游戏王残局简化版

Annotation For script/c0.lua
Login

Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 0f75e3f03e:

eeeff3c24b 2023-07-15    1: 
e59d27b43b 2023-07-17    2: local str = {}
e59d27b43b 2023-07-17    3: 
e59d27b43b 2023-07-17    4: local cache_1
e59d27b43b 2023-07-17    5: local cache_2
e59d27b43b 2023-07-17    6: local cache_3
e59d27b43b 2023-07-17    7: local cache_4
e59d27b43b 2023-07-17    8: local cache_5
27cb01cd8e 2023-07-17    9: local cache_6
27cb01cd8e 2023-07-17   10: local cache_7
27cb01cd8e 2023-07-17   11: local cache_8
27cb01cd8e 2023-07-17   12: local cache_9
27cb01cd8e 2023-07-17   13: 
0f75e3f03e 2023-08-02   14: local _
0f75e3f03e 2023-08-02   15: 
0f75e3f03e 2023-08-02   16: local coroutine = coroutine
0f75e3f03e 2023-08-02   17: local debug = debug
0f75e3f03e 2023-08-02   18: local io = io
9da9e5bf11 2023-07-23   19: local math = math
0f75e3f03e 2023-08-02   20: local os = os
0f75e3f03e 2023-08-02   21: local package = package
0f75e3f03e 2023-08-02   22: local string = string
0f75e3f03e 2023-08-02   23: local table = table
9da9e5bf11 2023-07-23   24: 
41aff3cc3d 2023-07-17   25: _G.fun = {}
8dbe277f54 2023-07-19   26: 
1270346ecf 2023-07-19   27: ---------------------------------
1270346ecf 2023-07-19   28: 
9f9e2c9f7f 2023-07-28   29: str["效果卡的种类表"] = {
9f9e2c9f7f 2023-07-28   30:   
9f9e2c9f7f 2023-07-28   31:   TYPE_SPELL
9f9e2c9f7f 2023-07-28   32:   , TYPE_TRAP
9f9e2c9f7f 2023-07-28   33:   , TYPE_EFFECT
9f9e2c9f7f 2023-07-28   34:   }
9f9e2c9f7f 2023-07-28   35:   
9f9e2c9f7f 2023-07-28   36: str["无效果灵摆怪兽表"] = {
9f9e2c9f7f 2023-07-28   37:   
9f9e2c9f7f 2023-07-28   38:   28363749
9f9e2c9f7f 2023-07-28   39:   , 19474136
9f9e2c9f7f 2023-07-28   40:   , 17390179
9f9e2c9f7f 2023-07-28   41:   , 83980492
9f9e2c9f7f 2023-07-28   42:   }
9f9e2c9f7f 2023-07-28   43:   
262ab836d0 2023-07-19   44: cache_1 = 0
262ab836d0 2023-07-19   45: 
262ab836d0 2023-07-19   46: cache_1 = cache_1 + LOCATION_HAND
3e5c876e42 2023-07-28   47: + LOCATION_MZONE
3e5c876e42 2023-07-28   48: + LOCATION_SZONE
3e5c876e42 2023-07-28   49: + LOCATION_GRAVE
3e5c876e42 2023-07-28   50: + LOCATION_REMOVED
262ab836d0 2023-07-19   51: 
262ab836d0 2023-07-19   52: str["除卡组与额外卡组以外的区域"] = cache_1
262ab836d0 2023-07-19   53: 
262ab836d0 2023-07-19   54: cache_1 = cache_1 + LOCATION_DECK
3e5c876e42 2023-07-28   55: + LOCATION_EXTRA
262ab836d0 2023-07-19   56: 
262ab836d0 2023-07-19   57: str["所有区域"] = cache_1
1270346ecf 2023-07-19   58: 
1270346ecf 2023-07-19   59: ---------------------------------
45478ef823 2023-07-13   60: 
ad797768a6 2023-07-14   61: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
45478ef823 2023-07-13   62: 
45478ef823 2023-07-13   63: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13   64:   
45478ef823 2023-07-13   65:   str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
45478ef823 2023-07-13   66:   
45478ef823 2023-07-13   67:   str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
45478ef823 2023-07-13   68:   
9f9e2c9f7f 2023-07-28   69:   str["规则表"] = {
