游戏王残局简化版

Annotation For single/简化版_40_021_1.lua
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Annotation For single/简化版_40_021_1.lua

Lines of single/简化版_40_021_1.lua from check-in 1785c83a0a that are changed by the sequence of edits moving toward check-in c7c64c12a7:

                         1: --[[message
                         2: #天使与龙的轮舞
                         3: #平凡的路人甲
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
                         7: Debug.SetPlayerInfo(0, 7900, 0, 0)
                         8: Debug.SetPlayerInfo(1, 18500, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(40398073, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(35199656, 1, 1, k1, 0, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(35199656, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(35199656, 1, 1, k1, 4, POS_FACEUP_ATTACK)
                        15: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        16: Debug.AddCard(77515704, 0, 0, k1, 1, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(35371948, 1, 1, k1, 5, POS_FACEUP_ATTACK)
                        18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        20: Debug.AddCard(42055234, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(76782778, 0, 0, k1, 0, POS_FACEDOWN)
                        22: Debug.AddCard(15848542, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(14625090, 0, 0, k1, 0, POS_FACEDOWN)
                        24: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        25: Debug.AddCard(41232647, 0, 0, k1, 0, POS_FACEDOWN)
                        26: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        27: Debug.AddCard(16960120, 0, 0, k1, 0, POS_FACEUP_ATTACK)
                        28: Debug.AddCard(40110009, 0, 0, k1, 0, POS_FACEUP_ATTACK)
                        29: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        30: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
1785c83a0a 2024-08-06   31: Debug.AddCard(14625090, 0, 0, k1, 1, POS_FACEUP_ATTACK)
1785c83a0a 2024-08-06   32: Debug.AddCard(13171876, 0, 0, k1, 2, POS_FACEUP_ATTACK)
1785c83a0a 2024-08-06   33: Debug.AddCard(88453933, 0, 0, k1, 3, POS_FACEUP_ATTACK)
1785c83a0a 2024-08-06   34: Debug.AddCard(89631139, 0, 0, k1, 4, POS_FACEUP_ATTACK)
1785c83a0a 2024-08-06   35: Debug.AddCard(78231355, 0, 0, k1, 5, POS_FACEUP_ATTACK)
                        36: 
                        37: Debug.ReloadFieldEnd()
                        38: aux.BeginPuzzle()