游戏王残局简化版

Annotation For single/简化版_30_032_1.lua
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Annotation For single/简化版_30_032_1.lua

Lines of single/简化版_30_032_1.lua from check-in 157609425c that are changed by the sequence of edits moving toward check-in d2cb88f22e:

                         1: --[[message
                         2: #四征龙 #26.4 Dragon Ruler
                         3: #四妹
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         8: Debug.SetPlayerInfo(0, 600, 0, 0)
                         9: Debug.SetPlayerInfo(1, 31000, 0, 0)
                        10: 
                        11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        12: Debug.AddCard(20586572, 1, 1, k1, 1, k2)
                        13: Debug.AddCard(51534754, 1, 1, k1, 2, k2)
                        14: Debug.AddCard(04335645, 1, 1, k1, 3, k2)
                        15: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        16: Debug.AddCard(27174286, 0, 0, k1, 2, k2)
                        17: Debug.AddCard(47060347, 1, 1, k1, 0, k2)
                        18: Debug.AddCard(44095762, 1, 1, k1, 1, k2)
                        19: Debug.AddCard(14342283, 1, 1, k1, 2, POS_FACEUP)
                        20: Debug.AddCard(20522190, 1, 1, k1, 3, k2)
                        21: Debug.AddCard(71645242, 1, 1, k1, 5, POS_FACEUP)
                        22: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        23: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        24: Debug.AddCard(33365932, 0, 0, k1, 0, k2)
                        25: Debug.AddCard(90411554, 0, 0, k1, 0, k2)
                        26: Debug.AddCard(14943837, 0, 0, k1, 0, k2)
                        27: Debug.AddCard(26400609, 0, 0, k1, 0, k2)
                        28: Debug.AddCard(33550694, 0, 0, k1, 0, k2)
                        29: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        30: Debug.AddCard(22110647, 0, 0, k1, 0, k2)
                        31: Debug.AddCard(22110647, 0, 0, k1, 0, k2)
                        32: Debug.AddCard(25862681, 0, 0, k1, 0, k2)
                        33: Debug.AddCard(06602300, 0, 0, k1, 0, k2)
                        34: Debug.AddCard(06602300, 0, 0, k1, 0, k2)
                        35: Debug.AddCard(06602300, 0, 0, k1, 0, k2)
                        36: Debug.AddCard(99267150, 0, 0, k1, 0, k2)
                        37: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        38: Debug.AddCard(33365932, 0, 0, k1, 0, POS_FACEUP)
                        39: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        40: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        41: Debug.AddCard(27415516, 0, 0, k1, 0, k2)
                        42: Debug.AddCard(53804307, 0, 0, k1, 0, k2)
                        43: Debug.AddCard(91020571, 0, 0, k1, 0, k2)
157609425c 2024-08-05   44: Debug.AddCard(71490127, 0, 0, k1, 0, k2)
                        45: Debug.AddCard(89399912, 0, 0, k1, 0, k2)
                        46: 
                        47: Debug.ReloadFieldEnd()
157609425c 2024-08-05   48: aux.BeginPuzzle()