9f9e2c9f7f 2023-07-28   70:     
1c6488a768 2023-07-28   71:     [3] = "大师3 "
1c6488a768 2023-07-28   72:     , [4] = "新大师 "
1c6488a768 2023-07-28   73:     , [5] = "大师2020 "
9f9e2c9f7f 2023-07-28   74:     }
9f9e2c9f7f 2023-07-28   75:     
45478ef823 2023-07-13   76:   if str_2 then --{
993a6dbc45 2023-07-13   77:     
626009b1d8 2023-07-19   78:     str["规则"] = str["规则表"][str_2]
626009b1d8 2023-07-19   79:     
626009b1d8 2023-07-19   80:     --}
993a6dbc45 2023-07-13   81:     
45478ef823 2023-07-13   82:   else --{
993a6dbc45 2023-07-13   83:     
626009b1d8 2023-07-19   84:     str["规则"] = str["规则表"][5]
ad797768a6 2023-07-14   85:     
ad797768a6 2023-07-14   86:     end --}
ad797768a6 2023-07-14   87:     
ad797768a6 2023-07-14   88:   fun["Debug.ReloadFieldBegin"](str_1, str_2)
ad797768a6 2023-07-14   89:   
9a4f580be7 2023-07-23   90:   end --}
9a4f580be7 2023-07-23   91:   
9a4f580be7 2023-07-23   92: fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
9a4f580be7 2023-07-23   93: 
9a4f580be7 2023-07-23   94: Debug.ReloadFieldEnd = function(str_1) --{
832da4f615 2023-07-23   95:   
9a4f580be7 2023-07-23   96:   fun["Debug.ReloadFieldEnd"]()
9a4f580be7 2023-07-23   97:   
9a4f580be7 2023-07-23   98:   if str_1 then --{
832da4f615 2023-07-23   99:     
9a4f580be7 2023-07-23  100:     fun["随机抽卡"](str_1)
832da4f615 2023-07-23  101:     
9a4f580be7 2023-07-23  102:     end --}
832da4f615 2023-07-23  103:     
66a03a682a 2023-07-20  104:   end --}
66a03a682a 2023-07-20  105:   
7b13e3e7c3 2023-07-16  106: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16  107: 
66a03a682a 2023-07-20  108: aux.BeginPuzzle = function(str_1, str_2) --{
c1424b8fad 2023-07-16  109:   
02cee86a5d 2023-07-16  110:   fun["aux.BeginPuzzle"]()
c1424b8fad 2023-07-16  111:   
66a03a682a 2023-07-20  112:   if str_1 then --{
66a03a682a 2023-07-20  113:     
66a03a682a 2023-07-20  114:     fun["开局添加手卡"](str_1)
66a03a682a 2023-07-20  115:     
66a03a682a 2023-07-20  116:     end --}
66a03a682a 2023-07-20  117:     
66a03a682a 2023-07-20  118:   if str_2 then --{
66a03a682a 2023-07-20  119:     
66a03a682a 2023-07-20  120:     fun["禁格"](str_2)
66a03a682a 2023-07-20  121:     
66a03a682a 2023-07-20  122:     end --}
66a03a682a 2023-07-20  123:     
02cee86a5d 2023-07-16  124:   fun["开局说明"]()
c1424b8fad 2023-07-16  125:   
cd5279993d 2023-07-16  126:   fun["通关邀请"]()
5ef9b2fbe7 2023-07-23  127:   
5ef9b2fbe7 2023-07-23  128:   fun["失败得分"]()
0d8bedefaa 2023-07-23  129:   
02cee86a5d 2023-07-16  130:   end --}
c1424b8fad 2023-07-16  131:   
993a6dbc45 2023-07-13  132: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13  133:   
6254eda63a 2023-07-23  134:   str["效果"] = Effect.GlobalEffect()
993a6dbc45 2023-07-13  135:   
6254eda63a 2023-07-23  136:   str["效果"]:SetType(EFFECT_TYPE_FIELD
45478ef823 2023-07-13  137:   + EFFECT_TYPE_CONTINUOUS)
45478ef823 2023-07-13  138:   
6254eda63a 2023-07-23  139:   str["效果"]:SetCode(EVENT_DAMAGE)
45478ef823 2023-07-13  140:   
45478ef823 2023-07-13  141:   function cache_1() --{
