游戏王残局简化版

Annotation For single/_简化版_433_01.lua
Login

Annotation For single/_简化版_433_01.lua

Origin for each line in single/_简化版_433_01.lua from check-in 112b33c2b7:

112b33c2b7 2024-07-04    1: --[[message
112b33c2b7 2024-07-04    2: 维护:2024-07-03
112b33c2b7 2024-07-04    3: 简语:什么叫键魔人!!!
112b33c2b7 2024-07-04    4: 标签:#egg-5 #蛋总
112b33c2b7 2024-07-04    5: ]]
112b33c2b7 2024-07-04    6: 
112b33c2b7 2024-07-04    7: Debug.SetAIName("QQ群181175613")
112b33c2b7 2024-07-04    8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
112b33c2b7 2024-07-04    9: Debug.SetPlayerInfo(0, 2000, 0, 0)
112b33c2b7 2024-07-04   10: Debug.SetPlayerInfo(1, 14600, 0, 0)
112b33c2b7 2024-07-04   11: 
112b33c2b7 2024-07-04   12: --对方的怪兽区
112b33c2b7 2024-07-04   13: local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
112b33c2b7 2024-07-04   14: Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
112b33c2b7 2024-07-04   15: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
112b33c2b7 2024-07-04   16: Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
112b33c2b7 2024-07-04   17: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
112b33c2b7 2024-07-04   18: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
112b33c2b7 2024-07-04   19: --自己的怪兽区
112b33c2b7 2024-07-04   20: Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
112b33c2b7 2024-07-04   21: --自己的魔陷区
112b33c2b7 2024-07-04   22: Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
112b33c2b7 2024-07-04   23: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
112b33c2b7 2024-07-04   24: Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
112b33c2b7 2024-07-04   25: Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
112b33c2b7 2024-07-04   26: --对方的魔陷区
112b33c2b7 2024-07-04   27: local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
112b33c2b7 2024-07-04   28: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
112b33c2b7 2024-07-04   29: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
112b33c2b7 2024-07-04   30: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
112b33c2b7 2024-07-04   31: --自己的手卡
112b33c2b7 2024-07-04   32: 
112b33c2b7 2024-07-04   33: --对方的手卡
112b33c2b7 2024-07-04   34: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
112b33c2b7 2024-07-04   35: --自己的墓地
112b33c2b7 2024-07-04   36: Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
112b33c2b7 2024-07-04   37: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
112b33c2b7 2024-07-04   38: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
112b33c2b7 2024-07-04   39: Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
112b33c2b7 2024-07-04   40: Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
112b33c2b7 2024-07-04   41: Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
112b33c2b7 2024-07-04   42: --对方的墓地
112b33c2b7 2024-07-04   43: Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
112b33c2b7 2024-07-04   44: --自己除外的卡
112b33c2b7 2024-07-04   45: --对方除外的卡
112b33c2b7 2024-07-04   46: --自己的卡组
112b33c2b7 2024-07-04   47: Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
112b33c2b7 2024-07-04   48: Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
112b33c2b7 2024-07-04   49: Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
112b33c2b7 2024-07-04   50: Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生
112b33c2b7 2024-07-04   51: Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
112b33c2b7 2024-07-04   52: --对方的卡组
112b33c2b7 2024-07-04   53: Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
112b33c2b7 2024-07-04   54: --自己的额外
112b33c2b7 2024-07-04   55: Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
112b33c2b7 2024-07-04   56: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
112b33c2b7 2024-07-04   57: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
112b33c2b7 2024-07-04   58: Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷
112b33c2b7 2024-07-04   59: 
112b33c2b7 2024-07-04   60: Debug.ReloadFieldEnd("2600")
112b33c2b7 2024-07-04   61: Debug.PreEquip(s01, m01)
112b33c2b7 2024-07-04   62: aux.BeginPuzzle()