e7f204fb3d 2023-06-29 1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:1
e7f204fb3d 2023-06-29 3: 规则:新大师
e7f204fb3d 2023-06-29 4: ]]
e7f204fb3d 2023-06-29 5: --created by puzzle editor
e7f204fb3d 2023-06-29 6: Debug.SetAIName("顽雨沉风")
e7f204fb3d 2023-06-29 7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
e7f204fb3d 2023-06-29 8: Debug.SetPlayerInfo(0,100,0,0)
e7f204fb3d 2023-06-29 9: Debug.SetPlayerInfo(1,5950,0,0)
e7f204fb3d 2023-06-29 10:
e7f204fb3d 2023-06-29 11: local c=Debug.AddCard(5758500,1,1,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 12: local n=0
e7f204fb3d 2023-06-29 13:
e7f204fb3d 2023-06-29 14: function print_hand(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 15: local ac=Duel.AnnounceCard(tp)
e7f204fb3d 2023-06-29 16: local c=Duel.CreateToken(tp,ac)
e7f204fb3d 2023-06-29 17: if n<1 then
e7f204fb3d 2023-06-29 18: Duel.SendtoHand(c,nil,REASON_RULE)
e7f204fb3d 2023-06-29 19: Duel.ShuffleHand(tp)
e7f204fb3d 2023-06-29 20: n=n+1
e7f204fb3d 2023-06-29 21: else
e7f204fb3d 2023-06-29 22: if n==1 then
e7f204fb3d 2023-06-29 23: Debug.ShowHint("印卡过多,审判降临!")
e7f204fb3d 2023-06-29 24: Duel.SetLP(0,0)
e7f204fb3d 2023-06-29 25: else
e7f204fb3d 2023-06-29 26: n=n+1
e7f204fb3d 2023-06-29 27: Duel.Remove(c,POS_FACEUP,REASON_RULE)
e7f204fb3d 2023-06-29 28: Duel.SendtoDeck(c,tp,0,REASON_RULE)
e7f204fb3d 2023-06-29 29: end
e7f204fb3d 2023-06-29 30: end
e7f204fb3d 2023-06-29 31: end
e7f204fb3d 2023-06-29 32:
e7f204fb3d 2023-06-29 33: local e1=Effect.CreateEffect(c)
e7f204fb3d 2023-06-29 34: e1:SetType(EFFECT_TYPE_IGNITION)
e7f204fb3d 2023-06-29 35: e1:SetProperty(EFFECT_FLAG_BOTH_SIDE)
e7f204fb3d 2023-06-29 36: e1:SetRange(LOCATION_EXTRA)
e7f204fb3d 2023-06-29 37: e1:SetOperation(print_hand)
e7f204fb3d 2023-06-29 38: c:RegisterEffect(e1)
e7f204fb3d 2023-06-29 39:
e7f204fb3d 2023-06-29 40:
e7f204fb3d 2023-06-29 41: local c16=Debug.AddCard(27288416,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 42: --~ e16=Effect.CreateEffect(c16)
e7f204fb3d 2023-06-29 43: --~ e16:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 44: --~ e16:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 45: --~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 46: --~ e16:SetValue(-29700)
e7f204fb3d 2023-06-29 47: --~ c16:RegisterEffect(e16)
e7f204fb3d 2023-06-29 48:
e7f204fb3d 2023-06-29 49: local c16=Debug.AddCard(27288416,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 50: local c16=Debug.AddCard(27288416,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 51: local c16=Debug.AddCard(27288416,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 52: local c16=Debug.AddCard(27288416,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 53: local c16=Debug.AddCard(27288416,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 54: local c16=Debug.AddCard(27288416,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 55: --~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 56: --~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 57: --~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 58: --~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 59: --~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 60:
e7f204fb3d 2023-06-29 61: Debug.AddCard(20129614,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 62:
e7f204fb3d 2023-06-29 63: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29 64:
e7f204fb3d 2023-06-29 65: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 66: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 67: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 68: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 69: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 70: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 71: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 72: Duel.RegisterEffect(e999,0)
e7f204fb3d 2023-06-29 73:
e7f204fb3d 2023-06-29 74: Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动《魂之解放》打印任意卡!\n只能打印1张卡到手卡或额外卡组!")
e7f204fb3d 2023-06-29 75: --~ Debug.ShowHint("只能打印1张卡到手卡或额外卡组!")
e7f204fb3d 2023-06-29 76: --~ Debug.ShowHint("场上的怪兽攻击力已改变!")