993a6dbc45 2023-07-13  142:     
45478ef823 2023-07-13  143:     cache_1 = Duel.GetLP(1)
45478ef823 2023-07-13  144:     
45478ef823 2023-07-13  145:     if cache_1 <= 0 then --{
993a6dbc45 2023-07-13  146:       
5593fe6ed7 2023-07-17  147:       if cache_1 == 0 then --{
5593fe6ed7 2023-07-17  148:         
ea070909e1 2023-07-18  149:         --}
ea070909e1 2023-07-18  150:         
ea070909e1 2023-07-18  151:       else  --{
ea070909e1 2023-07-18  152:         
0d8bedefaa 2023-07-23  153:         Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
334f2bc614 2023-07-18  154:         
334f2bc614 2023-07-18  155:         end --}
334f2bc614 2023-07-18  156:         
0d8bedefaa 2023-07-23  157:       Debug.ShowHint("残局群181175613")
45478ef823 2023-07-13  158:       
45478ef823 2023-07-13  159:       --}
993a6dbc45 2023-07-13  160:       
45478ef823 2023-07-13  161:     else --{
993a6dbc45 2023-07-13  162:       
24b898f4c2 2023-07-16  163:       return false
993a6dbc45 2023-07-13  164:       
993a6dbc45 2023-07-13  165:       end --}
993a6dbc45 2023-07-13  166:       
975214d28e 2023-07-16  167:     end --}
975214d28e 2023-07-16  168:     
6254eda63a 2023-07-23  169:   str["效果"]:SetCondition(cache_1)
115aa990c4 2023-07-16  170:   
6254eda63a 2023-07-23  171:   str["效果"]:SetOperation(aux.NULL)
115aa990c4 2023-07-16  172:   
6254eda63a 2023-07-23  173:   Duel.RegisterEffect(str["效果"]
45478ef823 2023-07-13  174:   , 0)
45478ef823 2023-07-13  175:   
45478ef823 2023-07-13  176:   end --}
993a6dbc45 2023-07-13  177:   
45478ef823 2023-07-13  178: fun["是否效果卡"] = function(card) --{
add769c64d 2023-07-19  179:   
14f5073ab7 2023-07-23  180:   for i = 1, #str["效果卡的种类表"] do --{
add769c64d 2023-07-19  181:     
ed3ab1df7c 2023-07-25  182:     if Card.IsType(card, str["效果卡的种类表"][i]) then --{
5e9f019bab 2023-07-25  183:       
add769c64d 2023-07-19  184:       return true
add769c64d 2023-07-19  185:       end --}
add769c64d 2023-07-19  186:       
add769c64d 2023-07-19  187:     end --}
add769c64d 2023-07-19  188:     
ed3ab1df7c 2023-07-25  189:   if Card.IsType(card, TYPE_PENDULUM) then --{
14f5073ab7 2023-07-23  190:     
14f5073ab7 2023-07-23  191:     for i = 1, #str["无效果灵摆怪兽表"] do --{
14f5073ab7 2023-07-23  192:       
e815de3684 2023-07-23  193:       if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then --{
15a06aae93 2023-07-19  194:         
15a06aae93 2023-07-19  195:         --}
15a06aae93 2023-07-19  196:         
15a06aae93 2023-07-19  197:       else  --{
15a06aae93 2023-07-19  198:         
15a06aae93 2023-07-19  199:         return true
15a06aae93 2023-07-19  200:         
15a06aae93 2023-07-19  201:         end --}
15a06aae93 2023-07-19  202:         
993a6dbc45 2023-07-13  203:       end --}
993a6dbc45 2023-07-13  204:       
993a6dbc45 2023-07-13  205:     end --}
993a6dbc45 2023-07-13  206:     
45478ef823 2023-07-13  207:   return false
45478ef823 2023-07-13  208:   
45478ef823 2023-07-13  209:   end --}
45478ef823 2023-07-13  210:   
