8ec3df 2024-01-21  811: -----------------
1cea8ec3df 2024-01-21  812: 
1cea8ec3df 2024-01-21  813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  815: 
1cea8ec3df 2024-01-21  816: -----------------
1cea8ec3df 2024-01-21  817: 
1cea8ec3df 2024-01-21  818: 
1cea8ec3df 2024-01-21  819: -----------------
1cea8ec3df 2024-01-21  820: 
1cea8ec3df 2024-01-21  821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  823: 
1cea8ec3df 2024-01-21  824: -----------------
1cea8ec3df 2024-01-21  825: 
1cea8ec3df 2024-01-21  826: 
1cea8ec3df 2024-01-21  827: -----------------
1cea8ec3df 2024-01-21  828: 
1cea8ec3df 2024-01-21  829: 
1cea8ec3df 2024-01-21  830: -----------------
1cea8ec3df 2024-01-21  831: 
1cea8ec3df 2024-01-21  832: 
1cea8ec3df 2024-01-21  833: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  834: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  835: 
1cea8ec3df 2024-01-21  836: ~~~
1cea8ec3df 2024-01-21  837: 
1cea8ec3df 2024-01-21  838: ###
1cea8ec3df 2024-01-21  839: 
1cea8ec3df 2024-01-21  840: ~~~
1cea8ec3df 2024-01-21  841: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  842: 
1cea8ec3df 2024-01-21  843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  844: 
1cea8ec3df 2024-01-21  845: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  846: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  847: 
1cea8ec3df 2024-01-21  848: -----------------
1cea8ec3df 2024-01-21  849: 
1cea8ec3df 2024-01-21  850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  852: 
1cea8ec3df 2024-01-21  853: -----------------
1cea8ec3df 2024-01-21  854: 
1cea8ec3df 2024-01-21  855: 
1cea8ec3df 2024-01-21  856: -----------------
1cea8ec3df 2024-01-21  857: 
1cea8ec3df 2024-01-21  858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  859: 
1cea8ec3df 2024-01-21  860: -----------------
1cea8ec3df 2024-01-21  861: 
1cea8ec3df 2024-01-21  862: 
1cea8ec3df 2024-01-21  863: -----------------
1cea8ec3df 2024-01-21  864: 
1cea8ec3df 2024-01-21  865: 
1cea8ec3df 2024-01-21  866: -----------------
1cea8ec3df 2024-01-21  867: 
1cea8ec3df 2024-01-21  868: 
1cea8ec3df 2024-01-21  869: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  870: aux.BeginPuzzle()
1cea8ec3df 2024-01-21  871: 
1cea8ec3df 2024-01-21  872: ~~~
1cea8ec3df 2024-01-21  873: 
1cea8ec3df 2024-01-21  874: ###
1cea8ec3df 2024-01-21  875: 
1cea8ec3df 2024-01-21  876: ~~~
1cea8ec3df 2024-01-21  877: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  878: 
1cea8ec3df 2024-01-21  879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21  880: 
1cea8ec3df 2024-01-21  881: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  882: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  883: 
1cea8ec3df 2024-01-21  884: -----------------
1cea8ec3df 2024-01-21  885: 
1cea8ec3df 2024-01-21  886: 
1cea8ec3df 2024-01-21  887: -----------------
1cea8ec3df 2024-01-21  888: 
1cea8ec3df 2024-01-21  889: 
1cea8ec3df 2024-01-21  890: -----------------
1cea8ec3df 2024-01-21  891: 
1cea8ec3df 2024-01-21  892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  893: 
1cea8ec3df 2024-01-21  894: -----------------
1cea8ec3df 2024-01-21  895: 
1cea8ec3df 2024-01-21  896: 
1cea8ec3df 2024-01-21  897: -----------------
1cea8ec3df 2024-01-21  898: 
1cea8ec3df 2024-01-21  899: 
1cea8ec3df 2024-01-21  900: -----------------
1cea8ec3df 2024-01-21  901: 
1cea8ec3df 2024-01-21  902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  904: 
1cea8ec3df 2024-01-21  905: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21  906: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21  907: 
1cea8ec3df 2024-01-21  908: ~~~
1cea8ec3df 2024-01-21  909: 
1cea8ec3df 2024-01-21  910: ###
1cea8ec3df 2024-01-21  911: 
1cea8ec3df 2024-01-21  912: ~~~
1cea8ec3df 2024-01-21  913: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21  914: 
1cea8ec3df 2024-01-21  915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21  916: 
1cea8ec3df 2024-01-21  917: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21  918: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21  919: 
1cea8ec3df 2024-01-21  920: -----------------
1cea8ec3df 2024-01-21  921: 
1cea8ec3df 2024-01-21  922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  970: 
1cea8ec3df 2024-01-21  971: -----------------
1cea8ec3df 2024-01-21  972: 
1cea8ec3df 2024-01-21  973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  985: 
1cea8ec3df 2024-01-21  986: -----------------
1cea8ec3df 2024-01-21  987: 
1cea8ec3df 2024-01-21  988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21  989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21  995: 
1cea8ec3df 2024-01-21  996: -----------------
1cea8ec3df 2024-01-21  997: 
1cea8ec3df 2024-01-21  998: 
1cea8ec3df 2024-01-21  999: -----------------
1cea8ec3df 2024-01-21 1000: 
1cea8ec3df 2024-01-21 1001: 
1cea8ec3df 2024-01-21 1002: -----------------
1cea8ec3df 2024-01-21 1003: 
1cea8ec3df 2024-01-21 1004: 
1cea8ec3df 2024-01-21 1005: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1006: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1007: 
1cea8ec3df 2024-01-21 1008: ~~~
1cea8ec3df 2024-01-21 1009: 
1cea8ec3df 2024-01-21 1010: ###
1cea8ec3df 2024-01-21 1011: 
1cea8ec3df 2024-01-21 1012: ~~~
1cea8ec3df 2024-01-21 1013: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1014: 
1cea8ec3df 2024-01-21 1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1016: 
1cea8ec3df 2024-01-21 1017: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1018: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1019: 
1cea8ec3df 2024-01-21 1020: -----------------
1cea8ec3df 2024-01-21 1021: 
1cea8ec3df 2024-01-21 1022: 
1cea8ec3df 2024-01-21 1023: -----------------
1cea8ec3df 2024-01-21 1024: 
1cea8ec3df 2024-01-21 1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1026: 
1cea8ec3df 2024-01-21 1027: -----------------
1cea8ec3df 2024-01-21 1028: 
1cea8ec3df 2024-01-21 1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1032: 
1cea8ec3df 2024-01-21 1033: -----------------
1cea8ec3df 2024-01-21 1034: 
1cea8ec3df 2024-01-21 1035: 
1cea8ec3df 2024-01-21 1036: -----------------
1cea8ec3df 2024-01-21 1037: 
1cea8ec3df 2024-01-21 1038: 
1cea8ec3df 2024-01-21 1039: -----------------
1cea8ec3df 2024-01-21 1040: 
1cea8ec3df 2024-01-21 1041: 
1cea8ec3df 2024-01-21 1042: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1043: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1044: 
1cea8ec3df 2024-01-21 1045: ~~~
1cea8ec3df 2024-01-21 1046: 
1cea8ec3df 2024-01-21 1047: ###
1cea8ec3df 2024-01-21 1048: 
1cea8ec3df 2024-01-21 1049: ~~~
1cea8ec3df 2024-01-21 1050: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1051: 
1cea8ec3df 2024-01-21 1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 1053: 
1cea8ec3df 2024-01-21 1054: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1055: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1056: 
1cea8ec3df 2024-01-21 1057: -----------------
1cea8ec3df 2024-01-21 1058: 
1cea8ec3df 2024-01-21 1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1060: 
1cea8ec3df 2024-01-21 1061: -----------------
1cea8ec3df 2024-01-21 1062: 
1cea8ec3df 2024-01-21 1063: 
1cea8ec3df 2024-01-21 1064: -----------------
1cea8ec3df 2024-01-21 1065: 
1cea8ec3df 2024-01-21 1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1069: 
1cea8ec3df 2024-01-21 1070: -----------------
1cea8ec3df 2024-01-21 1071: 
1cea8ec3df 2024-01-21 1072: 
1cea8ec3df 2024-01-21 1073: -----------------
1cea8ec3df 2024-01-21 1074: 
1cea8ec3df 2024-01-21 1075: 
1cea8ec3df 2024-01-21 1076: -----------------
1cea8ec3df 2024-01-21 1077: 
1cea8ec3df 2024-01-21 1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1083: 
1cea8ec3df 2024-01-21 1084: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1085: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1086: 
1cea8ec3df 2024-01-21 1087: ~~~
1cea8ec3df 2024-01-21 1088: 
1cea8ec3df 2024-01-21 1089: ###
1cea8ec3df 2024-01-21 1090: 
1cea8ec3df 2024-01-21 1091: ~~~
1cea8ec3df 2024-01-21 1092: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1093: 
1cea8ec3df 2024-01-21 1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1095: 
1cea8ec3df 2024-01-21 1096: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1097: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1098: 
1cea8ec3df 2024-01-21 1099: -----------------
1cea8ec3df 2024-01-21 1100: 
1cea8ec3df 2024-01-21 1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 1102: 
1cea8ec3df 2024-01-21 1103: -----------------
1cea8ec3df 2024-01-21 1104: 
1cea8ec3df 2024-01-21 1105: 
1cea8ec3df 2024-01-21 1106: -----------------
1cea8ec3df 2024-01-21 1107: 
1cea8ec3df 2024-01-21 1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1112: 
1cea8ec3df 2024-01-21 1113: -----------------
1cea8ec3df 2024-01-21 1114: 
1cea8ec3df 2024-01-21 1115: 
1cea8ec3df 2024-01-21 1116: -----------------
1cea8ec3df 2024-01-21 1117: 
1cea8ec3df 2024-01-21 1118: 
1cea8ec3df 2024-01-21 1119: -----------------
1cea8ec3df 2024-01-21 1120: 
1cea8ec3df 2024-01-21 1121: 
1cea8ec3df 2024-01-21 1122: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1123: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1124: 
1cea8ec3df 2024-01-21 1125: ~~~
1cea8ec3df 2024-01-21 1126: 
1cea8ec3df 2024-01-21 1127: ###
1cea8ec3df 2024-01-21 1128: 
1cea8ec3df 2024-01-21 1129: ~~~
1cea8ec3df 2024-01-21 1130: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1131: 
1cea8ec3df 2024-01-21 1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1133: 
1cea8ec3df 2024-01-21 1134: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1135: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1136: 
1cea8ec3df 2024-01-21 1137: -----------------
1cea8ec3df 2024-01-21 1138: 
1cea8ec3df 2024-01-21 1139: 
1cea8ec3df 2024-01-21 1140: -----------------
1cea8ec3df 2024-01-21 1141: 
1cea8ec3df 2024-01-21 1142: 
1cea8ec3df 2024-01-21 1143: -----------------
1cea8ec3df 2024-01-21 1144: 
1cea8ec3df 2024-01-21 1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1148: 
1cea8ec3df 2024-01-21 1149: -----------------
1cea8ec3df 2024-01-21 1150: 
1cea8ec3df 2024-01-21 1151: 
1cea8ec3df 2024-01-21 1152: -----------------
1cea8ec3df 2024-01-21 1153: 
1cea8ec3df 2024-01-21 1154: 
1cea8ec3df 2024-01-21 1155: -----------------
1cea8ec3df 2024-01-21 1156: 
1cea8ec3df 2024-01-21 1157: 
1cea8ec3df 2024-01-21 1158: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1159: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1160: 
1cea8ec3df 2024-01-21 1161: ~~~
1cea8ec3df 2024-01-21 1162: 
1cea8ec3df 2024-01-21 1163: ###
1cea8ec3df 2024-01-21 1164: 
1cea8ec3df 2024-01-21 1165: ~~~
1cea8ec3df 2024-01-21 1166: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1167: 
1cea8ec3df 2024-01-21 1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1169: 
1cea8ec3df 2024-01-21 1170: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1171: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1172: 
1cea8ec3df 2024-01-21 1173: -----------------
1cea8ec3df 2024-01-21 1174: 
1cea8ec3df 2024-01-21 1175: 
1cea8ec3df 2024-01-21 1176: -----------------
1cea8ec3df 2024-01-21 1177: 
1cea8ec3df 2024-01-21 1178: 
1cea8ec3df 2024-01-21 1179: -----------------
1cea8ec3df 2024-01-21 1180: 
1cea8ec3df 2024-01-21 1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1185: 
1cea8ec3df 2024-01-21 1186: 
1cea8ec3df 2024-01-21 1187: -----------------
1cea8ec3df 2024-01-21 1188: 
1cea8ec3df 2024-01-21 1189: 
1cea8ec3df 2024-01-21 1190: -----------------
1cea8ec3df 2024-01-21 1191: 
1cea8ec3df 2024-01-21 1192: 
1cea8ec3df 2024-01-21 1193: -----------------
1cea8ec3df 2024-01-21 1194: 
1cea8ec3df 2024-01-21 1195: 
1cea8ec3df 2024-01-21 1196: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1197: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1198: 
1cea8ec3df 2024-01-21 1199: ~~~
1cea8ec3df 2024-01-21 1200: 
1cea8ec3df 2024-01-21 1201: ###
1cea8ec3df 2024-01-21 1202: 
1cea8ec3df 2024-01-21 1203: ~~~
1cea8ec3df 2024-01-21 1204: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1205: 
1cea8ec3df 2024-01-21 1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1207: 
1cea8ec3df 2024-01-21 1208: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1209: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1210: 
1cea8ec3df 2024-01-21 1211: -----------------
1cea8ec3df 2024-01-21 1212: 
1cea8ec3df 2024-01-21 1213: 
1cea8ec3df 2024-01-21 1214: -----------------
1cea8ec3df 2024-01-21 1215: 
1cea8ec3df 2024-01-21 1216: 
1cea8ec3df 2024-01-21 1217: -----------------
1cea8ec3df 2024-01-21 1218: 
1cea8ec3df 2024-01-21 1219: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1220: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1223: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1224: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1225: 
1cea8ec3df 2024-01-21 1226: -----------------
1cea8ec3df 2024-01-21 1227: 
1cea8ec3df 2024-01-21 1228: 
1cea8ec3df 2024-01-21 1229: -----------------
1cea8ec3df 2024-01-21 1230: 
1cea8ec3df 2024-01-21 1231: 
1cea8ec3df 2024-01-21 1232: -----------------
1cea8ec3df 2024-01-21 1233: 
1cea8ec3df 2024-01-21 1234: 
1cea8ec3df 2024-01-21 1235: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1236: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1237: 
1cea8ec3df 2024-01-21 1238: ~~~
1cea8ec3df 2024-01-21 1239: 
1cea8ec3df 2024-01-21 1240: ###
1cea8ec3df 2024-01-21 1241: 
1cea8ec3df 2024-01-21 1242: ~~~
1cea8ec3df 2024-01-21 1243: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1244: 
1cea8ec3df 2024-01-21 1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1246: 
1cea8ec3df 2024-01-21 1247: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1248: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1249: 
1cea8ec3df 2024-01-21 1250: -----------------
1cea8ec3df 2024-01-21 1251: 
1cea8ec3df 2024-01-21 1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1253: 
1cea8ec3df 2024-01-21 1254: -----------------
1cea8ec3df 2024-01-21 1255: 
1cea8ec3df 2024-01-21 1256: 
1cea8ec3df 2024-01-21 1257: -----------------
1cea8ec3df 2024-01-21 1258: 
1cea8ec3df 2024-01-21 1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1262: 
1cea8ec3df 2024-01-21 1263: -----------------
1cea8ec3df 2024-01-21 1264: 
1cea8ec3df 2024-01-21 1265: 
1cea8ec3df 2024-01-21 1266: -----------------
