e7f204fb3d 2023-06-29 1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:8
e7f204fb3d 2023-06-29 3: 规则:新大师
e7f204fb3d 2023-06-29 4: 个十百千万?
e7f204fb3d 2023-06-29 5: ]]
e7f204fb3d 2023-06-29 6: --created by puzzle editor
e7f204fb3d 2023-06-29 7: Debug.SetAIName("顽雨沉风")
e7f204fb3d 2023-06-29 8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
e7f204fb3d 2023-06-29 9: Debug.SetPlayerInfo(0,621543,0,0)
e7f204fb3d 2023-06-29 10: Debug.SetPlayerInfo(1,231370,0,0)
e7f204fb3d 2023-06-29 11:
e7f204fb3d 2023-06-29 12: local c=Debug.AddCard(5758500,1,1,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 13: local n=0
e7f204fb3d 2023-06-29 14:
e7f204fb3d 2023-06-29 15: function print_hand(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 16: local ac=Duel.AnnounceCard(tp)
e7f204fb3d 2023-06-29 17: local c=Duel.CreateToken(tp,ac)
e7f204fb3d 2023-06-29 18: if n<1 then
e7f204fb3d 2023-06-29 19: Duel.SendtoHand(c,nil,REASON_RULE)
e7f204fb3d 2023-06-29 20: Duel.ShuffleHand(tp)
e7f204fb3d 2023-06-29 21: n=n+1
e7f204fb3d 2023-06-29 22: else
e7f204fb3d 2023-06-29 23: if n==1 then
e7f204fb3d 2023-06-29 24: Debug.ShowHint("印卡过多,审判降临!")
e7f204fb3d 2023-06-29 25: Duel.SetLP(0,0)
e7f204fb3d 2023-06-29 26: else
e7f204fb3d 2023-06-29 27: n=n+1
e7f204fb3d 2023-06-29 28: Duel.Remove(c,POS_FACEUP,REASON_RULE)
e7f204fb3d 2023-06-29 29: Duel.SendtoDeck(c,tp,0,REASON_RULE)
e7f204fb3d 2023-06-29 30: end
e7f204fb3d 2023-06-29 31: end
e7f204fb3d 2023-06-29 32: end
e7f204fb3d 2023-06-29 33:
e7f204fb3d 2023-06-29 34: local e1=Effect.CreateEffect(c)
e7f204fb3d 2023-06-29 35: e1:SetType(EFFECT_TYPE_IGNITION)
e7f204fb3d 2023-06-29 36: e1:SetProperty(EFFECT_FLAG_BOTH_SIDE)
e7f204fb3d 2023-06-29 37: e1:SetRange(LOCATION_EXTRA)
e7f204fb3d 2023-06-29 38: e1:SetOperation(print_hand)
e7f204fb3d 2023-06-29 39: c:RegisterEffect(e1)
e7f204fb3d 2023-06-29 40:
e7f204fb3d 2023-06-29 41: Debug.AddCard(77622396,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29 42: Debug.AddCard(49658464,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 43: Debug.AddCard(22205600,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29 44:
e7f204fb3d 2023-06-29 45: Debug.AddCard(13758665,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 46: Debug.AddCard(51452091,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 47:
e7f204fb3d 2023-06-29 48:
e7f204fb3d 2023-06-29 49: local c11=Debug.AddCard(79182538,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 50: e11=Effect.CreateEffect(c11)
e7f204fb3d 2023-06-29 51: e11:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 52: e11:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 53: e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 54: e11:SetValue(1156)
e7f204fb3d 2023-06-29 55: c11:RegisterEffect(e11)
e7f204fb3d 2023-06-29 56: local c12=Debug.AddCard(77603950,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 57: e12=Effect.CreateEffect(c12)
e7f204fb3d 2023-06-29 58: e12:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 59: e12:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 60: e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 61: e12:SetValue(1252)
e7f204fb3d 2023-06-29 62: c12:RegisterEffect(e12)
e7f204fb3d 2023-06-29 63: local c13=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 64: e13=Effect.CreateEffect(c13)
e7f204fb3d 2023-06-29 65: e13:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 66: e13:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 67: e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 68: e13:SetValue(1698)
e7f204fb3d 2023-06-29 69: c13:RegisterEffect(e13)
e7f204fb3d 2023-06-29 70: local c14=Debug.AddCard(6367785,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 71: e14=Effect.CreateEffect(c14)
e7f204fb3d 2023-06-29 72: e14:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 73: e14:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 74: e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 75: e14:SetValue(652)
e7f204fb3d 2023-06-29 76: c14:RegisterEffect(e14)
e7f204fb3d 2023-06-29 77: local c15=Debug.AddCard(26268488,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 78: e15=Effect.CreateEffect(c15)
e7f204fb3d 2023-06-29 79: e15:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 80: e15:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 81: e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 82: e15:SetValue(254)