45478ef823 2023-07-13  211: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13  212:   
03f04117d2 2023-07-23  213:   str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"]
03f04117d2 2023-07-23  214:   , 0
03f04117d2 2023-07-23  215:   , str["所有区域"]
03f04117d2 2023-07-23  216:   , str["所有区域"]
03f04117d2 2023-07-23  217:   , nil)
03f04117d2 2023-07-23  218:   
a0f5363035 2023-07-23  219:   str["超量素材组"] = Duel.GetOverlayGroup(0
03f04117d2 2023-07-23  220:   , LOCATION_MZONE
03f04117d2 2023-07-23  221:   , LOCATION_MZONE)
03f04117d2 2023-07-23  222:   
a0f5363035 2023-07-23  223:   for k in aux.Next(str["超量素材组"]) do --{
03f04117d2 2023-07-23  224:     
a0f5363035 2023-07-23  225:     if fun["是否效果卡"](k) then --{
993a6dbc45 2023-07-13  226:       
45478ef823 2023-07-13  227:       str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13  228:       
45478ef823 2023-07-13  229:       end --}
993a6dbc45 2023-07-13  230:       
45478ef823 2023-07-13  231:     end --}
993a6dbc45 2023-07-13  232:     
03f04117d2 2023-07-23  233:   str["开局说明"] = str["这个残局的效果卡数量"]
03f04117d2 2023-07-23  234:   .. "卡 "
03f04117d2 2023-07-23  235:   .. str["规则"]
45478ef823 2023-07-13  236:   
45478ef823 2023-07-13  237:   if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13  238:     
45478ef823 2023-07-13  239:     --}
993a6dbc45 2023-07-13  240:     
45478ef823 2023-07-13  241:   else --{
993a6dbc45 2023-07-13  242:     
03f04117d2 2023-07-23  243:     str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13  244:     
45478ef823 2023-07-13  245:     end --}
993a6dbc45 2023-07-13  246:     
45478ef823 2023-07-13  247:   if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13  248:     
03f04117d2 2023-07-23  249:     str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13  250:     
45478ef823 2023-07-13  251:     end --}
993a6dbc45 2023-07-13  252:     
45478ef823 2023-07-13  253:   if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13  254:     
03f04117d2 2023-07-23  255:     str["开局说明"] = str["开局说明"]
03f04117d2 2023-07-23  256:     .. "选"
ddbc332f5e 2023-07-23  257:     .. str["开局添加手卡的数量"]
ddbc332f5e 2023-07-23  258:     .. "卡 "
45478ef823 2023-07-13  259:     
45478ef823 2023-07-13  260:     end --}
993a6dbc45 2023-07-13  261:     
45478ef823 2023-07-13  262:   if str["禁格"] then --{
993a6dbc45 2023-07-13  263:     
27389a3b0a 2023-07-23  264:     str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23  265:     .. "禁"
27389a3b0a 2023-07-23  266:     .. str["禁格的数量"]
27389a3b0a 2023-07-23  267:     .. "格 "
0852ed07b8 2023-07-22  268:     
0852ed07b8 2023-07-22  269:     end --}
0852ed07b8 2023-07-22  270:     
0852ed07b8 2023-07-22  271:   if str["随机抽卡的数量"] then --{
a469e38404 2023-07-22  272:     
27389a3b0a 2023-07-23  273:     str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23  274:     .. "抽"
27389a3b0a 2023-07-23  275:     .. str["随机抽卡的数量"]
27389a3b0a 2023-07-23  276:     .. "卡 "
993a6dbc45 2023-07-13  277:     end --}
993a6dbc45 2023-07-13  278:     
45478ef823 2023-07-13  279:   Debug.ShowHint(str["开局说明"])