1cea8ec3df 2024-01-21 1267: 
1cea8ec3df 2024-01-21 1268: 
1cea8ec3df 2024-01-21 1269: -----------------
1cea8ec3df 2024-01-21 1270: 
1cea8ec3df 2024-01-21 1271: 
1cea8ec3df 2024-01-21 1272: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1273: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1274: 
1cea8ec3df 2024-01-21 1275: ~~~
1cea8ec3df 2024-01-21 1276: 
1cea8ec3df 2024-01-21 1277: ###
1cea8ec3df 2024-01-21 1278: 
1cea8ec3df 2024-01-21 1279: ~~~
1cea8ec3df 2024-01-21 1280: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1281: 
1cea8ec3df 2024-01-21 1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 1283: 
1cea8ec3df 2024-01-21 1284: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1285: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1286: 
1cea8ec3df 2024-01-21 1287: -----------------
1cea8ec3df 2024-01-21 1288: 
1cea8ec3df 2024-01-21 1289: 
1cea8ec3df 2024-01-21 1290: -----------------
1cea8ec3df 2024-01-21 1291: 
1cea8ec3df 2024-01-21 1292: 
1cea8ec3df 2024-01-21 1293: -----------------
1cea8ec3df 2024-01-21 1294: 
1cea8ec3df 2024-01-21 1295: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1296: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1297: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1298: 
1cea8ec3df 2024-01-21 1299: -----------------
1cea8ec3df 2024-01-21 1300: 
1cea8ec3df 2024-01-21 1301: 
1cea8ec3df 2024-01-21 1302: -----------------
1cea8ec3df 2024-01-21 1303: 
1cea8ec3df 2024-01-21 1304: 
1cea8ec3df 2024-01-21 1305: -----------------
1cea8ec3df 2024-01-21 1306: 
1cea8ec3df 2024-01-21 1307: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1308: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1309: 
1cea8ec3df 2024-01-21 1310: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1311: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1312: 
1cea8ec3df 2024-01-21 1313: ~~~
1cea8ec3df 2024-01-21 1314: 
1cea8ec3df 2024-01-21 1315: ###
1cea8ec3df 2024-01-21 1316: 
1cea8ec3df 2024-01-21 1317: ~~~
1cea8ec3df 2024-01-21 1318: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1319: 
1cea8ec3df 2024-01-21 1320: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1321: 
1cea8ec3df 2024-01-21 1322: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1323: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1324: 
1cea8ec3df 2024-01-21 1325: -----------------
1cea8ec3df 2024-01-21 1326: 
1cea8ec3df 2024-01-21 1327: 
1cea8ec3df 2024-01-21 1328: -----------------
1cea8ec3df 2024-01-21 1329: 
1cea8ec3df 2024-01-21 1330: 
1cea8ec3df 2024-01-21 1331: -----------------
1cea8ec3df 2024-01-21 1332: 
1cea8ec3df 2024-01-21 1333: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1334: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1335: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1336: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1337: 
1cea8ec3df 2024-01-21 1338: -----------------
1cea8ec3df 2024-01-21 1339: 
1cea8ec3df 2024-01-21 1340: 
1cea8ec3df 2024-01-21 1341: -----------------
1cea8ec3df 2024-01-21 1342: 
1cea8ec3df 2024-01-21 1343: 
1cea8ec3df 2024-01-21 1344: -----------------
1cea8ec3df 2024-01-21 1345: 
1cea8ec3df 2024-01-21 1346: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1347: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1348: 
1cea8ec3df 2024-01-21 1349: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1350: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1351: 
1cea8ec3df 2024-01-21 1352: ~~~
1cea8ec3df 2024-01-21 1353: 
1cea8ec3df 2024-01-21 1354: ###
1cea8ec3df 2024-01-21 1355: 
1cea8ec3df 2024-01-21 1356: ~~~
1cea8ec3df 2024-01-21 1357: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1358: 
1cea8ec3df 2024-01-21 1359: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1360: 
1cea8ec3df 2024-01-21 1361: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1362: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1363: 
1cea8ec3df 2024-01-21 1364: -----------------
1cea8ec3df 2024-01-21 1365: 
1cea8ec3df 2024-01-21 1366: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1367: 
1cea8ec3df 2024-01-21 1368: -----------------
1cea8ec3df 2024-01-21 1369: 
1cea8ec3df 2024-01-21 1370: 
1cea8ec3df 2024-01-21 1371: -----------------
1cea8ec3df 2024-01-21 1372: 
1cea8ec3df 2024-01-21 1373: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1374: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1375: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1376: 
1cea8ec3df 2024-01-21 1377: -----------------
1cea8ec3df 2024-01-21 1378: 
1cea8ec3df 2024-01-21 1379: 
1cea8ec3df 2024-01-21 1380: -----------------
1cea8ec3df 2024-01-21 1381: 
1cea8ec3df 2024-01-21 1382: 
1cea8ec3df 2024-01-21 1383: -----------------
1cea8ec3df 2024-01-21 1384: 
1cea8ec3df 2024-01-21 1385: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 1386: 
1cea8ec3df 2024-01-21 1387: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1388: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1389: 
1cea8ec3df 2024-01-21 1390: ~~~
1cea8ec3df 2024-01-21 1391: 
1cea8ec3df 2024-01-21 1392: ###
1cea8ec3df 2024-01-21 1393: 
1cea8ec3df 2024-01-21 1394: ~~~
1cea8ec3df 2024-01-21 1395: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1396: 
1cea8ec3df 2024-01-21 1397: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1398: 
1cea8ec3df 2024-01-21 1399: Debug.SetPlayerInfo(0,500,0,0)
1cea8ec3df 2024-01-21 1400: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1401: 
1cea8ec3df 2024-01-21 1402: -----------------
1cea8ec3df 2024-01-21 1403: 
1cea8ec3df 2024-01-21 1404: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1405: 
1cea8ec3df 2024-01-21 1406: -----------------
1cea8ec3df 2024-01-21 1407: 
1cea8ec3df 2024-01-21 1408: 
1cea8ec3df 2024-01-21 1409: -----------------
1cea8ec3df 2024-01-21 1410: 
1cea8ec3df 2024-01-21 1411: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1412: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1413: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1414: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1415: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1416: 
1cea8ec3df 2024-01-21 1417: -----------------
1cea8ec3df 2024-01-21 1418: 
1cea8ec3df 2024-01-21 1419: 
1cea8ec3df 2024-01-21 1420: -----------------
1cea8ec3df 2024-01-21 1421: 
1cea8ec3df 2024-01-21 1422: 
1cea8ec3df 2024-01-21 1423: -----------------
1cea8ec3df 2024-01-21 1424: 
1cea8ec3df 2024-01-21 1425: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 1426: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1427: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1428: 
1cea8ec3df 2024-01-21 1429: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1430: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1431: 
1cea8ec3df 2024-01-21 1432: ~~~
1cea8ec3df 2024-01-21 1433: 
1cea8ec3df 2024-01-21 1434: ###
1cea8ec3df 2024-01-21 1435: 
1cea8ec3df 2024-01-21 1436: ~~~
1cea8ec3df 2024-01-21 1437: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1438: 
1cea8ec3df 2024-01-21 1439: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1440: 
1cea8ec3df 2024-01-21 1441: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1442: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1443: 
1cea8ec3df 2024-01-21 1444: -----------------
1cea8ec3df 2024-01-21 1445: 
1cea8ec3df 2024-01-21 1446: 
1cea8ec3df 2024-01-21 1447: -----------------
1cea8ec3df 2024-01-21 1448: 
1cea8ec3df 2024-01-21 1449: 
1cea8ec3df 2024-01-21 1450: -----------------
1cea8ec3df 2024-01-21 1451: 
1cea8ec3df 2024-01-21 1452: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1453: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1454: 
1cea8ec3df 2024-01-21 1455: -----------------
1cea8ec3df 2024-01-21 1456: 
1cea8ec3df 2024-01-21 1457: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1458: 
1cea8ec3df 2024-01-21 1459: -----------------
1cea8ec3df 2024-01-21 1460: 
1cea8ec3df 2024-01-21 1461: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1462: 
1cea8ec3df 2024-01-21 1463: -----------------
1cea8ec3df 2024-01-21 1464: 
1cea8ec3df 2024-01-21 1465: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1466: 
1cea8ec3df 2024-01-21 1467: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1468: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1469: 
1cea8ec3df 2024-01-21 1470: ~~~
1cea8ec3df 2024-01-21 1471: 
1cea8ec3df 2024-01-21 1472: ## 异常
1cea8ec3df 2024-01-21 1473: 
1cea8ec3df 2024-01-21 1474: ###
1cea8ec3df 2024-01-21 1475: 
1cea8ec3df 2024-01-21 1476: 应该不能发动加速同调星尘龙。
1cea8ec3df 2024-01-21 1477: 
1cea8ec3df 2024-01-21 1478: ~~~
1cea8ec3df 2024-01-21 1479: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1480: 
1cea8ec3df 2024-01-21 1481: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1482: 
1cea8ec3df 2024-01-21 1483: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1484: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1485: 
1cea8ec3df 2024-01-21 1486: 
1cea8ec3df 2024-01-21 1487: -----------------
1cea8ec3df 2024-01-21 1488: 
1cea8ec3df 2024-01-21 1489: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1490: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1491: 
1cea8ec3df 2024-01-21 1492: -----------------
1cea8ec3df 2024-01-21 1493: 
1cea8ec3df 2024-01-21 1494: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1495: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1496: 
1cea8ec3df 2024-01-21 1497: -----------------
1cea8ec3df 2024-01-21 1498: 
1cea8ec3df 2024-01-21 1499: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1500: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1501: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1cea8ec3df 2024-01-21 1502: 
1cea8ec3df 2024-01-21 1503: -----------------
1cea8ec3df 2024-01-21 1504: 
1cea8ec3df 2024-01-21 1505: 
1cea8ec3df 2024-01-21 1506: -----------------
1cea8ec3df 2024-01-21 1507: 
1cea8ec3df 2024-01-21 1508: 
1cea8ec3df 2024-01-21 1509: -----------------
1cea8ec3df 2024-01-21 1510: 
1cea8ec3df 2024-01-21 1511: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1512: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1513: 
1cea8ec3df 2024-01-21 1514: ~~~
1cea8ec3df 2024-01-21 1515: 
1cea8ec3df 2024-01-21 1516: ###
1cea8ec3df 2024-01-21 1517: 
1cea8ec3df 2024-01-21 1518: 应该不能特召火焰手。
1cea8ec3df 2024-01-21 1519: 
1cea8ec3df 2024-01-21 1520: ~~~
1cea8ec3df 2024-01-21 1521: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1522: 
1cea8ec3df 2024-01-21 1523: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1524: 
1cea8ec3df 2024-01-21 1525: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1526: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1527: 
1cea8ec3df 2024-01-21 1528: 
1cea8ec3df 2024-01-21 1529: -----------------
1cea8ec3df 2024-01-21 1530: 
1cea8ec3df 2024-01-21 1531: 
1cea8ec3df 2024-01-21 1532: -----------------
1cea8ec3df 2024-01-21 1533: 
1cea8ec3df 2024-01-21 1534: 
1cea8ec3df 2024-01-21 1535: -----------------
1cea8ec3df 2024-01-21 1536: 
1cea8ec3df 2024-01-21 1537: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1538: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1539: 
1cea8ec3df 2024-01-21 1540: -----------------
1cea8ec3df 2024-01-21 1541: 
1cea8ec3df 2024-01-21 1542: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1543: 
1cea8ec3df 2024-01-21 1544: -----------------
1cea8ec3df 2024-01-21 1545: 
1cea8ec3df 2024-01-21 1546: 
1cea8ec3df 2024-01-21 1547: -----------------
1cea8ec3df 2024-01-21 1548: 
1cea8ec3df 2024-01-21 1549: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1550: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1551: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1552: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1553: 
1cea8ec3df 2024-01-21 1554: ~~~
1cea8ec3df 2024-01-21 1555: 
1cea8ec3df 2024-01-21 1556: ###
1cea8ec3df 2024-01-21 1557: 
1cea8ec3df 2024-01-21 1558: 应该可以发动痛苦伯劳效果。
1cea8ec3df 2024-01-21 1559: 
1cea8ec3df 2024-01-21 1560: ~~~
1cea8ec3df 2024-01-21 1561: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1562: 
1cea8ec3df 2024-01-21 1563: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1564: 
1cea8ec3df 2024-01-21 1565: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1566: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1567: 
1cea8ec3df 2024-01-21 1568: 
1cea8ec3df 2024-01-21 1569: -----------------
1cea8ec3df 2024-01-21 1570: 
1cea8ec3df 2024-01-21 1571: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1572: 
1cea8ec3df 2024-01-21 1573: -----------------
1cea8ec3df 2024-01-21 1574: 
1cea8ec3df 2024-01-21 1575: 
1cea8ec3df 2024-01-21 1576: -----------------
1cea8ec3df 2024-01-21 1577: 
1cea8ec3df 2024-01-21 1578: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1579: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1580: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1581: 
1cea8ec3df 2024-01-21 1582: -----------------
1cea8ec3df 2024-01-21 1583: 
1cea8ec3df 2024-01-21 1584: 
1cea8ec3df 2024-01-21 1585: -----------------
1cea8ec3df 2024-01-21 1586: 
1cea8ec3df 2024-01-21 1587: 
1cea8ec3df 2024-01-21 1588: -----------------
1cea8ec3df 2024-01-21 1589: 
1cea8ec3df 2024-01-21 1590: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1591: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1592: 
1cea8ec3df 2024-01-21 1593: ~~~
1cea8ec3df 2024-01-21 1594: 
1cea8ec3df 2024-01-21 1595: ###
1cea8ec3df 2024-01-21 1596: 
1cea8ec3df 2024-01-21 1597: 应该可以自己选择适用哪只缺陷编译器的效果。
1cea8ec3df 2024-01-21 1598: 
1cea8ec3df 2024-01-21 1599: ~~~
1cea8ec3df 2024-01-21 1600: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1601: 
1cea8ec3df 2024-01-21 1602: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1603: 
1cea8ec3df 2024-01-21 1604: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1605: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1606: 
1cea8ec3df 2024-01-21 1607: 
1cea8ec3df 2024-01-21 1608: -----------------
1cea8ec3df 2024-01-21 1609: 
1cea8ec3df 2024-01-21 1610: 
1cea8ec3df 2024-01-21 1611: -----------------
1cea8ec3df 2024-01-21 1612: 
1cea8ec3df 2024-01-21 1613: 
1cea8ec3df 2024-01-21 1614: -----------------
1cea8ec3df 2024-01-21 1615: 
1cea8ec3df 2024-01-21 1616: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1617: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1618: 
1cea8ec3df 2024-01-21 1619: -----------------
1cea8ec3df 2024-01-21 1620: 
1cea8ec3df 2024-01-21 1621: 
