Lines of
single/简化版_50_030_3.lua
from check-in 1ac2e19af9
that are changed by the sequence of edits moving toward
check-in e7466f9edc:
1: --[[message
2: #MH-20230407村规三流天+流星龙
3: ]]
4:
5: --created by puzzle editor
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
8: Debug.SetPlayerInfo(0, 100, 0, 0)
9: Debug.SetPlayerInfo(1, 8300, 0, 0)
10:
1ac2e19af9 2024-08-07 11: --自己的怪兽区
1ac2e19af9 2024-08-07 12: --~ Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖
1ac2e19af9 2024-08-07 13: --~ Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖
1ac2e19af9 2024-08-07 14: --对方的怪兽区
15: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --青眼白龙
16: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --青眼白龙
17: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼白龙
18: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
19: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼白龙
1ac2e19af9 2024-08-07 20: --自己的魔陷区
1ac2e19af9 2024-08-07 21: --对方的魔陷区
1ac2e19af9 2024-08-07 22: --自己的手卡
23: Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN) --星尘同调士
24: Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) --二重身战士
25: Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) --推进战士
26: Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) --调律
27: Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN) --同调追逐
1ac2e19af9 2024-08-07 28: --对方的手卡
1ac2e19af9 2024-08-07 29: --自己的墓地
1ac2e19af9 2024-08-07 30: --对方的墓地
1ac2e19af9 2024-08-07 31: --自己除外的卡
1ac2e19af9 2024-08-07 32: --对方除外的卡
1ac2e19af9 2024-08-07 33: --自己的卡组
34: Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
35: Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
36: Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
37: Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
38: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
39: Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
40: Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
41: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
42: Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重召唤
43: Debug.AddCard(53855409, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重身战士
44: Debug.AddCard(73680966, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --终结之始
45: Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
46: Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
47: Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
48: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --喷气同调士
1ac2e19af9 2024-08-07 49: --对方的卡组
1ac2e19af9 2024-08-07 50: --自己的额外
51: Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流星龙
52: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
53: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
54: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
55: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
56: Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 超图书馆员
57: Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --方程式同调士
58: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
59:
60: Debug.ReloadFieldEnd()
61: aux.BeginPuzzle(nil, 2)