45478ef823 2023-07-13  280:   
45478ef823 2023-07-13  281:   end --}
993a6dbc45 2023-07-13  282:   
45478ef823 2023-07-13  283: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13  284:   
0d5ba0fc61 2023-07-23  285:   str["开局添加手卡的数量"] = str_1
e8a4eb1d6e 2023-07-16  286:   
6254eda63a 2023-07-23  287:   str["效果"] = Effect.GlobalEffect()
e8a4eb1d6e 2023-07-16  288:   
6254eda63a 2023-07-23  289:   str["效果"]:SetType(EFFECT_TYPE_FIELD
e8a4eb1d6e 2023-07-16  290:   + EFFECT_TYPE_CONTINUOUS)
e8a4eb1d6e 2023-07-16  291:   
6254eda63a 2023-07-23  292:   str["效果"]:SetCode(EVENT_ADJUST)
0f0474f258 2023-07-16  293:   
6254eda63a 2023-07-23  294:   str["效果"]:SetCondition(aux.TRUE)
8e87626fe9 2023-07-16  295:   
8e87626fe9 2023-07-16  296:   function cache_1(effect_event
8e87626fe9 2023-07-16  297:   , player_who_activate_the_effect) --{
8e87626fe9 2023-07-16  298:     
8e87626fe9 2023-07-16  299:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11  300:     , Card.IsAbleToHand
8e87626fe9 2023-07-16  301:     , player_who_activate_the_effect
4e8f89ad97 2023-07-11  302:     , LOCATION_DECK
4e8f89ad97 2023-07-11  303:     , 0
4e8f89ad97 2023-07-11  304:     , str_1
4e8f89ad97 2023-07-11  305:     , str_1
4e8f89ad97 2023-07-11  306:     , nil)
4e8f89ad97 2023-07-11  307:     
4e8f89ad97 2023-07-11  308:     Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11  309:     , nil
4e8f89ad97 2023-07-11  310:     , REASON_RULE)
8e87626fe9 2023-07-16  311:     
e28a9fe965 2023-07-16  312:     effect_event:Reset()
1539e099d7 2023-07-16  313:     
8e87626fe9 2023-07-16  314:     end --}
8e87626fe9 2023-07-16  315:     
6254eda63a 2023-07-23  316:   str["效果"]:SetOperation(cache_1)
8e87626fe9 2023-07-16  317:   
6254eda63a 2023-07-23  318:   Duel.RegisterEffect(str["效果"]
8e87626fe9 2023-07-16  319:   , 0)
17d6844110 2023-07-16  320:   
d5d0e03305 2023-07-11  321:   end --}
993a6dbc45 2023-07-13  322:   
d5d0e03305 2023-07-11  323: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13  324:   
0d5ba0fc61 2023-07-23  325:   str["禁格的数量"] = str_1
6254eda63a 2023-07-23  326:   
6254eda63a 2023-07-23  327:   str["效果"] = Effect.GlobalEffect()
6254eda63a 2023-07-23  328:   
6254eda63a 2023-07-23  329:   str["效果"]:SetCode(EFFECT_USE_EXTRA_MZONE)
6254eda63a 2023-07-23  330:   
6254eda63a 2023-07-23  331:   str["效果"]:SetValue(str_1)
6254eda63a 2023-07-23  332:   
6254eda63a 2023-07-23  333:   Duel.RegisterEffect(str["效果"],0)
6254eda63a 2023-07-23  334:   
0d5ba0fc61 2023-07-23  335:   end --}
0d5ba0fc61 2023-07-23  336:   
8a01ebbad2 2023-07-23  337: fun["该效果不能被连锁"] = function() --{
8a01ebbad2 2023-07-23  338:   
8a01ebbad2 2023-07-23  339:   Duel.SetChainLimit(aux.FALSE)
8a01ebbad2 2023-07-23  340:   
8a01ebbad2 2023-07-23  341:   return true
8a01ebbad2 2023-07-23  342:   end --}
8a01ebbad2 2023-07-23  343:   
d5d0e03305 2023-07-11  344: fun["印卡"] = function(str_1, str_2, str_3) --{
d5d0e03305 2023-07-11  345:   
d5d0e03305 2023-07-11  346:   if str_3 then --{
993a6dbc45 2023-07-13  347:     
d5d0e03305 2023-07-11  348:     --}