1cea8ec3df 2024-01-21 1622: -----------------
1cea8ec3df 2024-01-21 1623: 
1cea8ec3df 2024-01-21 1624: 
1cea8ec3df 2024-01-21 1625: -----------------
1cea8ec3df 2024-01-21 1626: 
1cea8ec3df 2024-01-21 1627: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1628: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1629: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1630: 
1cea8ec3df 2024-01-21 1631: ~~~
1cea8ec3df 2024-01-21 1632: 
1cea8ec3df 2024-01-21 1633: ###
1cea8ec3df 2024-01-21 1634: 
1cea8ec3df 2024-01-21 1635: 应该可以把连接 3 吹回去。
1cea8ec3df 2024-01-21 1636: 
1cea8ec3df 2024-01-21 1637: ~~~
1cea8ec3df 2024-01-21 1638: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1639: 
1cea8ec3df 2024-01-21 1640: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 1641: 
1cea8ec3df 2024-01-21 1642: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1643: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1644: 
1cea8ec3df 2024-01-21 1645: 
1cea8ec3df 2024-01-21 1646: -----------------
1cea8ec3df 2024-01-21 1647: 
1cea8ec3df 2024-01-21 1648: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1649: 
1cea8ec3df 2024-01-21 1650: -----------------
1cea8ec3df 2024-01-21 1651: 
1cea8ec3df 2024-01-21 1652: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1653: 
1cea8ec3df 2024-01-21 1654: -----------------
1cea8ec3df 2024-01-21 1655: 
1cea8ec3df 2024-01-21 1656: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1657: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1658: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1659: 
1cea8ec3df 2024-01-21 1660: -----------------
1cea8ec3df 2024-01-21 1661: 
1cea8ec3df 2024-01-21 1662: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1663: 
1cea8ec3df 2024-01-21 1664: -----------------
1cea8ec3df 2024-01-21 1665: 
1cea8ec3df 2024-01-21 1666: 
1cea8ec3df 2024-01-21 1667: -----------------
1cea8ec3df 2024-01-21 1668: 
1cea8ec3df 2024-01-21 1669: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1670: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1671: 
1cea8ec3df 2024-01-21 1672: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1673: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1674: 
1cea8ec3df 2024-01-21 1675: ~~~
1cea8ec3df 2024-01-21 1676: 
1cea8ec3df 2024-01-21 1677: ###
1cea8ec3df 2024-01-21 1678: 
1cea8ec3df 2024-01-21 1679: 应该在对方受到伤害后也可以适用黑羽的效果。
1cea8ec3df 2024-01-21 1680: 
1cea8ec3df 2024-01-21 1681: ~~~
1cea8ec3df 2024-01-21 1682: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1683: 
1cea8ec3df 2024-01-21 1684: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1685: 
1cea8ec3df 2024-01-21 1686: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1687: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1688: 
1cea8ec3df 2024-01-21 1689: 
1cea8ec3df 2024-01-21 1690: -----------------
1cea8ec3df 2024-01-21 1691: 
1cea8ec3df 2024-01-21 1692: 
1cea8ec3df 2024-01-21 1693: -----------------
1cea8ec3df 2024-01-21 1694: 
1cea8ec3df 2024-01-21 1695: 
1cea8ec3df 2024-01-21 1696: -----------------
1cea8ec3df 2024-01-21 1697: 
1cea8ec3df 2024-01-21 1698: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1699: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1700: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1701: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1702: 
1cea8ec3df 2024-01-21 1703: -----------------
1cea8ec3df 2024-01-21 1704: 
1cea8ec3df 2024-01-21 1705: 
1cea8ec3df 2024-01-21 1706: -----------------
1cea8ec3df 2024-01-21 1707: 
1cea8ec3df 2024-01-21 1708: 
1cea8ec3df 2024-01-21 1709: -----------------
1cea8ec3df 2024-01-21 1710: 
1cea8ec3df 2024-01-21 1711: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1712: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1713: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1714: 
1cea8ec3df 2024-01-21 1715: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1716: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1717: 
1cea8ec3df 2024-01-21 1718: ~~~
1cea8ec3df 2024-01-21 1719: 
1cea8ec3df 2024-01-21 1720: ###
1cea8ec3df 2024-01-21 1721: 
1cea8ec3df 2024-01-21 1722: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1cea8ec3df 2024-01-21 1723: 
1cea8ec3df 2024-01-21 1724: ~~~
1cea8ec3df 2024-01-21 1725: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1726: 
1cea8ec3df 2024-01-21 1727: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1728: 
1cea8ec3df 2024-01-21 1729: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1730: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1731: 
1cea8ec3df 2024-01-21 1732: 
1cea8ec3df 2024-01-21 1733: -----------------
1cea8ec3df 2024-01-21 1734: 
1cea8ec3df 2024-01-21 1735: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1736: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1737: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1738: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1739: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1740: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1741: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1742: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1743: 
1cea8ec3df 2024-01-21 1744: -----------------
1cea8ec3df 2024-01-21 1745: 
1cea8ec3df 2024-01-21 1746: 
1cea8ec3df 2024-01-21 1747: -----------------
1cea8ec3df 2024-01-21 1748: 
1cea8ec3df 2024-01-21 1749: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1750: 
1cea8ec3df 2024-01-21 1751: -----------------
1cea8ec3df 2024-01-21 1752: 
1cea8ec3df 2024-01-21 1753: 
1cea8ec3df 2024-01-21 1754: -----------------
1cea8ec3df 2024-01-21 1755: 
1cea8ec3df 2024-01-21 1756: 
1cea8ec3df 2024-01-21 1757: -----------------
1cea8ec3df 2024-01-21 1758: 
1cea8ec3df 2024-01-21 1759: 
1cea8ec3df 2024-01-21 1760: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1761: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1762: 
1cea8ec3df 2024-01-21 1763: ~~~
1cea8ec3df 2024-01-21 1764: 
1cea8ec3df 2024-01-21 1765: ###
1cea8ec3df 2024-01-21 1766: 
1cea8ec3df 2024-01-21 1767: 应该可以发动反骨王的效果。
1cea8ec3df 2024-01-21 1768: 
1cea8ec3df 2024-01-21 1769: ~~~
1cea8ec3df 2024-01-21 1770: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1771: 
1cea8ec3df 2024-01-21 1772: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1773: 
1cea8ec3df 2024-01-21 1774: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1775: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1776: 
1cea8ec3df 2024-01-21 1777: 
1cea8ec3df 2024-01-21 1778: -----------------
1cea8ec3df 2024-01-21 1779: 
1cea8ec3df 2024-01-21 1780: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1781: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1782: 
1cea8ec3df 2024-01-21 1783: -----------------
1cea8ec3df 2024-01-21 1784: 
1cea8ec3df 2024-01-21 1785: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1786: 
1cea8ec3df 2024-01-21 1787: -----------------
1cea8ec3df 2024-01-21 1788: 
1cea8ec3df 2024-01-21 1789: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1790: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1791: 
1cea8ec3df 2024-01-21 1792: -----------------
1cea8ec3df 2024-01-21 1793: 
1cea8ec3df 2024-01-21 1794: 
1cea8ec3df 2024-01-21 1795: -----------------
1cea8ec3df 2024-01-21 1796: 
1cea8ec3df 2024-01-21 1797: 
1cea8ec3df 2024-01-21 1798: -----------------
1cea8ec3df 2024-01-21 1799: 
1cea8ec3df 2024-01-21 1800: 
1cea8ec3df 2024-01-21 1801: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1802: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1803: 
1cea8ec3df 2024-01-21 1804: ~~~
1cea8ec3df 2024-01-21 1805: 
1cea8ec3df 2024-01-21 1806: ###
1cea8ec3df 2024-01-21 1807: 
1cea8ec3df 2024-01-21 1808: 应该否定企鹅会被永恒混沌限制。
1cea8ec3df 2024-01-21 1809: 
1cea8ec3df 2024-01-21 1810: ~~~
1cea8ec3df 2024-01-21 1811: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1812: 
1cea8ec3df 2024-01-21 1813: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1814: 
1cea8ec3df 2024-01-21 1815: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1816: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1817: 
1cea8ec3df 2024-01-21 1818: 
1cea8ec3df 2024-01-21 1819: -----------------
1cea8ec3df 2024-01-21 1820: 
1cea8ec3df 2024-01-21 1821: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1822: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1823: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 1824: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 1825: 
1cea8ec3df 2024-01-21 1826: -----------------
1cea8ec3df 2024-01-21 1827: 
1cea8ec3df 2024-01-21 1828: 
1cea8ec3df 2024-01-21 1829: -----------------
1cea8ec3df 2024-01-21 1830: 
1cea8ec3df 2024-01-21 1831: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1832: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1cea8ec3df 2024-01-21 1833: 
1cea8ec3df 2024-01-21 1834: -----------------
1cea8ec3df 2024-01-21 1835: 
1cea8ec3df 2024-01-21 1836: 
1cea8ec3df 2024-01-21 1837: -----------------
1cea8ec3df 2024-01-21 1838: 
1cea8ec3df 2024-01-21 1839: 
1cea8ec3df 2024-01-21 1840: -----------------
1cea8ec3df 2024-01-21 1841: 
1cea8ec3df 2024-01-21 1842: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1843: 
1cea8ec3df 2024-01-21 1844: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1845: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1846: 
1cea8ec3df 2024-01-21 1847: ~~~
1cea8ec3df 2024-01-21 1848: 
1cea8ec3df 2024-01-21 1849: ###
1cea8ec3df 2024-01-21 1850: 
1cea8ec3df 2024-01-21 1851: 应该可以特召海神。
1cea8ec3df 2024-01-21 1852: 
1cea8ec3df 2024-01-21 1853: ~~~
1cea8ec3df 2024-01-21 1854: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1855: 
1cea8ec3df 2024-01-21 1856: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1857: 
1cea8ec3df 2024-01-21 1858: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1859: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1860: 
1cea8ec3df 2024-01-21 1861: 
1cea8ec3df 2024-01-21 1862: -----------------
1cea8ec3df 2024-01-21 1863: 
1cea8ec3df 2024-01-21 1864: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1865: 
1cea8ec3df 2024-01-21 1866: -----------------
1cea8ec3df 2024-01-21 1867: 
1cea8ec3df 2024-01-21 1868: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1cea8ec3df 2024-01-21 1869: 
1cea8ec3df 2024-01-21 1870: -----------------
1cea8ec3df 2024-01-21 1871: 
1cea8ec3df 2024-01-21 1872: 
1cea8ec3df 2024-01-21 1873: -----------------
1cea8ec3df 2024-01-21 1874: 
1cea8ec3df 2024-01-21 1875: 
1cea8ec3df 2024-01-21 1876: -----------------
1cea8ec3df 2024-01-21 1877: 
1cea8ec3df 2024-01-21 1878: 
1cea8ec3df 2024-01-21 1879: -----------------
1cea8ec3df 2024-01-21 1880: 
1cea8ec3df 2024-01-21 1881: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1882: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1883: 
1cea8ec3df 2024-01-21 1884: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1885: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1886: 
1cea8ec3df 2024-01-21 1887: ~~~
1cea8ec3df 2024-01-21 1888: 
1cea8ec3df 2024-01-21 1889: ###
1cea8ec3df 2024-01-21 1890: 
1cea8ec3df 2024-01-21 1891: 应该仇恨裂缝可以发动。
1cea8ec3df 2024-01-21 1892: 
1cea8ec3df 2024-01-21 1893: ~~~
1cea8ec3df 2024-01-21 1894: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1895: 
1cea8ec3df 2024-01-21 1896: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1897: 
1cea8ec3df 2024-01-21 1898: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1899: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1900: 
1cea8ec3df 2024-01-21 1901: 
1cea8ec3df 2024-01-21 1902: -----------------
1cea8ec3df 2024-01-21 1903: 
1cea8ec3df 2024-01-21 1904: 
1cea8ec3df 2024-01-21 1905: -----------------
1cea8ec3df 2024-01-21 1906: 
1cea8ec3df 2024-01-21 1907: 
1cea8ec3df 2024-01-21 1908: -----------------
1cea8ec3df 2024-01-21 1909: 
1cea8ec3df 2024-01-21 1910: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1911: 
1cea8ec3df 2024-01-21 1912: -----------------
1cea8ec3df 2024-01-21 1913: 
1cea8ec3df 2024-01-21 1914: 
1cea8ec3df 2024-01-21 1915: -----------------
1cea8ec3df 2024-01-21 1916: 
1cea8ec3df 2024-01-21 1917: 
1cea8ec3df 2024-01-21 1918: -----------------
1cea8ec3df 2024-01-21 1919: 
1cea8ec3df 2024-01-21 1920: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1921: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1cea8ec3df 2024-01-21 1922: 
1cea8ec3df 2024-01-21 1923: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1924: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1925: 
1cea8ec3df 2024-01-21 1926: ~~~
1cea8ec3df 2024-01-21 1927: 
1cea8ec3df 2024-01-21 1928: ###
1cea8ec3df 2024-01-21 1929: 
1cea8ec3df 2024-01-21 1930: 锈龙不应该被召唤兽除外。
1cea8ec3df 2024-01-21 1931: 
1cea8ec3df 2024-01-21 1932: ~~~
1cea8ec3df 2024-01-21 1933: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1934: 
1cea8ec3df 2024-01-21 1935: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1936: 
1cea8ec3df 2024-01-21 1937: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1938: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1939: 
1cea8ec3df 2024-01-21 1940: 
1cea8ec3df 2024-01-21 1941: -----------------
1cea8ec3df 2024-01-21 1942: 
1cea8ec3df 2024-01-21 1943: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1944: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1945: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 1946: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 1947: 
1cea8ec3df 2024-01-21 1948: -----------------
1cea8ec3df 2024-01-21 1949: 
1cea8ec3df 2024-01-21 1950: 
1cea8ec3df 2024-01-21 1951: -----------------
1cea8ec3df 2024-01-21 1952: 
1cea8ec3df 2024-01-21 1953: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1954: 
1cea8ec3df 2024-01-21 1955: -----------------
1cea8ec3df 2024-01-21 1956: 
1cea8ec3df 2024-01-21 1957: 
1cea8ec3df 2024-01-21 1958: -----------------
1cea8ec3df 2024-01-21 1959: 
1cea8ec3df 2024-01-21 1960: 
1cea8ec3df 2024-01-21 1961: -----------------
1cea8ec3df 2024-01-21 1962: 
1cea8ec3df 2024-01-21 1963: 
1cea8ec3df 2024-01-21 1964: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 1965: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 1966: 
1cea8ec3df 2024-01-21 1967: ~~~
1cea8ec3df 2024-01-21 1968: 
1cea8ec3df 2024-01-21 1969: ###
1cea8ec3df 2024-01-21 1970: 
1cea8ec3df 2024-01-21 1971: 应该能特召冰水。
1cea8ec3df 2024-01-21 1972: 
1cea8ec3df 2024-01-21 1973: ~~~
1cea8ec3df 2024-01-21 1974: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 1975: 
