Installation Raspberry Pi

Installation

  1. Installing AdaCore ARM GNAT compiler

Proceed as explained in INSTALL (section "Installation.0") to install the native AdaCore GNAT compiler.

Install the AdaCore GNAT compiler for ARM (labeled as "ARM ELF format (hosted on Linux)") from https://libre.adacore.com/ (gnat-gpl-2016-arm-elf-linux-bin.tar.gz). (On Ubuntu this compiler requires ia32-libs to work on a 64-bit system).

Add the binaries directory to your PATH environment variable.

0.1) Installing in a 32-bits Linux host

You can install MaRTE for RPi in a 32-bits Linux. In such case the native AdaCore compiler will not work since it is only for 64-bits Linux (although you have to install it anyway). In consequence you will need another native GNAT compiler. For example, in Debian based Linux you can install the GNAT package, i.e:

$ sudo apt-get install gnat-4.8

Return to the INSTALL document section "Installation.1".

  1. Installing MaRTE OS

Proceed as explained in INSTALL (section "Installation.1").

  1. Check your installation with an example

Proceed as explained in INSTALL (section "Installation.2").

mg++ is not available for RPi yet.

  1. Running the application

The a.out (and the a.out.img) we just built in the previous section can be run in a Raspberry Pi 1 Model B computer or in an emulator (QEMU).

3.1) Running the application in QEMU

The emulator we have used is a QEMU modification for Raspberry Pi that can be found in https://github.com/Torlus/qemu and in the MaRTE OS web page (downloads section).

In order to run a MaRTE OS for RPi application in the aforementioned modified QEMU use the following command:

$ qemu-system-arm -kernel a.out -cpu arm1176 -m 256 -M raspi -serial stdio

3.2) Running the application in the Raspberry Pi

We use operating system installer NOOBS in our SD card.

To create a bootable SD card plug it in your host computer. Use the following command to know its mounting point:

# df

(From this point on, lets assume the SD card is mounted in /dev/sdb1) Unmount the device:

# umount /dev/sdb1

Format the SD card (FAT 32):

# mkdosfs -F 32 -v /dev/sdb1

(Be sure that your card only has one partition. To avoid problems it is probably better to use gparted instead of these commands to format your SD card)

Download the last NOOBS version and unzip it:

# wget http://downloads.raspberrypi.org/NOOBS latest # unzip NOOBS_vx_y_z.zip -d noobs/

Copy NOOBS to the SD card (assuming it is mounted in /media/sd):

# cp -r noobs/* /media/sd/

At this point you have a SD card that will boot the /media/sd/boot/kernel.img file. You should replace this file with the a.out.img you make in section "Installation.2":

# cp a.out.img /media/sd/boot/kernel.img

Plug the SD card in the Raspberry Pi and connect the power USB wire. Chose the Raspbian entry in the NOOBS menu in order to run your application.

By default MaRTE uses the UART as console. You can use the HDMI console as explained in the section "HDMI Console" in this document.

  1. Debugging the application

If you are using the QEMU emulator as a target you can use its built-in debugging capabilities:

$ qemu-system-arm -kernel a.out -cpu arm1176 -m 256 -M raspi -serial stdio -s -S

$ arm-eabi-gdb a.out (gdb) target remote localhost:1234 (gdb) break main (gdb) cont

HDMI Console

By default MaRTE OS uses the serial port as console. If you prefer to use the HDMI console edit kernel/marte-direct_io.ads, comment out every reference to the "uart_simple_" functions and uncomment references to "hdmi_console_".

Edit rpi_arch/hwi/hdmi_console.c and make sure the HDMI console is not disabled (Line "#define DISABLE_HDMI_CONSOLE 0" must be commented out).

Recompile MaRTE kernel:

$ mkmarte

Recompile your application (for example hello_world_c.c) and run it again (in the QEMU or in the Raspberry Pi).