993a6dbc45 2023-07-13  349:     
d5d0e03305 2023-07-11  350:   else --{
993a6dbc45 2023-07-13  351:     
d5d0e03305 2023-07-11  352:     str_3 = str_2
45478ef823 2023-07-13  353:     
d5d0e03305 2023-07-11  354:     end --}
993a6dbc45 2023-07-13  355:     
0d5ba0fc61 2023-07-23  356:   Debug.ShowHint("点击对方额外卡组可以进行印卡。\n手卡只能印 "
0d5ba0fc61 2023-07-23  357:   .. str_2
0d5ba0fc61 2023-07-23  358:   .. " 张。\n最多可以印 "
0d5ba0fc61 2023-07-23  359:   .. str_3
0d5ba0fc61 2023-07-23  360:   .. " 张")
6254eda63a 2023-07-23  361:   
6254eda63a 2023-07-23  362:   str["效果"] = Effect.CreateEffect(str_1)
9a1184f29f 2023-07-22  363:   
9a1184f29f 2023-07-22  364:   str["当前印卡数"] = 1
9a1184f29f 2023-07-22  365:   
6254eda63a 2023-07-23  366:   str["效果"]:SetType(EFFECT_TYPE_IGNITION)
9a1184f29f 2023-07-22  367:   
6254eda63a 2023-07-23  368:   str["效果"]:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11  369:   + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11  370:   + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11  371:   + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11  372:   
8a01ebbad2 2023-07-23  373:   str["效果"]:SetTarget(fun["该效果不能被连锁"])
6254eda63a 2023-07-23  374:   
6254eda63a 2023-07-23  375:   str["效果"]:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11  376:   
d5d0e03305 2023-07-11  377:   function print_hand(effect_event
d5d0e03305 2023-07-11  378:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  379:     
d5d0e03305 2023-07-11  380:     announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11  381:     
d5d0e03305 2023-07-11  382:     card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11  383:     , announce_card)
d5d0e03305 2023-07-11  384:     
d5d0e03305 2023-07-11  385:     if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13  386:       
d5d0e03305 2023-07-11  387:       str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  388:       
d5d0e03305 2023-07-11  389:       Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13  390:       
d5d0e03305 2023-07-11  391:       --}
993a6dbc45 2023-07-13  392:       
d5d0e03305 2023-07-11  393:     else --{
993a6dbc45 2023-07-13  394:       
d5d0e03305 2023-07-11  395:       if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13  396:         
d5d0e03305 2023-07-11  397:         str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  398:         
d5d0e03305 2023-07-11  399:         Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11  400:         
d5d0e03305 2023-07-11  401:         Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13  402:         
d5d0e03305 2023-07-11  403:         --}
993a6dbc45 2023-07-13  404:         
d5d0e03305 2023-07-11  405:       else --{
993a6dbc45 2023-07-13  406:         
27c36deea8 2023-07-23  407:         Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13  408:         
a30b9aba5d 2023-07-16  409:         effect_event:Reset()
a30b9aba5d 2023-07-16  410:         
993a6dbc45 2023-07-13  411:         end --}
993a6dbc45 2023-07-13  412:         