1cea8ec3df 2024-01-21 1976: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 1977: 
1cea8ec3df 2024-01-21 1978: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 1979: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 1980: 
1cea8ec3df 2024-01-21 1981: 
1cea8ec3df 2024-01-21 1982: -----------------
1cea8ec3df 2024-01-21 1983: 
1cea8ec3df 2024-01-21 1984: 
1cea8ec3df 2024-01-21 1985: -----------------
1cea8ec3df 2024-01-21 1986: 
1cea8ec3df 2024-01-21 1987: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21 1988: 
1cea8ec3df 2024-01-21 1989: -----------------
1cea8ec3df 2024-01-21 1990: 
1cea8ec3df 2024-01-21 1991: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 1992: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1cea8ec3df 2024-01-21 1993: 
1cea8ec3df 2024-01-21 1994: -----------------
1cea8ec3df 2024-01-21 1995: 
1cea8ec3df 2024-01-21 1996: 
1cea8ec3df 2024-01-21 1997: -----------------
1cea8ec3df 2024-01-21 1998: 
1cea8ec3df 2024-01-21 1999: 
1cea8ec3df 2024-01-21 2000: -----------------
1cea8ec3df 2024-01-21 2001: 
1cea8ec3df 2024-01-21 2002: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2003: 
1cea8ec3df 2024-01-21 2004: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2005: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2006: 
1cea8ec3df 2024-01-21 2007: ~~~
1cea8ec3df 2024-01-21 2008: 
1cea8ec3df 2024-01-21 2009: ###
1cea8ec3df 2024-01-21 2010: 
1cea8ec3df 2024-01-21 2011: 应该英雄假面改名后不算剑斗兽怪兽了。
1cea8ec3df 2024-01-21 2012: 
1cea8ec3df 2024-01-21 2013: ~~~
1cea8ec3df 2024-01-21 2014: Debug.SetAIName("AI")
1cea8ec3df 2024-01-21 2015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 2016: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2017: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2018: 
1cea8ec3df 2024-01-21 2019: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2020: 
1cea8ec3df 2024-01-21 2021: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2022: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2023: 
1cea8ec3df 2024-01-21 2024: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2025: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2026: 
1cea8ec3df 2024-01-21 2027: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2028: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2029: 
1cea8ec3df 2024-01-21 2030: ~~~
1cea8ec3df 2024-01-21 2031: 
1cea8ec3df 2024-01-21 2032: ###
1cea8ec3df 2024-01-21 2033: 
1cea8ec3df 2024-01-21 2034: 应该喷气龙不能特召。
1cea8ec3df 2024-01-21 2035: 
1cea8ec3df 2024-01-21 2036: ~~~
1cea8ec3df 2024-01-21 2037: Debug.SetAIName("AI")
1cea8ec3df 2024-01-21 2038: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2039: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2040: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2041: 
1cea8ec3df 2024-01-21 2042: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 2043: 
1cea8ec3df 2024-01-21 2044: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2045: 
1cea8ec3df 2024-01-21 2046: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2047: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2048: 
1cea8ec3df 2024-01-21 2049: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1cea8ec3df 2024-01-21 2050: 
1cea8ec3df 2024-01-21 2051: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2052: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2053: 
1cea8ec3df 2024-01-21 2054: ~~~
1cea8ec3df 2024-01-21 2055: 
1cea8ec3df 2024-01-21 2056: ###
1cea8ec3df 2024-01-21 2057: 
1cea8ec3df 2024-01-21 2058: 应该不能发动简易融合。
1cea8ec3df 2024-01-21 2059: 
1cea8ec3df 2024-01-21 2060: ~~~
1cea8ec3df 2024-01-21 2061: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2062: 
1cea8ec3df 2024-01-21 2063: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2064: 
1cea8ec3df 2024-01-21 2065: Debug.SetPlayerInfo(0,1400,0,0)
1cea8ec3df 2024-01-21 2066: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2067: 
1cea8ec3df 2024-01-21 2068: -----------------
1cea8ec3df 2024-01-21 2069: 
1cea8ec3df 2024-01-21 2070: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2071: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2072: 
1cea8ec3df 2024-01-21 2073: -----------------
1cea8ec3df 2024-01-21 2074: 
1cea8ec3df 2024-01-21 2075: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2076: 
1cea8ec3df 2024-01-21 2077: -----------------
1cea8ec3df 2024-01-21 2078: 
1cea8ec3df 2024-01-21 2079: 
1cea8ec3df 2024-01-21 2080: -----------------
1cea8ec3df 2024-01-21 2081: 
1cea8ec3df 2024-01-21 2082: 
1cea8ec3df 2024-01-21 2083: -----------------
1cea8ec3df 2024-01-21 2084: 
1cea8ec3df 2024-01-21 2085: 
1cea8ec3df 2024-01-21 2086: -----------------
1cea8ec3df 2024-01-21 2087: 
1cea8ec3df 2024-01-21 2088: 
1cea8ec3df 2024-01-21 2089: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2090: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2091: 
1cea8ec3df 2024-01-21 2092: ~~~
1cea8ec3df 2024-01-21 2093: 
1cea8ec3df 2024-01-21 2094: ###
1cea8ec3df 2024-01-21 2095: 
1cea8ec3df 2024-01-21 2096: 应该不能羽衣精效果。
1cea8ec3df 2024-01-21 2097: 
1cea8ec3df 2024-01-21 2098: ~~~
1cea8ec3df 2024-01-21 2099: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2100: 
1cea8ec3df 2024-01-21 2101: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2102: 
1cea8ec3df 2024-01-21 2103: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2104: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2105: 
1cea8ec3df 2024-01-21 2106: -----------------
1cea8ec3df 2024-01-21 2107: 
1cea8ec3df 2024-01-21 2108: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2109: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2110: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 2111: 
1cea8ec3df 2024-01-21 2112: -----------------
1cea8ec3df 2024-01-21 2113: 
1cea8ec3df 2024-01-21 2114: 
1cea8ec3df 2024-01-21 2115: -----------------
1cea8ec3df 2024-01-21 2116: 
1cea8ec3df 2024-01-21 2117: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2118: 
1cea8ec3df 2024-01-21 2119: -----------------
1cea8ec3df 2024-01-21 2120: 
1cea8ec3df 2024-01-21 2121: 
1cea8ec3df 2024-01-21 2122: -----------------
1cea8ec3df 2024-01-21 2123: 
1cea8ec3df 2024-01-21 2124: 
1cea8ec3df 2024-01-21 2125: -----------------
1cea8ec3df 2024-01-21 2126: 
1cea8ec3df 2024-01-21 2127: 
1cea8ec3df 2024-01-21 2128: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2129: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2130: 
1cea8ec3df 2024-01-21 2131: ~~~
1cea8ec3df 2024-01-21 2132: 
1cea8ec3df 2024-01-21 2133: ###
1cea8ec3df 2024-01-21 2134: 
1cea8ec3df 2024-01-21 2135: 应该不能以被无效的双龙为代价。
1cea8ec3df 2024-01-21 2136: 
1cea8ec3df 2024-01-21 2137: ~~~
1cea8ec3df 2024-01-21 2138: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2139: 
1cea8ec3df 2024-01-21 2140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2141: 
1cea8ec3df 2024-01-21 2142: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2143: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2144: 
1cea8ec3df 2024-01-21 2145: -----------------
1cea8ec3df 2024-01-21 2146: 
1cea8ec3df 2024-01-21 2147: 
1cea8ec3df 2024-01-21 2148: -----------------
1cea8ec3df 2024-01-21 2149: 
1cea8ec3df 2024-01-21 2150: 
1cea8ec3df 2024-01-21 2151: -----------------
1cea8ec3df 2024-01-21 2152: 
1cea8ec3df 2024-01-21 2153: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2154: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2155: 
1cea8ec3df 2024-01-21 2156: -----------------
1cea8ec3df 2024-01-21 2157: 
1cea8ec3df 2024-01-21 2158: 
1cea8ec3df 2024-01-21 2159: -----------------
1cea8ec3df 2024-01-21 2160: 
1cea8ec3df 2024-01-21 2161: 
1cea8ec3df 2024-01-21 2162: -----------------
1cea8ec3df 2024-01-21 2163: 
1cea8ec3df 2024-01-21 2164: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2165: 
1cea8ec3df 2024-01-21 2166: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2167: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2168: 
1cea8ec3df 2024-01-21 2169: ~~~
1cea8ec3df 2024-01-21 2170: 
1cea8ec3df 2024-01-21 2171: ###
1cea8ec3df 2024-01-21 2172: 
1cea8ec3df 2024-01-21 2173: 应该不能以技能抽取为代价。
1cea8ec3df 2024-01-21 2174: 
1cea8ec3df 2024-01-21 2175: ~~~
1cea8ec3df 2024-01-21 2176: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2177: 
1cea8ec3df 2024-01-21 2178: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2179: 
1cea8ec3df 2024-01-21 2180: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2181: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2182: 
1cea8ec3df 2024-01-21 2183: -----------------
1cea8ec3df 2024-01-21 2184: 
1cea8ec3df 2024-01-21 2185: 
1cea8ec3df 2024-01-21 2186: -----------------
1cea8ec3df 2024-01-21 2187: 
1cea8ec3df 2024-01-21 2188: 
1cea8ec3df 2024-01-21 2189: -----------------
1cea8ec3df 2024-01-21 2190: 
1cea8ec3df 2024-01-21 2191: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2192: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2193: 
1cea8ec3df 2024-01-21 2194: -----------------
1cea8ec3df 2024-01-21 2195: 
1cea8ec3df 2024-01-21 2196: 
1cea8ec3df 2024-01-21 2197: -----------------
1cea8ec3df 2024-01-21 2198: 
1cea8ec3df 2024-01-21 2199: 
1cea8ec3df 2024-01-21 2200: -----------------
1cea8ec3df 2024-01-21 2201: 
1cea8ec3df 2024-01-21 2202: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2203: 
1cea8ec3df 2024-01-21 2204: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2205: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2206: 
1cea8ec3df 2024-01-21 2207: ~~~
1cea8ec3df 2024-01-21 2208: 
1cea8ec3df 2024-01-21 2209: ###
1cea8ec3df 2024-01-21 2210: 
1cea8ec3df 2024-01-21 2211: 应该不能发动超银河。
1cea8ec3df 2024-01-21 2212: 
1cea8ec3df 2024-01-21 2213: ~~~
1cea8ec3df 2024-01-21 2214: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2215: 
1cea8ec3df 2024-01-21 2216: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2217: 
1cea8ec3df 2024-01-21 2218: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2219: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2220: 
1cea8ec3df 2024-01-21 2221: -----------------
1cea8ec3df 2024-01-21 2222: 
1cea8ec3df 2024-01-21 2223: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2224: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2225: 
1cea8ec3df 2024-01-21 2226: -----------------
1cea8ec3df 2024-01-21 2227: 
1cea8ec3df 2024-01-21 2228: 
1cea8ec3df 2024-01-21 2229: -----------------
1cea8ec3df 2024-01-21 2230: 
1cea8ec3df 2024-01-21 2231: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2232: 
1cea8ec3df 2024-01-21 2233: -----------------
1cea8ec3df 2024-01-21 2234: 
1cea8ec3df 2024-01-21 2235: 
1cea8ec3df 2024-01-21 2236: -----------------
1cea8ec3df 2024-01-21 2237: 
1cea8ec3df 2024-01-21 2238: 
1cea8ec3df 2024-01-21 2239: -----------------
1cea8ec3df 2024-01-21 2240: 
1cea8ec3df 2024-01-21 2241: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2242: 
1cea8ec3df 2024-01-21 2243: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2244: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2245: 
1cea8ec3df 2024-01-21 2246: ~~~
1cea8ec3df 2024-01-21 2247: 
1cea8ec3df 2024-01-21 2248: ###
1cea8ec3df 2024-01-21 2249: 
1cea8ec3df 2024-01-21 2250: 应该不能发动六武众效果。
1cea8ec3df 2024-01-21 2251: 
1cea8ec3df 2024-01-21 2252: ~~~
1cea8ec3df 2024-01-21 2253: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2254: 
1cea8ec3df 2024-01-21 2255: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2256: 
1cea8ec3df 2024-01-21 2257: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2258: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2259: 
1cea8ec3df 2024-01-21 2260: -----------------
1cea8ec3df 2024-01-21 2261: 
1cea8ec3df 2024-01-21 2262: 
1cea8ec3df 2024-01-21 2263: -----------------
1cea8ec3df 2024-01-21 2264: 
1cea8ec3df 2024-01-21 2265: 
1cea8ec3df 2024-01-21 2266: -----------------
1cea8ec3df 2024-01-21 2267: 
1cea8ec3df 2024-01-21 2268: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 2269: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2270: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2271: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2272: 
1cea8ec3df 2024-01-21 2273: -----------------
1cea8ec3df 2024-01-21 2274: 
1cea8ec3df 2024-01-21 2275: 
1cea8ec3df 2024-01-21 2276: -----------------
1cea8ec3df 2024-01-21 2277: 
1cea8ec3df 2024-01-21 2278: 
1cea8ec3df 2024-01-21 2279: -----------------
1cea8ec3df 2024-01-21 2280: 
1cea8ec3df 2024-01-21 2281: 
1cea8ec3df 2024-01-21 2282: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2283: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2284: 
1cea8ec3df 2024-01-21 2285: ~~~
1cea8ec3df 2024-01-21 2286: 
1cea8ec3df 2024-01-21 2287: ###
1cea8ec3df 2024-01-21 2288: 
1cea8ec3df 2024-01-21 2289: 应该可以发动新宇融合。
1cea8ec3df 2024-01-21 2290: 
1cea8ec3df 2024-01-21 2291: ~~~
1cea8ec3df 2024-01-21 2292: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2293: 
1cea8ec3df 2024-01-21 2294: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2295: 
1cea8ec3df 2024-01-21 2296: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2297: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2298: 
1cea8ec3df 2024-01-21 2299: -----------------
1cea8ec3df 2024-01-21 2300: 
1cea8ec3df 2024-01-21 2301: 
1cea8ec3df 2024-01-21 2302: -----------------
1cea8ec3df 2024-01-21 2303: 
1cea8ec3df 2024-01-21 2304: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2305: 
1cea8ec3df 2024-01-21 2306: -----------------
1cea8ec3df 2024-01-21 2307: 
1cea8ec3df 2024-01-21 2308: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2309: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2310: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2311: 
1cea8ec3df 2024-01-21 2312: -----------------
1cea8ec3df 2024-01-21 2313: 
1cea8ec3df 2024-01-21 2314: 
1cea8ec3df 2024-01-21 2315: -----------------
1cea8ec3df 2024-01-21 2316: 
1cea8ec3df 2024-01-21 2317: 
1cea8ec3df 2024-01-21 2318: -----------------
1cea8ec3df 2024-01-21 2319: 
1cea8ec3df 2024-01-21 2320: 
1cea8ec3df 2024-01-21 2321: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2322: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2323: 
1cea8ec3df 2024-01-21 2324: ~~~
1cea8ec3df 2024-01-21 2325: 
1cea8ec3df 2024-01-21 2326: ###
1cea8ec3df 2024-01-21 2327: 
1cea8ec3df 2024-01-21 2328: 应该对方恢复 1800 基本分。
1cea8ec3df 2024-01-21 2329: 
1cea8ec3df 2024-01-21 2330: ~~~
1cea8ec3df 2024-01-21 2331: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2332: 