e7f204fb3d 2023-06-29 83: c15:RegisterEffect(e15)
e7f204fb3d 2023-06-29 84: local c16=Debug.AddCard(27134689,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 85: e16=Effect.CreateEffect(c16)
e7f204fb3d 2023-06-29 86: e16:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 87: e16:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 88: e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 89: e16:SetValue(800)
e7f204fb3d 2023-06-29 90: c16:RegisterEffect(e16)
e7f204fb3d 2023-06-29 91:
e7f204fb3d 2023-06-29 92: local c21=Debug.AddCard(99645428,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 93: e21=Effect.CreateEffect(c21)
e7f204fb3d 2023-06-29 94: e21:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 95: e21:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 96: e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 97: e21:SetValue(-21565)
e7f204fb3d 2023-06-29 98: c21:RegisterEffect(e21)
e7f204fb3d 2023-06-29 99: local c22=Debug.AddCard(46986414,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 100: e22=Effect.CreateEffect(c22)
e7f204fb3d 2023-06-29 101: e22:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 102: e22:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 103: e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 104: e22:SetValue(-56546)
e7f204fb3d 2023-06-29 105: c22:RegisterEffect(e22)
e7f204fb3d 2023-06-29 106: local c23=Debug.AddCard(52367652,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 107: e23=Effect.CreateEffect(c23)
e7f204fb3d 2023-06-29 108: e23:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 109: e23:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 110: e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 111: e23:SetValue(-65415)
e7f204fb3d 2023-06-29 112: c23:RegisterEffect(e23)
e7f204fb3d 2023-06-29 113: local c24=Debug.AddCard(57662975,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 114: e24=Effect.CreateEffect(c24)
e7f204fb3d 2023-06-29 115: e24:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 116: e24:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 117: e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 118: e24:SetValue(-45212)
e7f204fb3d 2023-06-29 119: c24:RegisterEffect(e24)
e7f204fb3d 2023-06-29 120: local c25=Debug.AddCard(7562372,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 121: e25=Effect.CreateEffect(c25)
e7f204fb3d 2023-06-29 122: e25:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 123: e25:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 124: e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 125: e25:SetValue(-32215)
e7f204fb3d 2023-06-29 126: c25:RegisterEffect(e25)
e7f204fb3d 2023-06-29 127: local c26=Debug.AddCard(66889139,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 128: e26=Effect.CreateEffect(c26)
e7f204fb3d 2023-06-29 129: e26:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 130: e26:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 131: e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29 132: e26:SetValue(-801)
e7f204fb3d 2023-06-29 133: c26:RegisterEffect(e26)
e7f204fb3d 2023-06-29 134:
e7f204fb3d 2023-06-29 135: Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29 136: Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29 137: Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29 138: Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29 139: Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29 140: Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29 141:
e7f204fb3d 2023-06-29 142:
e7f204fb3d 2023-06-29 143: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29 144: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 145: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 146: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 147: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 148: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 149: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 150: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 151: Duel.RegisterEffect(e999,0)
e7f204fb3d 2023-06-29 152:
e7f204fb3d 2023-06-29 153: Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动《魂之解放》打印任意卡!\n只能打印1张卡到手卡或额外卡组!\n部分怪兽攻守已改变!")
e7f204fb3d 2023-06-29 154: --~ Debug.ShowHint("只能打印1张卡到手卡或额外卡组!")
e7f204fb3d 2023-06-29 155: --~ Debug.ShowHint("场上的怪兽攻击力已改变!")