993a6dbc45 2023-07-13  413:       end --}
993a6dbc45 2023-07-13  414:       
993a6dbc45 2023-07-13  415:     end --}
993a6dbc45 2023-07-13  416:     
6254eda63a 2023-07-23  417:   str["效果"]:SetOperation(print_hand)
0852ed07b8 2023-07-22  418:   
6254eda63a 2023-07-23  419:   str_1:RegisterEffect(str["效果"])
0852ed07b8 2023-07-22  420:   
0852ed07b8 2023-07-22  421:   end --}
0852ed07b8 2023-07-22  422:   
0852ed07b8 2023-07-22  423: fun["随机抽卡"] = function(str_1) --{
a469e38404 2023-07-22  424:   
0852ed07b8 2023-07-22  425:   str["随机抽卡的数量"] = str_1
63daf9144a 2023-07-22  426:   
6254eda63a 2023-07-23  427:   str["效果"] = Effect.GlobalEffect()
63daf9144a 2023-07-22  428:   
6254eda63a 2023-07-23  429:   str["效果"]:SetType(EFFECT_TYPE_FIELD
63daf9144a 2023-07-22  430:   + EFFECT_TYPE_CONTINUOUS)
63daf9144a 2023-07-22  431:   
6254eda63a 2023-07-23  432:   str["效果"]:SetCode(EVENT_ADJUST)
63daf9144a 2023-07-22  433:   
6254eda63a 2023-07-23  434:   str["效果"]:SetCondition(aux.TRUE)
63daf9144a 2023-07-22  435:   
63daf9144a 2023-07-22  436:   function cache_1(effect_event
63daf9144a 2023-07-22  437:   , player_who_activate_the_effect) --{
a469e38404 2023-07-22  438:     
63daf9144a 2023-07-22  439:     Duel.ShuffleDeck(0)
a469e38404 2023-07-22  440:     
63daf9144a 2023-07-22  441:     Duel.Draw(0,str_1,REASON_RULE)
63daf9144a 2023-07-22  442:     
9c53880fae 2023-07-23  443:     effect_event:Reset()
9c53880fae 2023-07-23  444:     
9c53880fae 2023-07-23  445:     end --}
9c53880fae 2023-07-23  446:     
9c53880fae 2023-07-23  447:   str["效果"]:SetOperation(cache_1)
9c53880fae 2023-07-23  448:   
9c53880fae 2023-07-23  449:   Duel.RegisterEffect(str["效果"]
9c53880fae 2023-07-23  450:   , 0)
9c53880fae 2023-07-23  451:   
9c53880fae 2023-07-23  452:   end --}
9c53880fae 2023-07-23  453:   
9c53880fae 2023-07-23  454: fun["失败得分"] = function() --{
32fe80afac 2023-07-23  455:   
9f9e2c9f7f 2023-07-28  456:   str["失败得分表"] = {
9f9e2c9f7f 2023-07-28  457:     
1c6488a768 2023-07-28  458:     [0] = "神龙之圣刻印"
1c6488a768 2023-07-28  459:     , [100] = "调和支援士"
1c6488a768 2023-07-28  460:     , [200] = "深渊的暗杀者"
1c6488a768 2023-07-28  461:     , [300] = "救援猫"
1c6488a768 2023-07-28  462:     , [400] = "注射天使 莉莉"
1c6488a768 2023-07-28  463:     , [500] = "不知火的隐者"
1c6488a768 2023-07-28  464:     , [600] = "影依猎鹰"
1c6488a768 2023-07-28  465:     , [700] = "铁兽战线 姬特"
1c6488a768 2023-07-28  466:     , [800] = "召唤僧"
1c6488a768 2023-07-28  467:     , [900] = "恩底弥翁的仆从"
1c6488a768 2023-07-28  468:     , [1000] = "机壳工具 丑恶"
1c6488a768 2023-07-28  469:     , [1100] = "欧尼斯特"
1c6488a768 2023-07-28  470:     , [1200] = "次元吸引者"
1c6488a768 2023-07-28  471:     , [1300] = "黑羽-疾风之盖尔"
1c6488a768 2023-07-28  472:     , [1400] = "加农炮兵"
1c6488a768 2023-07-28  473:     , [1500] = "教导的大神祗官"
1c6488a768 2023-07-28  474:     , [1600] = "地中族导师"
1c6488a768 2023-07-28  475:     , [1700] = "相剑师-莫邪"
1c6488a768 2023-07-28  476:     , [1800] = "宝玉兽-青玉飞马"
1c6488a768 2023-07-28  477:     , [1900] = "命运英雄 血魔-D"
1c6488a768 2023-07-28  478:     , [2000] = "流离的狮鹫骑手"