1cea8ec3df 2024-01-21 2333: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2334: 
1cea8ec3df 2024-01-21 2335: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2336: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2337: 
1cea8ec3df 2024-01-21 2338: -----------------
1cea8ec3df 2024-01-21 2339: 
1cea8ec3df 2024-01-21 2340: 
1cea8ec3df 2024-01-21 2341: -----------------
1cea8ec3df 2024-01-21 2342: 
1cea8ec3df 2024-01-21 2343: 
1cea8ec3df 2024-01-21 2344: -----------------
1cea8ec3df 2024-01-21 2345: 
1cea8ec3df 2024-01-21 2346: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2347: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2348: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2349: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2350: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2351: 
1cea8ec3df 2024-01-21 2352: -----------------
1cea8ec3df 2024-01-21 2353: 
1cea8ec3df 2024-01-21 2354: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2355: 
1cea8ec3df 2024-01-21 2356: -----------------
1cea8ec3df 2024-01-21 2357: 
1cea8ec3df 2024-01-21 2358: 
1cea8ec3df 2024-01-21 2359: -----------------
1cea8ec3df 2024-01-21 2360: 
1cea8ec3df 2024-01-21 2361: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2362: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1cea8ec3df 2024-01-21 2363: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1cea8ec3df 2024-01-21 2364: 
1cea8ec3df 2024-01-21 2365: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2366: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2367: 
1cea8ec3df 2024-01-21 2368: ~~~
1cea8ec3df 2024-01-21 2369: 
1cea8ec3df 2024-01-21 2370: ###
1cea8ec3df 2024-01-21 2371: 
1cea8ec3df 2024-01-21 2372: 应该不是 1000 伤害。
1cea8ec3df 2024-01-21 2373: 
1cea8ec3df 2024-01-21 2374: ~~~
1cea8ec3df 2024-01-21 2375: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2376: 
1cea8ec3df 2024-01-21 2377: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2378: 
1cea8ec3df 2024-01-21 2379: Debug.SetPlayerInfo(0,800,0,0)
1cea8ec3df 2024-01-21 2380: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2381: 
1cea8ec3df 2024-01-21 2382: -----------------
1cea8ec3df 2024-01-21 2383: 
1cea8ec3df 2024-01-21 2384: 
1cea8ec3df 2024-01-21 2385: -----------------
1cea8ec3df 2024-01-21 2386: 
1cea8ec3df 2024-01-21 2387: 
1cea8ec3df 2024-01-21 2388: -----------------
1cea8ec3df 2024-01-21 2389: 
1cea8ec3df 2024-01-21 2390: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2391: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2392: 
1cea8ec3df 2024-01-21 2393: -----------------
1cea8ec3df 2024-01-21 2394: 
1cea8ec3df 2024-01-21 2395: 
1cea8ec3df 2024-01-21 2396: -----------------
1cea8ec3df 2024-01-21 2397: 
1cea8ec3df 2024-01-21 2398: 
1cea8ec3df 2024-01-21 2399: -----------------
1cea8ec3df 2024-01-21 2400: 
1cea8ec3df 2024-01-21 2401: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1cea8ec3df 2024-01-21 2402: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2403: 
1cea8ec3df 2024-01-21 2404: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2405: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2406: 
1cea8ec3df 2024-01-21 2407: ~~~
1cea8ec3df 2024-01-21 2408: 
1cea8ec3df 2024-01-21 2409: ###
1cea8ec3df 2024-01-21 2410: 
1cea8ec3df 2024-01-21 2411: 应该我方不受伤害。
1cea8ec3df 2024-01-21 2412: 
1cea8ec3df 2024-01-21 2413: ~~~
1cea8ec3df 2024-01-21 2414: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2415: 
1cea8ec3df 2024-01-21 2416: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2417: 
1cea8ec3df 2024-01-21 2418: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2419: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2420: 
1cea8ec3df 2024-01-21 2421: -----------------
1cea8ec3df 2024-01-21 2422: 
1cea8ec3df 2024-01-21 2423: 
1cea8ec3df 2024-01-21 2424: -----------------
1cea8ec3df 2024-01-21 2425: 
1cea8ec3df 2024-01-21 2426: 
1cea8ec3df 2024-01-21 2427: -----------------
1cea8ec3df 2024-01-21 2428: 
1cea8ec3df 2024-01-21 2429: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2430: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2431: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2432: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2433: 
1cea8ec3df 2024-01-21 2434: -----------------
1cea8ec3df 2024-01-21 2435: 
1cea8ec3df 2024-01-21 2436: 
1cea8ec3df 2024-01-21 2437: -----------------
1cea8ec3df 2024-01-21 2438: 
1cea8ec3df 2024-01-21 2439: 
1cea8ec3df 2024-01-21 2440: -----------------
1cea8ec3df 2024-01-21 2441: 
1cea8ec3df 2024-01-21 2442: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2443: 
1cea8ec3df 2024-01-21 2444: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2445: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2446: 
1cea8ec3df 2024-01-21 2447: ~~~
1cea8ec3df 2024-01-21 2448: 
1cea8ec3df 2024-01-21 2449: ###
1cea8ec3df 2024-01-21 2450: 
1cea8ec3df 2024-01-21 2451: 应该衍生物不被破坏。
1cea8ec3df 2024-01-21 2452: 
1cea8ec3df 2024-01-21 2453: ~~~
1cea8ec3df 2024-01-21 2454: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2455: 
1cea8ec3df 2024-01-21 2456: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2457: 
1cea8ec3df 2024-01-21 2458: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2459: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2460: 
1cea8ec3df 2024-01-21 2461: -----------------
1cea8ec3df 2024-01-21 2462: 
1cea8ec3df 2024-01-21 2463: 
1cea8ec3df 2024-01-21 2464: -----------------
1cea8ec3df 2024-01-21 2465: 
1cea8ec3df 2024-01-21 2466: 
1cea8ec3df 2024-01-21 2467: -----------------
1cea8ec3df 2024-01-21 2468: 
1cea8ec3df 2024-01-21 2469: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2470: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2471: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2472: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2473: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2474: 
1cea8ec3df 2024-01-21 2475: -----------------
1cea8ec3df 2024-01-21 2476: 
1cea8ec3df 2024-01-21 2477: 
1cea8ec3df 2024-01-21 2478: -----------------
1cea8ec3df 2024-01-21 2479: 
1cea8ec3df 2024-01-21 2480: 
1cea8ec3df 2024-01-21 2481: -----------------
1cea8ec3df 2024-01-21 2482: 
1cea8ec3df 2024-01-21 2483: 
1cea8ec3df 2024-01-21 2484: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2485: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2486: 
1cea8ec3df 2024-01-21 2487: ~~~
1cea8ec3df 2024-01-21 2488: 
1cea8ec3df 2024-01-21 2489: ###
1cea8ec3df 2024-01-21 2490: 
1cea8ec3df 2024-01-21 2491: 应该有一次特召机会。
1cea8ec3df 2024-01-21 2492: 
1cea8ec3df 2024-01-21 2493: ~~~
1cea8ec3df 2024-01-21 2494: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2495: 
1cea8ec3df 2024-01-21 2496: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2497: 
1cea8ec3df 2024-01-21 2498: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2499: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2500: 
1cea8ec3df 2024-01-21 2501: -----------------
1cea8ec3df 2024-01-21 2502: 
1cea8ec3df 2024-01-21 2503: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2504: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2505: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2506: 
1cea8ec3df 2024-01-21 2507: -----------------
1cea8ec3df 2024-01-21 2508: 
1cea8ec3df 2024-01-21 2509: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21 2510: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21 2511: 
1cea8ec3df 2024-01-21 2512: -----------------
1cea8ec3df 2024-01-21 2513: 
1cea8ec3df 2024-01-21 2514: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2515: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2516: 
1cea8ec3df 2024-01-21 2517: -----------------
1cea8ec3df 2024-01-21 2518: 
1cea8ec3df 2024-01-21 2519: 
1cea8ec3df 2024-01-21 2520: -----------------
1cea8ec3df 2024-01-21 2521: 
1cea8ec3df 2024-01-21 2522: 
1cea8ec3df 2024-01-21 2523: -----------------
1cea8ec3df 2024-01-21 2524: 
1cea8ec3df 2024-01-21 2525: 
1cea8ec3df 2024-01-21 2526: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2527: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2528: 
1cea8ec3df 2024-01-21 2529: ~~~
1cea8ec3df 2024-01-21 2530: 
1cea8ec3df 2024-01-21 2531: ###
1cea8ec3df 2024-01-21 2532: 
1cea8ec3df 2024-01-21 2533: 应该不回到卡组。
1cea8ec3df 2024-01-21 2534: 
1cea8ec3df 2024-01-21 2535: ~~~
1cea8ec3df 2024-01-21 2536: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2537: 
1cea8ec3df 2024-01-21 2538: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2539: 
1cea8ec3df 2024-01-21 2540: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2541: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2542: 
1cea8ec3df 2024-01-21 2543: -----------------
1cea8ec3df 2024-01-21 2544: 
1cea8ec3df 2024-01-21 2545: 
1cea8ec3df 2024-01-21 2546: -----------------
1cea8ec3df 2024-01-21 2547: 
1cea8ec3df 2024-01-21 2548: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21 2549: 
1cea8ec3df 2024-01-21 2550: -----------------
1cea8ec3df 2024-01-21 2551: 
1cea8ec3df 2024-01-21 2552: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2553: 
1cea8ec3df 2024-01-21 2554: -----------------
1cea8ec3df 2024-01-21 2555: 
1cea8ec3df 2024-01-21 2556: 
1cea8ec3df 2024-01-21 2557: -----------------
1cea8ec3df 2024-01-21 2558: 
1cea8ec3df 2024-01-21 2559: 
1cea8ec3df 2024-01-21 2560: -----------------
1cea8ec3df 2024-01-21 2561: 
1cea8ec3df 2024-01-21 2562: 
1cea8ec3df 2024-01-21 2563: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2564: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2565: 
1cea8ec3df 2024-01-21 2566: ~~~
1cea8ec3df 2024-01-21 2567: 
1cea8ec3df 2024-01-21 2568: ###
1cea8ec3df 2024-01-21 2569: 
1cea8ec3df 2024-01-21 2570: 应该要用龙星作为素材。
1cea8ec3df 2024-01-21 2571: 
1cea8ec3df 2024-01-21 2572: ~~~
1cea8ec3df 2024-01-21 2573: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2574: 
1cea8ec3df 2024-01-21 2575: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2576: 
1cea8ec3df 2024-01-21 2577: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2578: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2579: 
1cea8ec3df 2024-01-21 2580: -----------------
1cea8ec3df 2024-01-21 2581: 
1cea8ec3df 2024-01-21 2582: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2583: 
1cea8ec3df 2024-01-21 2584: -----------------
1cea8ec3df 2024-01-21 2585: 
1cea8ec3df 2024-01-21 2586: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2587: 
1cea8ec3df 2024-01-21 2588: -----------------
1cea8ec3df 2024-01-21 2589: 
1cea8ec3df 2024-01-21 2590: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2591: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2592: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1cea8ec3df 2024-01-21 2593: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1cea8ec3df 2024-01-21 2594: 
1cea8ec3df 2024-01-21 2595: -----------------
1cea8ec3df 2024-01-21 2596: 
1cea8ec3df 2024-01-21 2597: 
1cea8ec3df 2024-01-21 2598: -----------------
1cea8ec3df 2024-01-21 2599: 
1cea8ec3df 2024-01-21 2600: 
1cea8ec3df 2024-01-21 2601: -----------------
1cea8ec3df 2024-01-21 2602: 
1cea8ec3df 2024-01-21 2603: 
1cea8ec3df 2024-01-21 2604: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2605: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2606: 
1cea8ec3df 2024-01-21 2607: ~~~
1cea8ec3df 2024-01-21 2608: 
1cea8ec3df 2024-01-21 2609: ###
1cea8ec3df 2024-01-21 2610: 
1cea8ec3df 2024-01-21 2611: 应该不能召唤魔王。
1cea8ec3df 2024-01-21 2612: 
1cea8ec3df 2024-01-21 2613: ~~~
1cea8ec3df 2024-01-21 2614: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2615: 
1cea8ec3df 2024-01-21 2616: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2617: 
1cea8ec3df 2024-01-21 2618: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2619: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2620: 
1cea8ec3df 2024-01-21 2621: -----------------
1cea8ec3df 2024-01-21 2622: 
1cea8ec3df 2024-01-21 2623: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2624: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2625: 
1cea8ec3df 2024-01-21 2626: -----------------
1cea8ec3df 2024-01-21 2627: 
1cea8ec3df 2024-01-21 2628: 
1cea8ec3df 2024-01-21 2629: -----------------
1cea8ec3df 2024-01-21 2630: 
1cea8ec3df 2024-01-21 2631: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2632: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2633: 
1cea8ec3df 2024-01-21 2634: -----------------
1cea8ec3df 2024-01-21 2635: 
1cea8ec3df 2024-01-21 2636: 
1cea8ec3df 2024-01-21 2637: -----------------
1cea8ec3df 2024-01-21 2638: 
1cea8ec3df 2024-01-21 2639: 
1cea8ec3df 2024-01-21 2640: -----------------
1cea8ec3df 2024-01-21 2641: 
1cea8ec3df 2024-01-21 2642: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2643: 
1cea8ec3df 2024-01-21 2644: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2645: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2646: 
1cea8ec3df 2024-01-21 2647: ~~~
1cea8ec3df 2024-01-21 2648: 
1cea8ec3df 2024-01-21 2649: ###
1cea8ec3df 2024-01-21 2650: 
1cea8ec3df 2024-01-21 2651: 应该不能特召野鸭。
1cea8ec3df 2024-01-21 2652: 
1cea8ec3df 2024-01-21 2653: ~~~
1cea8ec3df 2024-01-21 2654: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2655: 
1cea8ec3df 2024-01-21 2656: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2657: 
1cea8ec3df 2024-01-21 2658: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2659: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2660: 
1cea8ec3df 2024-01-21 2661: -----------------
1cea8ec3df 2024-01-21 2662: 
1cea8ec3df 2024-01-21 2663: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2664: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2665: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2666: 
1cea8ec3df 2024-01-21 2667: -----------------
1cea8ec3df 2024-01-21 2668: 
1cea8ec3df 2024-01-21 2669: 
1cea8ec3df 2024-01-21 2670: -----------------
1cea8ec3df 2024-01-21 2671: 
1cea8ec3df 2024-01-21 2672: 
1cea8ec3df 2024-01-21 2673: -----------------
1cea8ec3df 2024-01-21 2674: 
1cea8ec3df 2024-01-21 2675: 
1cea8ec3df 2024-01-21 2676: -----------------
1cea8ec3df 2024-01-21 2677: 
1cea8ec3df 2024-01-21 2678: 
1cea8ec3df 2024-01-21 2679: -----------------
1cea8ec3df 2024-01-21 2680: 
1cea8ec3df 2024-01-21 2681: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2682: 
1cea8ec3df 2024-01-21 2683: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2684: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2685: 
1cea8ec3df 2024-01-21 2686: ~~~
1cea8ec3df 2024-01-21 2687: 
1cea8ec3df 2024-01-21 2688: ###
1cea8ec3df 2024-01-21 2689: 
1cea8ec3df 2024-01-21 2690: 应该不能解放古怪恶魔。
1cea8ec3df 2024-01-21 2691: 
1cea8ec3df 2024-01-21 2692: ~~~
1cea8ec3df 2024-01-21 2693: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2694: 
1cea8ec3df 2024-01-21 2695: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2696: 
1cea8ec3df 2024-01-21 2697: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2698: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2699: 
1cea8ec3df 2024-01-21 2700: -----------------
1cea8ec3df 2024-01-21 2701: 
1cea8ec3df 2024-01-21 2702: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2703: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2704: 
1cea8ec3df 2024-01-21 2705: -----------------
1cea8ec3df 2024-01-21 2706: 
1cea8ec3df 2024-01-21 2707: 
1cea8ec3df 2024-01-21 2708: -----------------
1cea8ec3df 2024-01-21 2709: 
1cea8ec3df 2024-01-21 2710: 
1cea8ec3df 2024-01-21 2711: -----------------
1cea8ec3df 2024-01-21 2712: 
1cea8ec3df 2024-01-21 2713: 
1cea8ec3df 2024-01-21 2714: -----------------
1cea8ec3df 2024-01-21 2715: 
1cea8ec3df 2024-01-21 2716: 
1cea8ec3df 2024-01-21 2717: -----------------
1cea8ec3df 2024-01-21 2718: 
1cea8ec3df 2024-01-21 2719: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2720: 
1cea8ec3df 2024-01-21 2721: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2722: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2723: 
1cea8ec3df 2024-01-21 2724: ~~~
1cea8ec3df 2024-01-21 2725: 
1cea8ec3df 2024-01-21 2726: ###
1cea8ec3df 2024-01-21 2727: 
1cea8ec3df 2024-01-21 2728: 应该能发轰炸龙的效果。
1cea8ec3df 2024-01-21 2729: 
1cea8ec3df 2024-01-21 2730: ~~~
1cea8ec3df 2024-01-21 2731: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2732: 
1cea8ec3df 2024-01-21 2733: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2734: 
1cea8ec3df 2024-01-21 2735: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2736: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2737: 
1cea8ec3df 2024-01-21 2738: -----------------
1cea8ec3df 2024-01-21 2739: 
1cea8ec3df 2024-01-21 2740: 
1cea8ec3df 2024-01-21 2741: -----------------
1cea8ec3df 2024-01-21 2742: 
1cea8ec3df 2024-01-21 2743: 
1cea8ec3df 2024-01-21 2744: -----------------
1cea8ec3df 2024-01-21 2745: 
1cea8ec3df 2024-01-21 2746: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2747: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2748: 
1cea8ec3df 2024-01-21 2749: -----------------
1cea8ec3df 2024-01-21 2750: 
1cea8ec3df 2024-01-21 2751: 
1cea8ec3df 2024-01-21 2752: -----------------
1cea8ec3df 2024-01-21 2753: 
1cea8ec3df 2024-01-21 2754: 
1cea8ec3df 2024-01-21 2755: -----------------
1cea8ec3df 2024-01-21 2756: 
1cea8ec3df 2024-01-21 2757: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2758: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2759: 
1cea8ec3df 2024-01-21 2760: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2761: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2762: 
1cea8ec3df 2024-01-21 2763: ~~~
1cea8ec3df 2024-01-21 2764: 
1cea8ec3df 2024-01-21 2765: ###
1cea8ec3df 2024-01-21 2766: 
1cea8ec3df 2024-01-21 2767: 应该可以连续攻击。
1cea8ec3df 2024-01-21 2768: 
1cea8ec3df 2024-01-21 2769: ~~~
1cea8ec3df 2024-01-21 2770: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2771: 
1cea8ec3df 2024-01-21 2772: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 2773: 
1cea8ec3df 2024-01-21 2774: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2775: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2776: 
1cea8ec3df 2024-01-21 2777: -----------------
1cea8ec3df 2024-01-21 2778: 
1cea8ec3df 2024-01-21 2779: 
1cea8ec3df 2024-01-21 2780: -----------------
1cea8ec3df 2024-01-21 2781: 
1cea8ec3df 2024-01-21 2782: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2783: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21 2784: 
1cea8ec3df 2024-01-21 2785: -----------------
1cea8ec3df 2024-01-21 2786: 
1cea8ec3df 2024-01-21 2787: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2788: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2789: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2790: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2791: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2792: 
1cea8ec3df 2024-01-21 2793: -----------------
1cea8ec3df 2024-01-21 2794: 
1cea8ec3df 2024-01-21 2795: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2796: 
1cea8ec3df 2024-01-21 2797: -----------------
1cea8ec3df 2024-01-21 2798: 
1cea8ec3df 2024-01-21 2799: 
1cea8ec3df 2024-01-21 2800: -----------------
1cea8ec3df 2024-01-21 2801: 
1cea8ec3df 2024-01-21 2802: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2803: 
1cea8ec3df 2024-01-21 2804: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2805: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2806: 
1cea8ec3df 2024-01-21 2807: ~~~
1cea8ec3df 2024-01-21 2808: 
1cea8ec3df 2024-01-21 2809: ###
1cea8ec3df 2024-01-21 2810: 
1cea8ec3df 2024-01-21 2811: 应该可以特召紫翠玉龙。
1cea8ec3df 2024-01-21 2812: 
1cea8ec3df 2024-01-21 2813: ~~~
1cea8ec3df 2024-01-21 2814: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2815: 
1cea8ec3df 2024-01-21 2816: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2817: 
1cea8ec3df 2024-01-21 2818: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2819: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2820: 
1cea8ec3df 2024-01-21 2821: -----------------
1cea8ec3df 2024-01-21 2822: 
1cea8ec3df 2024-01-21 2823: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2824: 
1cea8ec3df 2024-01-21 2825: -----------------
1cea8ec3df 2024-01-21 2826: 
1cea8ec3df 2024-01-21 2827: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2828: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2829: 
1cea8ec3df 2024-01-21 2830: -----------------
1cea8ec3df 2024-01-21 2831: 
1cea8ec3df 2024-01-21 2832: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2833: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2834: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2835: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2836: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2837: 
1cea8ec3df 2024-01-21 2838: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2839: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2840: 
1cea8ec3df 2024-01-21 2841: ~~~
1cea8ec3df 2024-01-21 2842: 
1cea8ec3df 2024-01-21 2843: ###
1cea8ec3df 2024-01-21 2844: 
1cea8ec3df 2024-01-21 2845: 应该可以发动特洛伊炸弹。
1cea8ec3df 2024-01-21 2846: 
1cea8ec3df 2024-01-21 2847: ~~~
1cea8ec3df 2024-01-21 2848: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2849: 
1cea8ec3df 2024-01-21 2850: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2851: 
1cea8ec3df 2024-01-21 2852: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2853: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2854: 
1cea8ec3df 2024-01-21 2855: -----------------
1cea8ec3df 2024-01-21 2856: 
1cea8ec3df 2024-01-21 2857: 
1cea8ec3df 2024-01-21 2858: -----------------
1cea8ec3df 2024-01-21 2859: 
1cea8ec3df 2024-01-21 2860: 
1cea8ec3df 2024-01-21 2861: -----------------
1cea8ec3df 2024-01-21 2862: 
1cea8ec3df 2024-01-21 2863: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2864: 
1cea8ec3df 2024-01-21 2865: -----------------
1cea8ec3df 2024-01-21 2866: 
1cea8ec3df 2024-01-21 2867: 
1cea8ec3df 2024-01-21 2868: -----------------
1cea8ec3df 2024-01-21 2869: 
1cea8ec3df 2024-01-21 2870: 
1cea8ec3df 2024-01-21 2871: -----------------
1cea8ec3df 2024-01-21 2872: 
1cea8ec3df 2024-01-21 2873: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2874: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2875: 
1cea8ec3df 2024-01-21 2876: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2877: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2878: 
1cea8ec3df 2024-01-21 2879: ~~~
1cea8ec3df 2024-01-21 2880: 
1cea8ec3df 2024-01-21 2881: ###
1cea8ec3df 2024-01-21 2882: 
1cea8ec3df 2024-01-21 2883: 应该不能发动废品收集者效果。
1cea8ec3df 2024-01-21 2884: 
1cea8ec3df 2024-01-21 2885: ~~~
1cea8ec3df 2024-01-21 2886: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2887: 
1cea8ec3df 2024-01-21 2888: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2889: 
1cea8ec3df 2024-01-21 2890: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2891: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2892: 
1cea8ec3df 2024-01-21 2893: -----------------
1cea8ec3df 2024-01-21 2894: 
1cea8ec3df 2024-01-21 2895: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 2896: 
1cea8ec3df 2024-01-21 2897: -----------------
1cea8ec3df 2024-01-21 2898: 
1cea8ec3df 2024-01-21 2899: 
1cea8ec3df 2024-01-21 2900: -----------------
1cea8ec3df 2024-01-21 2901: 
1cea8ec3df 2024-01-21 2902: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2903: 
1cea8ec3df 2024-01-21 2904: -----------------
1cea8ec3df 2024-01-21 2905: 
1cea8ec3df 2024-01-21 2906: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2907: 
1cea8ec3df 2024-01-21 2908: -----------------
1cea8ec3df 2024-01-21 2909: 
1cea8ec3df 2024-01-21 2910: 
1cea8ec3df 2024-01-21 2911: -----------------
1cea8ec3df 2024-01-21 2912: 
1cea8ec3df 2024-01-21 2913: 
1cea8ec3df 2024-01-21 2914: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2915: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2916: 
1cea8ec3df 2024-01-21 2917: ~~~
1cea8ec3df 2024-01-21 2918: 
1cea8ec3df 2024-01-21 2919: ###
1cea8ec3df 2024-01-21 2920: 
1cea8ec3df 2024-01-21 2921: 应该可以选择适用神殿还是适用狂时钟的效果。
1cea8ec3df 2024-01-21 2922: 
1cea8ec3df 2024-01-21 2923: ~~~
1cea8ec3df 2024-01-21 2924: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2925: 
1cea8ec3df 2024-01-21 2926: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2927: 
1cea8ec3df 2024-01-21 2928: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2929: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2930: 
1cea8ec3df 2024-01-21 2931: -----------------
1cea8ec3df 2024-01-21 2932: 
1cea8ec3df 2024-01-21 2933: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2934: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2935: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2936: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2937: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2938: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2939: 
1cea8ec3df 2024-01-21 2940: -----------------
1cea8ec3df 2024-01-21 2941: 
1cea8ec3df 2024-01-21 2942: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2943: 
1cea8ec3df 2024-01-21 2944: -----------------
1cea8ec3df 2024-01-21 2945: 
1cea8ec3df 2024-01-21 2946: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2947: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2948: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2949: 
1cea8ec3df 2024-01-21 2950: -----------------
1cea8ec3df 2024-01-21 2951: 
1cea8ec3df 2024-01-21 2952: 
1cea8ec3df 2024-01-21 2953: -----------------
1cea8ec3df 2024-01-21 2954: 
1cea8ec3df 2024-01-21 2955: 
1cea8ec3df 2024-01-21 2956: -----------------
1cea8ec3df 2024-01-21 2957: 
1cea8ec3df 2024-01-21 2958: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2959: 
1cea8ec3df 2024-01-21 2960: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2961: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 2962: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 2963: 
1cea8ec3df 2024-01-21 2964: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 2965: 
1cea8ec3df 2024-01-21 2966: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 2967: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 2968: 
1cea8ec3df 2024-01-21 2969: -----------------
1cea8ec3df 2024-01-21 2970: 
1cea8ec3df 2024-01-21 2971: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2972: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2973: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2974: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2975: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2976: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2977: 
1cea8ec3df 2024-01-21 2978: -----------------
1cea8ec3df 2024-01-21 2979: 
1cea8ec3df 2024-01-21 2980: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 2981: 
1cea8ec3df 2024-01-21 2982: -----------------
1cea8ec3df 2024-01-21 2983: 
1cea8ec3df 2024-01-21 2984: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2985: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2986: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2987: 
1cea8ec3df 2024-01-21 2988: -----------------
1cea8ec3df 2024-01-21 2989: 
1cea8ec3df 2024-01-21 2990: 
1cea8ec3df 2024-01-21 2991: -----------------
1cea8ec3df 2024-01-21 2992: 
1cea8ec3df 2024-01-21 2993: 
1cea8ec3df 2024-01-21 2994: -----------------
1cea8ec3df 2024-01-21 2995: 
1cea8ec3df 2024-01-21 2996: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 2997: 
1cea8ec3df 2024-01-21 2998: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 2999: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3000: 
1cea8ec3df 2024-01-21 3001: ~~~
1cea8ec3df 2024-01-21 3002: 
1cea8ec3df 2024-01-21 3003: ###
1cea8ec3df 2024-01-21 3004: 
1cea8ec3df 2024-01-21 3005: 应该游戏不崩溃。
1cea8ec3df 2024-01-21 3006: 
1cea8ec3df 2024-01-21 3007: ~~~
1cea8ec3df 2024-01-21 3008: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3009: 
1cea8ec3df 2024-01-21 3010: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3011: 
1cea8ec3df 2024-01-21 3012: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3013: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3014: 
1cea8ec3df 2024-01-21 3015: -----------------
1cea8ec3df 2024-01-21 3016: 
1cea8ec3df 2024-01-21 3017: 
1cea8ec3df 2024-01-21 3018: -----------------
1cea8ec3df 2024-01-21 3019: 
1cea8ec3df 2024-01-21 3020: 
1cea8ec3df 2024-01-21 3021: -----------------
1cea8ec3df 2024-01-21 3022: 
1cea8ec3df 2024-01-21 3023: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3024: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3025: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3026: 
1cea8ec3df 2024-01-21 3027: -----------------
1cea8ec3df 2024-01-21 3028: 
1cea8ec3df 2024-01-21 3029: 
1cea8ec3df 2024-01-21 3030: -----------------
1cea8ec3df 2024-01-21 3031: 
1cea8ec3df 2024-01-21 3032: 
1cea8ec3df 2024-01-21 3033: -----------------
1cea8ec3df 2024-01-21 3034: 
1cea8ec3df 2024-01-21 3035: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3036: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3037: 
1cea8ec3df 2024-01-21 3038: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3039: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3040: 
1cea8ec3df 2024-01-21 3041: ~~~
1cea8ec3df 2024-01-21 3042: 
1cea8ec3df 2024-01-21 3043: ###
1cea8ec3df 2024-01-21 3044: 
1cea8ec3df 2024-01-21 3045: 应该可以选择适用顺序。
1cea8ec3df 2024-01-21 3046: 
1cea8ec3df 2024-01-21 3047: ~~~
1cea8ec3df 2024-01-21 3048: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3049: 
1cea8ec3df 2024-01-21 3050: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 3051: 
1cea8ec3df 2024-01-21 3052: Debug.SetPlayerInfo(0,500,0,0)
1cea8ec3df 2024-01-21 3053: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3054: 
1cea8ec3df 2024-01-21 3055: -----------------
1cea8ec3df 2024-01-21 3056: 
1cea8ec3df 2024-01-21 3057: 
1cea8ec3df 2024-01-21 3058: -----------------
1cea8ec3df 2024-01-21 3059: 
1cea8ec3df 2024-01-21 3060: 
1cea8ec3df 2024-01-21 3061: -----------------
1cea8ec3df 2024-01-21 3062: 
1cea8ec3df 2024-01-21 3063: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3064: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3065: 
1cea8ec3df 2024-01-21 3066: -----------------
1cea8ec3df 2024-01-21 3067: 
1cea8ec3df 2024-01-21 3068: 
1cea8ec3df 2024-01-21 3069: -----------------
1cea8ec3df 2024-01-21 3070: 
1cea8ec3df 2024-01-21 3071: 
1cea8ec3df 2024-01-21 3072: -----------------
1cea8ec3df 2024-01-21 3073: 
1cea8ec3df 2024-01-21 3074: 
1cea8ec3df 2024-01-21 3075: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3076: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3077: 
1cea8ec3df 2024-01-21 3078: ~~~
1cea8ec3df 2024-01-21 3079: 
1cea8ec3df 2024-01-21 3080: ###
1cea8ec3df 2024-01-21 3081: 
1cea8ec3df 2024-01-21 3082: 应该不是如此分别计算。
1cea8ec3df 2024-01-21 3083: 
1cea8ec3df 2024-01-21 3084: ~~~
1cea8ec3df 2024-01-21 3085: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3086: 
1cea8ec3df 2024-01-21 3087: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 3088: 
1cea8ec3df 2024-01-21 3089: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3090: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3091: 
1cea8ec3df 2024-01-21 3092: -----------------
1cea8ec3df 2024-01-21 3093: 
1cea8ec3df 2024-01-21 3094: 
1cea8ec3df 2024-01-21 3095: -----------------
1cea8ec3df 2024-01-21 3096: 
1cea8ec3df 2024-01-21 3097: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3098: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3099: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3100: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3101: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3102: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3103: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3104: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3105: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3106: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3107: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3108: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3109: 
1cea8ec3df 2024-01-21 3110: -----------------
1cea8ec3df 2024-01-21 3111: 
1cea8ec3df 2024-01-21 3112: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3113: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3114: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3115: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3116: 
1cea8ec3df 2024-01-21 3117: -----------------
1cea8ec3df 2024-01-21 3118: 
1cea8ec3df 2024-01-21 3119: 
1cea8ec3df 2024-01-21 3120: -----------------
1cea8ec3df 2024-01-21 3121: 
1cea8ec3df 2024-01-21 3122: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3123: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3124: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3125: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3126: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3127: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3128: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3129: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3130: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3131: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3132: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3133: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3134: 
1cea8ec3df 2024-01-21 3135: -----------------
1cea8ec3df 2024-01-21 3136: 
1cea8ec3df 2024-01-21 3137: 
1cea8ec3df 2024-01-21 3138: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3139: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3140: 
1cea8ec3df 2024-01-21 3141: ~~~
1cea8ec3df 2024-01-21 3142: 
1cea8ec3df 2024-01-21 3143: ###
1cea8ec3df 2024-01-21 3144: 
1cea8ec3df 2024-01-21 3145: 应该可以正常处理骚灵效果。
1cea8ec3df 2024-01-21 3146: 
1cea8ec3df 2024-01-21 3147: ~~~
1cea8ec3df 2024-01-21 3148: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3149: 
1cea8ec3df 2024-01-21 3150: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 3151: 
1cea8ec3df 2024-01-21 3152: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3153: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3154: 
1cea8ec3df 2024-01-21 3155: -----------------
1cea8ec3df 2024-01-21 3156: 
1cea8ec3df 2024-01-21 3157: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3158: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 3159: 
1cea8ec3df 2024-01-21 3160: -----------------
1cea8ec3df 2024-01-21 3161: 
1cea8ec3df 2024-01-21 3162: 
1cea8ec3df 2024-01-21 3163: -----------------
1cea8ec3df 2024-01-21 3164: 
1cea8ec3df 2024-01-21 3165: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3166: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3167: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3168: 
1cea8ec3df 2024-01-21 3169: -----------------
1cea8ec3df 2024-01-21 3170: 
1cea8ec3df 2024-01-21 3171: 
1cea8ec3df 2024-01-21 3172: -----------------
1cea8ec3df 2024-01-21 3173: 
1cea8ec3df 2024-01-21 3174: 
1cea8ec3df 2024-01-21 3175: -----------------
1cea8ec3df 2024-01-21 3176: 
1cea8ec3df 2024-01-21 3177: 
1cea8ec3df 2024-01-21 3178: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3179: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3180: 
1cea8ec3df 2024-01-21 3181: ~~~
1cea8ec3df 2024-01-21 3182: 
1cea8ec3df 2024-01-21 3183: ###
1cea8ec3df 2024-01-21 3184: 
1cea8ec3df 2024-01-21 3185: 应该不能发动时钟蜥蜴的效果。
1cea8ec3df 2024-01-21 3186: 
1cea8ec3df 2024-01-21 3187: ~~~
1cea8ec3df 2024-01-21 3188: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3189: 
1cea8ec3df 2024-01-21 3190: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 3191: 
1cea8ec3df 2024-01-21 3192: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3193: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3194: 
1cea8ec3df 2024-01-21 3195: -----------------
1cea8ec3df 2024-01-21 3196: 
1cea8ec3df 2024-01-21 3197: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 3198: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 3199: 
1cea8ec3df 2024-01-21 3200: -----------------
1cea8ec3df 2024-01-21 3201: 
1cea8ec3df 2024-01-21 3202: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1cea8ec3df 2024-01-21 3203: 
1cea8ec3df 2024-01-21 3204: -----------------
1cea8ec3df 2024-01-21 3205: 
1cea8ec3df 2024-01-21 3206: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3207: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3208: 
1cea8ec3df 2024-01-21 3209: -----------------
1cea8ec3df 2024-01-21 3210: 
1cea8ec3df 2024-01-21 3211: 
1cea8ec3df 2024-01-21 3212: -----------------
1cea8ec3df 2024-01-21 3213: 
1cea8ec3df 2024-01-21 3214: 
1cea8ec3df 2024-01-21 3215: -----------------
1cea8ec3df 2024-01-21 3216: 
1cea8ec3df 2024-01-21 3217: 
1cea8ec3df 2024-01-21 3218: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3219: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3220: 
1cea8ec3df 2024-01-21 3221: ~~~
1cea8ec3df 2024-01-21 3222: 
1cea8ec3df 2024-01-21 3223: ###
1cea8ec3df 2024-01-21 3224: 
1cea8ec3df 2024-01-21 3225: 应该不能发动莫忘骨头派对的效果。
1cea8ec3df 2024-01-21 3226: 
1cea8ec3df 2024-01-21 3227: ~~~
1cea8ec3df 2024-01-21 3228: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3229: 
1cea8ec3df 2024-01-21 3230: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 3231: 
1cea8ec3df 2024-01-21 3232: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3233: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3234: 
1cea8ec3df 2024-01-21 3235: -----------------
1cea8ec3df 2024-01-21 3236: 
1cea8ec3df 2024-01-21 3237: Debug.AddCard(80722024,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 3238: 
1cea8ec3df 2024-01-21 3239: -----------------
1cea8ec3df 2024-01-21 3240: 
1cea8ec3df 2024-01-21 3241: 
1cea8ec3df 2024-01-21 3242: -----------------
1cea8ec3df 2024-01-21 3243: 
1cea8ec3df 2024-01-21 3244: Debug.AddCard(81945676,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3245: 
1cea8ec3df 2024-01-21 3246: -----------------
1cea8ec3df 2024-01-21 3247: 
1cea8ec3df 2024-01-21 3248: 
1cea8ec3df 2024-01-21 3249: -----------------
1cea8ec3df 2024-01-21 3250: 
1cea8ec3df 2024-01-21 3251: 
1cea8ec3df 2024-01-21 3252: -----------------
1cea8ec3df 2024-01-21 3253: 
1cea8ec3df 2024-01-21 3254: 
1cea8ec3df 2024-01-21 3255: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3256: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3257: 
1cea8ec3df 2024-01-21 3258: ~~~
1cea8ec3df 2024-01-21 3259: 
1cea8ec3df 2024-01-21 3260: ## 小结
1cea8ec3df 2024-01-21 3261: 
1cea8ec3df 2024-01-21 3262: 异常出现的原因主要有:
1cea8ec3df 2024-01-21 3263: 
1cea8ec3df 2024-01-21 3264: 1. 预测能力的缺失
1cea8ec3df 2024-01-21 3265: 
1cea8ec3df 2024-01-21 3266:     1. 比如「异界共鸣-同调融合」,无法预测墓地
1cea8ec3df 2024-01-21 3267:     
1cea8ec3df 2024-01-21 3268:     1. 比如「战华盟将-双龙」,无法预测对象
1cea8ec3df 2024-01-21 3269:     
1cea8ec3df 2024-01-21 3270: 1. 适用顺序的缺失
1cea8ec3df 2024-01-21 3271: 
1cea8ec3df 2024-01-21 3272:     1. 比如多个同级效果代价,应该可以选择先适用哪个效果代价
1cea8ec3df 2024-01-21 3273: 
1cea8ec3df 2024-01-21 3274:     1. 比如「缺陷编译器」,应该可以选择适用的卡
1cea8ec3df 2024-01-21 3275:     
1cea8ec3df 2024-01-21 3276: 1. 统一结算与分开结算的混淆
1cea8ec3df 2024-01-21 3277: 
1cea8ec3df 2024-01-21 3278:     1. 比如「魂吸收」,把应该统一结算的效果进行分开结算了
1cea8ec3df 2024-01-21 3279:     
1cea8ec3df 2024-01-21 3280: 1. 效果执行过程中的判定区域改变
1cea8ec3df 2024-01-21 3281: 
1cea8ec3df 2024-01-21 3282:     1. 比如「魔导兽 迦楼罗」
1cea8ec3df 2024-01-21 3283:     
1cea8ec3df 2024-01-21 3284: 1. 效果的不固定
1cea8ec3df 2024-01-21 3285: 
1cea8ec3df 2024-01-21 3286:     1. 比如「十二兽 鸡拳」
1cea8ec3df 2024-01-21 3287:     
1cea8ec3df 2024-01-21 3288: 1. 素材范围的扩大
1cea8ec3df 2024-01-21 3289: 
1cea8ec3df 2024-01-21 3290:     1. 比如「龙子」,帮其他卡也扩大了素材范围
1cea8ec3df 2024-01-21 3291:     
1cea8ec3df 2024-01-21 3292: 1. 字段的不变
1cea8ec3df 2024-01-21 3293: 
1cea8ec3df 2024-01-21 3294:     1. 比如「英雄假面」,应该改变字段
1cea8ec3df 2024-01-21 3295: 
1cea8ec3df 2024-01-21 3296: 1. 条件未附加
1cea8ec3df 2024-01-21 3297: 
1cea8ec3df 2024-01-21 3298:     1. 比如「灵魂交错」,应该为其他卡增加一个强制条件
1cea8ec3df 2024-01-21 3299: 
1cea8ec3df 2024-01-21 3300: 暂时先小结这些吧。
1cea8ec3df 2024-01-21 3301: 
1cea8ec3df 2024-01-21 3302: ## 原因
1cea8ec3df 2024-01-21 3303: 
1cea8ec3df 2024-01-21 3304: ### 召唤时的卡名提示
1cea8ec3df 2024-01-21 3305: 
1cea8ec3df 2024-01-21 3306: #### 分析
1cea8ec3df 2024-01-21 3307: 
1cea8ec3df 2024-01-21 3308: (在残局模式中)
1cea8ec3df 2024-01-21 3309: 
1cea8ec3df 2024-01-21 3310: 当我方召唤「悠悠」时,会有一个关于「悠悠」的卡名提示。
1cea8ec3df 2024-01-21 3311: 
1cea8ec3df 2024-01-21 3312: 当对方召唤「悠悠」时,<b>不会有</b>一个关于「悠悠」的卡名提示。
1cea8ec3df 2024-01-21 3313: 
1cea8ec3df 2024-01-21 3314: 在我方召唤「悠悠」时,会产生 MSG_HINT 和 MSG_SELECT_PLACE 。
1cea8ec3df 2024-01-21 3315: 
1cea8ec3df 2024-01-21 3316: 但在对方召唤「悠悠」时,只会产生 MSG_SELECT_PLACE 。
1cea8ec3df 2024-01-21 3317: 
1cea8ec3df 2024-01-21 3318: 这是因为 single_mode.cpp 的 SinglePlayAnalyze 在进行 MSG_HINT 的消息转发时会做一个多余的玩家判断。
1cea8ec3df 2024-01-21 3319: 
1cea8ec3df 2024-01-21 3320: #### 「悠悠」
1cea8ec3df 2024-01-21 3321: 
1cea8ec3df 2024-01-21 3322: ~~~
1cea8ec3df 2024-01-21 3323: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3324: 
1cea8ec3df 2024-01-21 3325: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3326: 
1cea8ec3df 2024-01-21 3327: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3328: 
1cea8ec3df 2024-01-21 3329: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3330: 
1cea8ec3df 2024-01-21 3331: 
1cea8ec3df 2024-01-21 3332: -----------------
1cea8ec3df 2024-01-21 3333: 
1cea8ec3df 2024-01-21 3334: Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3335: 
1cea8ec3df 2024-01-21 3336: -----------------
1cea8ec3df 2024-01-21 3337: 
1cea8ec3df 2024-01-21 3338: 
1cea8ec3df 2024-01-21 3339: -----------------
1cea8ec3df 2024-01-21 3340: 
1cea8ec3df 2024-01-21 3341: 
1cea8ec3df 2024-01-21 3342: -----------------
1cea8ec3df 2024-01-21 3343: 
1cea8ec3df 2024-01-21 3344: Debug.AddCard(27288416,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3345: 
1cea8ec3df 2024-01-21 3346: -----------------
1cea8ec3df 2024-01-21 3347: 
1cea8ec3df 2024-01-21 3348: 
1cea8ec3df 2024-01-21 3349: -----------------
1cea8ec3df 2024-01-21 3350: 
1cea8ec3df 2024-01-21 3351: 
1cea8ec3df 2024-01-21 3352: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3353: 
1cea8ec3df 2024-01-21 3354: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3355: 
1cea8ec3df 2024-01-21 3356: ~~~
1cea8ec3df 2024-01-21 3357: 
1cea8ec3df 2024-01-21 3358: ### 料理对决类的失误
1cea8ec3df 2024-01-21 3359: 
1cea8ec3df 2024-01-21 3360: #### 分析
1cea8ec3df 2024-01-21 3361: 
1cea8ec3df 2024-01-21 3362: 「糕冷的料理对决」<b>应该可以</b>把「圣菓使 考维曲天使」特殊召唤到对方的额外怪兽区域,但现在,虽然出现了代表可选的背景线,但是却不能选择那个区域。
1cea8ec3df 2024-01-21 3363: 
1cea8ec3df 2024-01-21 3364: 同样的事情,也发生在残局模式中,比如当我方控制对方要特殊召唤怪兽到额外怪兽区域时,就也出现了代表可选的背景线,但是却不能选择那个区域。
1cea8ec3df 2024-01-21 3365: 
1cea8ec3df 2024-01-21 3366: 通过对残局模式的追踪,可以发现,当我方控制对方要特殊召唤怪兽到额外怪兽区域时, MSG_SELECT_PLACE 有两个值是异常的:
1cea8ec3df 2024-01-21 3367: 
1cea8ec3df 2024-01-21 3368: 1. hovered_controler
1cea8ec3df 2024-01-21 3369: 
1cea8ec3df 2024-01-21 3370: 1. selectable_field
1cea8ec3df 2024-01-21 3371: 
1cea8ec3df 2024-01-21 3372: 当要确定 selectable_field 时, hovered_controler 的值会影响到 selectable_field 的值,主要是让 selectable_field 的高 16 位与低 16 位进行互换。
1cea8ec3df 2024-01-21 3373: 
1cea8ec3df 2024-01-21 3374: 也就是说,低 16 位用来表示我方可选区域,高 16 位用来表示对方可选区域。
1cea8ec3df 2024-01-21 3375: 
1cea8ec3df 2024-01-21 3376: 之所以要用互换,而不是用直接移位,估计是因为我方与对方的视角不同。
1cea8ec3df 2024-01-21 3377: 
1cea8ec3df 2024-01-21 3378: 那么为什么 hovered_controler 的值会出现异常?
1cea8ec3df 2024-01-21 3379: 
1cea8ec3df 2024-01-21 3380: 这是因为 event_handler.cpp 在处理额外怪兽区域悬停消息的时候,只考虑到了这个区域是否有卡,而没有考虑到 selectable_field 。
1cea8ec3df 2024-01-21 3381: 
1cea8ec3df 2024-01-21 3382: #### 「糕冷的料理对决」
1cea8ec3df 2024-01-21 3383: 
1cea8ec3df 2024-01-21 3384: ~~~
1cea8ec3df 2024-01-21 3385: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3386: 
1cea8ec3df 2024-01-21 3387: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1cea8ec3df 2024-01-21 3388: 
1cea8ec3df 2024-01-21 3389: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3390: 
1cea8ec3df 2024-01-21 3391: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3392: 
1cea8ec3df 2024-01-21 3393: 
1cea8ec3df 2024-01-21 3394: -----------------
1cea8ec3df 2024-01-21 3395: 
1cea8ec3df 2024-01-21 3396: Debug.AddCard(46485778,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3397: Debug.AddCard(14283055,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3398: 
1cea8ec3df 2024-01-21 3399: -----------------
1cea8ec3df 2024-01-21 3400: 
1cea8ec3df 2024-01-21 3401: Debug.AddCard(26435595,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3402: 
1cea8ec3df 2024-01-21 3403: -----------------
1cea8ec3df 2024-01-21 3404: 
1cea8ec3df 2024-01-21 3405: 
1cea8ec3df 2024-01-21 3406: -----------------
1cea8ec3df 2024-01-21 3407: 
1cea8ec3df 2024-01-21 3408: 
1cea8ec3df 2024-01-21 3409: -----------------
1cea8ec3df 2024-01-21 3410: 
1cea8ec3df 2024-01-21 3411: 
1cea8ec3df 2024-01-21 3412: -----------------
1cea8ec3df 2024-01-21 3413: 
1cea8ec3df 2024-01-21 3414: 
1cea8ec3df 2024-01-21 3415: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3416: 
1cea8ec3df 2024-01-21 3417: aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3418: 
1cea8ec3df 2024-01-21 3419: 
1cea8ec3df 2024-01-21 3420: ~~~
1cea8ec3df 2024-01-21 3421: 
1cea8ec3df 2024-01-21 3422: #### 「连接蜘蛛」
1cea8ec3df 2024-01-21 3423: 
1cea8ec3df 2024-01-21 3424: ~~~
1cea8ec3df 2024-01-21 3425: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3426: 
1cea8ec3df 2024-01-21 3427: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3428: 
1cea8ec3df 2024-01-21 3429: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3430: 
1cea8ec3df 2024-01-21 3431: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3432: 
1cea8ec3df 2024-01-21 3433: 
1cea8ec3df 2024-01-21 3434: -----------------
1cea8ec3df 2024-01-21 3435: 
1cea8ec3df 2024-01-21 3436: 
1cea8ec3df 2024-01-21 3437: -----------------
1cea8ec3df 2024-01-21 3438: 
1cea8ec3df 2024-01-21 3439: 
1cea8ec3df 2024-01-21 3440: -----------------
1cea8ec3df 2024-01-21 3441: 
1cea8ec3df 2024-01-21 3442: Debug.AddCard(45815891,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3443: 
1cea8ec3df 2024-01-21 3444: -----------------
1cea8ec3df 2024-01-21 3445: 
1cea8ec3df 2024-01-21 3446: 
1cea8ec3df 2024-01-21 3447: -----------------
1cea8ec3df 2024-01-21 3448: 
1cea8ec3df 2024-01-21 3449: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3450: 
1cea8ec3df 2024-01-21 3451: -----------------
1cea8ec3df 2024-01-21 3452: 
1cea8ec3df 2024-01-21 3453: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3454: 
1cea8ec3df 2024-01-21 3455: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3456: 
1cea8ec3df 2024-01-21 3457: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3458: 
1cea8ec3df 2024-01-21 3459: 
1cea8ec3df 2024-01-21 3460: ~~~
1cea8ec3df 2024-01-21 3461: 
1cea8ec3df 2024-01-21 3462: #### 「连接蜘蛛」
1cea8ec3df 2024-01-21 3463: 
1cea8ec3df 2024-01-21 3464: ~~~
1cea8ec3df 2024-01-21 3465: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3466: 
1cea8ec3df 2024-01-21 3467: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3468: 
1cea8ec3df 2024-01-21 3469: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3470: 
1cea8ec3df 2024-01-21 3471: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3472: 
1cea8ec3df 2024-01-21 3473: 
1cea8ec3df 2024-01-21 3474: -----------------
1cea8ec3df 2024-01-21 3475: 
1cea8ec3df 2024-01-21 3476: 
1cea8ec3df 2024-01-21 3477: -----------------
1cea8ec3df 2024-01-21 3478: 
1cea8ec3df 2024-01-21 3479: 
1cea8ec3df 2024-01-21 3480: -----------------
1cea8ec3df 2024-01-21 3481: 
1cea8ec3df 2024-01-21 3482: Debug.AddCard(45815891,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3483: 
1cea8ec3df 2024-01-21 3484: -----------------
1cea8ec3df 2024-01-21 3485: 
1cea8ec3df 2024-01-21 3486: 
1cea8ec3df 2024-01-21 3487: -----------------
1cea8ec3df 2024-01-21 3488: 
1cea8ec3df 2024-01-21 3489: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3490: 
1cea8ec3df 2024-01-21 3491: -----------------
1cea8ec3df 2024-01-21 3492: 
1cea8ec3df 2024-01-21 3493: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3494: 
1cea8ec3df 2024-01-21 3495: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3496: 
1cea8ec3df 2024-01-21 3497: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3498: 
1cea8ec3df 2024-01-21 3499: 
1cea8ec3df 2024-01-21 3500: ~~~
1cea8ec3df 2024-01-21 3501: 
1cea8ec3df 2024-01-21 3502: #### 「连接蜘蛛」
1cea8ec3df 2024-01-21 3503: 
1cea8ec3df 2024-01-21 3504: ~~~
1cea8ec3df 2024-01-21 3505: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3506: 
1cea8ec3df 2024-01-21 3507: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3508: 
1cea8ec3df 2024-01-21 3509: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3510: 
1cea8ec3df 2024-01-21 3511: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3512: 
1cea8ec3df 2024-01-21 3513: 
1cea8ec3df 2024-01-21 3514: -----------------
1cea8ec3df 2024-01-21 3515: 
1cea8ec3df 2024-01-21 3516: 
1cea8ec3df 2024-01-21 3517: -----------------
1cea8ec3df 2024-01-21 3518: 
1cea8ec3df 2024-01-21 3519: 
1cea8ec3df 2024-01-21 3520: -----------------
1cea8ec3df 2024-01-21 3521: 
1cea8ec3df 2024-01-21 3522: Debug.AddCard(45815891,0,0,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3523: 
1cea8ec3df 2024-01-21 3524: -----------------
1cea8ec3df 2024-01-21 3525: 
1cea8ec3df 2024-01-21 3526: 
1cea8ec3df 2024-01-21 3527: -----------------
1cea8ec3df 2024-01-21 3528: 
1cea8ec3df 2024-01-21 3529: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3530: 
1cea8ec3df 2024-01-21 3531: -----------------
1cea8ec3df 2024-01-21 3532: 
1cea8ec3df 2024-01-21 3533: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3534: 
1cea8ec3df 2024-01-21 3535: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3536: 
1cea8ec3df 2024-01-21 3537: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3538: 
1cea8ec3df 2024-01-21 3539: 
1cea8ec3df 2024-01-21 3540: ~~~
1cea8ec3df 2024-01-21 3541: 
1cea8ec3df 2024-01-21 3542: ### 残局模式的 act.png 问题
1cea8ec3df 2024-01-21 3543: 
1cea8ec3df 2024-01-21 3544: #### 分析
1cea8ec3df 2024-01-21 3545: 
1cea8ec3df 2024-01-21 3546: 当我方在残局模式控制对方并且到了对方回合时, act.png 并没有显示到对方区域,而是显示到了我方区域。
1cea8ec3df 2024-01-21 3547: 
1cea8ec3df 2024-01-21 3548: 这是由于 drawing.cpp 在绘制 act.png 时并<b>没有考虑到</b>残局模式的这一情况。
1cea8ec3df 2024-01-21 3549: 
1cea8ec3df 2024-01-21 3550: 也就是说,一般情况下是遇不到这个失误的。
1cea8ec3df 2024-01-21 3551: 
1cea8ec3df 2024-01-21 3552: #### 额外卡组区域
1cea8ec3df 2024-01-21 3553: 
1cea8ec3df 2024-01-21 3554: ~~~
1cea8ec3df 2024-01-21 3555: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3556: 
1cea8ec3df 2024-01-21 3557: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3558: 
1cea8ec3df 2024-01-21 3559: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3560: 
1cea8ec3df 2024-01-21 3561: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3562: 
1cea8ec3df 2024-01-21 3563: 
1cea8ec3df 2024-01-21 3564: -----------------
1cea8ec3df 2024-01-21 3565: 
1cea8ec3df 2024-01-21 3566: 
1cea8ec3df 2024-01-21 3567: -----------------
1cea8ec3df 2024-01-21 3568: 
1cea8ec3df 2024-01-21 3569: 
1cea8ec3df 2024-01-21 3570: -----------------
1cea8ec3df 2024-01-21 3571: 
1cea8ec3df 2024-01-21 3572: --~ Debug.AddCard(45815891,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3573: 
1cea8ec3df 2024-01-21 3574: -----------------
1cea8ec3df 2024-01-21 3575: 
1cea8ec3df 2024-01-21 3576: 
1cea8ec3df 2024-01-21 3577: -----------------
1cea8ec3df 2024-01-21 3578: 
1cea8ec3df 2024-01-21 3579: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3580: Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3581: 
1cea8ec3df 2024-01-21 3582: -----------------
1cea8ec3df 2024-01-21 3583: 
1cea8ec3df 2024-01-21 3584: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3585: Debug.AddCard(27288416,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3586: 
1cea8ec3df 2024-01-21 3587: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3588: 
1cea8ec3df 2024-01-21 3589: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3590: 
1cea8ec3df 2024-01-21 3591: ~~~
1cea8ec3df 2024-01-21 3592: 
1cea8ec3df 2024-01-21 3593: #### 墓地区域
1cea8ec3df 2024-01-21 3594: 
1cea8ec3df 2024-01-21 3595: ~~~
1cea8ec3df 2024-01-21 3596: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3597: 
1cea8ec3df 2024-01-21 3598: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3599: 
1cea8ec3df 2024-01-21 3600: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3601: 
1cea8ec3df 2024-01-21 3602: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3603: 
1cea8ec3df 2024-01-21 3604: 
1cea8ec3df 2024-01-21 3605: -----------------
1cea8ec3df 2024-01-21 3606: 
1cea8ec3df 2024-01-21 3607: Debug.AddCard(95448692,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 3608: 
1cea8ec3df 2024-01-21 3609: -----------------
1cea8ec3df 2024-01-21 3610: 
1cea8ec3df 2024-01-21 3611: 
1cea8ec3df 2024-01-21 3612: -----------------
1cea8ec3df 2024-01-21 3613: 
1cea8ec3df 2024-01-21 3614: 
1cea8ec3df 2024-01-21 3615: -----------------
1cea8ec3df 2024-01-21 3616: 
1cea8ec3df 2024-01-21 3617: Debug.AddCard(95448692,1,1,LOCATION_GRAVE,0,POS_FACEUP)
1cea8ec3df 2024-01-21 3618: 
1cea8ec3df 2024-01-21 3619: -----------------
1cea8ec3df 2024-01-21 3620: 
1cea8ec3df 2024-01-21 3621: 
1cea8ec3df 2024-01-21 3622: -----------------
1cea8ec3df 2024-01-21 3623: 
1cea8ec3df 2024-01-21 3624: 
1cea8ec3df 2024-01-21 3625: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3626: 
1cea8ec3df 2024-01-21 3627: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3628: 
1cea8ec3df 2024-01-21 3629: 
1cea8ec3df 2024-01-21 3630: ~~~
1cea8ec3df 2024-01-21 3631: 
1cea8ec3df 2024-01-21 3632: #### 除外区域
1cea8ec3df 2024-01-21 3633: 
1cea8ec3df 2024-01-21 3634: ~~~
1cea8ec3df 2024-01-21 3635: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3636: 
1cea8ec3df 2024-01-21 3637: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3638: 
1cea8ec3df 2024-01-21 3639: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3640: 
1cea8ec3df 2024-01-21 3641: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3642: 
1cea8ec3df 2024-01-21 3643: 
1cea8ec3df 2024-01-21 3644: -----------------
1cea8ec3df 2024-01-21 3645: 
1cea8ec3df 2024-01-21 3646: Debug.AddCard(28297833,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3647: Debug.AddCard(49088914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3648: Debug.AddCard(34447918,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3649: Debug.AddCard(4928565,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3650: Debug.AddCard(94801854,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3651: Debug.AddCard(62038047,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3652: Debug.AddCard(75500286,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3653: 
1cea8ec3df 2024-01-21 3654: -----------------
1cea8ec3df 2024-01-21 3655: 
1cea8ec3df 2024-01-21 3656: 
1cea8ec3df 2024-01-21 3657: -----------------
1cea8ec3df 2024-01-21 3658: 
1cea8ec3df 2024-01-21 3659: 
1cea8ec3df 2024-01-21 3660: -----------------
1cea8ec3df 2024-01-21 3661: 
1cea8ec3df 2024-01-21 3662: Debug.AddCard(28297833,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3663: Debug.AddCard(49088914,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3664: Debug.AddCard(34447918,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3665: Debug.AddCard(4928565,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3666: Debug.AddCard(94801854,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3667: Debug.AddCard(62038047,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3668: Debug.AddCard(75500286,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3669: 
1cea8ec3df 2024-01-21 3670: -----------------
1cea8ec3df 2024-01-21 3671: 
1cea8ec3df 2024-01-21 3672: 
1cea8ec3df 2024-01-21 3673: -----------------
1cea8ec3df 2024-01-21 3674: 
1cea8ec3df 2024-01-21 3675: 
1cea8ec3df 2024-01-21 3676: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3677: 
1cea8ec3df 2024-01-21 3678: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3679: 
1cea8ec3df 2024-01-21 3680: 
1cea8ec3df 2024-01-21 3681: ~~~
1cea8ec3df 2024-01-21 3682: 
1cea8ec3df 2024-01-21 3683: #### 卡组区域
1cea8ec3df 2024-01-21 3684: 
1cea8ec3df 2024-01-21 3685: ~~~
1cea8ec3df 2024-01-21 3686: Debug.SetAIName("base-2")
1cea8ec3df 2024-01-21 3687: 
1cea8ec3df 2024-01-21 3688: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1cea8ec3df 2024-01-21 3689: 
1cea8ec3df 2024-01-21 3690: Debug.SetPlayerInfo(0,8000,0,0)
1cea8ec3df 2024-01-21 3691: 
1cea8ec3df 2024-01-21 3692: Debug.SetPlayerInfo(1,8000,0,0)
1cea8ec3df 2024-01-21 3693: 
1cea8ec3df 2024-01-21 3694: 
1cea8ec3df 2024-01-21 3695: -----------------
1cea8ec3df 2024-01-21 3696: 
1cea8ec3df 2024-01-21 3697: Debug.AddCard(68881650,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3698: 
1cea8ec3df 2024-01-21 3699: -----------------
1cea8ec3df 2024-01-21 3700: 
1cea8ec3df 2024-01-21 3701: 
1cea8ec3df 2024-01-21 3702: -----------------
1cea8ec3df 2024-01-21 3703: 
1cea8ec3df 2024-01-21 3704: Debug.AddCard(74364659,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3705: Debug.AddCard(53776525,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3706: 
1cea8ec3df 2024-01-21 3707: -----------------
1cea8ec3df 2024-01-21 3708: 
1cea8ec3df 2024-01-21 3709: Debug.AddCard(68881650,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1cea8ec3df 2024-01-21 3710: 
1cea8ec3df 2024-01-21 3711: -----------------
1cea8ec3df 2024-01-21 3712: 
1cea8ec3df 2024-01-21 3713: 
1cea8ec3df 2024-01-21 3714: -----------------
1cea8ec3df 2024-01-21 3715: 
1cea8ec3df 2024-01-21 3716: Debug.AddCard(74364659,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3717: Debug.AddCard(53776525,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1cea8ec3df 2024-01-21 3718: 
1cea8ec3df 2024-01-21 3719: Debug.ReloadFieldEnd()
1cea8ec3df 2024-01-21 3720: 
1cea8ec3df 2024-01-21 3721: --~ aux.BeginPuzzle()
1cea8ec3df 2024-01-21 3722: 
1cea8ec3df 2024-01-21 3723: 
1cea8ec3df 2024-01-21 3724: ~~~