1c6488a768 2023-07-28  479:     , [2100] = "电子龙"
1c6488a768 2023-07-28  480:     , [2200] = "古遗物-死镰"
1c6488a768 2023-07-28  481:     , [2300] = "能朋克 调狐"
1c6488a768 2023-07-28  482:     , [2400] = "俱舍怒威族·芬里尔狼"
1c6488a768 2023-07-28  483:     , [2500] = "黑魔术师"
1c6488a768 2023-07-28  484:     , [2600] = "雅典娜"
1c6488a768 2023-07-28  485:     , [2700] = "暗黑界的龙神 格拉法"
1c6488a768 2023-07-28  486:     , [2800] = "魔导兽 刻耳柏洛斯尊主"
1c6488a768 2023-07-28  487:     , [2900] = "元素英雄 永生侠"
1c6488a768 2023-07-28  488:     , [3000] = "青眼白龙"
9f9e2c9f7f 2023-07-28  489:     }
9f9e2c9f7f 2023-07-28  490:     
15c47f6d38 2023-07-23  491:   str["对方玩家的初始生命值"] = Duel.GetLP(1)
15c47f6d38 2023-07-23  492:   
ec99b8dccc 2023-07-23  493:   str["效果"] = Effect.GlobalEffect()
ec99b8dccc 2023-07-23  494:   
ec99b8dccc 2023-07-23  495:   str["效果"]:SetType(EFFECT_TYPE_FIELD
ec99b8dccc 2023-07-23  496:   + EFFECT_TYPE_CONTINUOUS)
ec99b8dccc 2023-07-23  497:   
ec99b8dccc 2023-07-23  498:   str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)
ec99b8dccc 2023-07-23  499:   
ec99b8dccc 2023-07-23  500:   function cache_1(effect_event
ec99b8dccc 2023-07-23  501:   , player_who_activate_the_effect) --{
15c47f6d38 2023-07-23  502:     
15c47f6d38 2023-07-23  503:     cache_1 = Duel.GetLP(1) - str["对方玩家的初始生命值"]
428f4242f8 2023-07-23  504:     
15c47f6d38 2023-07-23  505:     if cache_1 > 0 then --{
32fe80afac 2023-07-23  506:       
6efb524b73 2023-07-23  507:       return
944281b3ef 2023-07-23  508:       
5f3b78a3f7 2023-07-23  509:       --}
5f3b78a3f7 2023-07-23  510:       
5f3b78a3f7 2023-07-23  511:     else --{
5f3b78a3f7 2023-07-23  512:       
5f3b78a3f7 2023-07-23  513:       cache_1 = math.abs(cache_1) / (str["对方玩家的初始生命值"] - 100)
4fc42fb3fe 2023-07-23  514:       
2533562cae 2023-07-23  515:       cache_1 = math.tointeger(cache_1 * 3000 // 100 * 100)
2533562cae 2023-07-23  516:       
2533562cae 2023-07-23  517:       end --}
2533562cae 2023-07-23  518:       
32fe80afac 2023-07-23  519:     if cache_1 > 3000 then --{
32fe80afac 2023-07-23  520:       
32fe80afac 2023-07-23  521:       --}
32fe80afac 2023-07-23  522:       
32fe80afac 2023-07-23  523:     else --{
32fe80afac 2023-07-23  524:       
b9d3419b8d 2023-07-23  525:       Debug.ShowHint("这局,您的得分是 "
32fe80afac 2023-07-23  526:       .. cache_1
7dab13f692 2023-07-25  527:       .. " 分!\n处于「"
32fe80afac 2023-07-23  528:       .. str["失败得分表"][cache_1]
36e55e73fe 2023-07-23  529:       .. "」级别!")
32fe80afac 2023-07-23  530:       
32fe80afac 2023-07-23  531:       end --}
32fe80afac 2023-07-23  532:       
ec99b8dccc 2023-07-23  533:     effect_event:Reset()
ec99b8dccc 2023-07-23  534:     
ec99b8dccc 2023-07-23  535:     end --}
ec99b8dccc 2023-07-23  536:     
ec99b8dccc 2023-07-23  537:   str["效果"]:SetOperation(cache_1)
ec99b8dccc 2023-07-23  538:   
ec99b8dccc 2023-07-23  539:   Duel.RegisterEffect(str["效果"]
ec99b8dccc 2023-07-23  540:   , 0)
15c47f6d38 2023-07-23  541:   
66a03a682a 2023-07-20  542:   end --}
15c47f6d38 2023-07-23  543: