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Overview
Comment: | code for diamond bevels |
---|---|
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
44bf939a3d809a9940aeb532ce0b99a4 |
User & Date: | arnulf 2013-08-22 21:21:11.355 |
Context
2013-08-23
| ||
07:30 | commented out some debug output check-in: 825fb5bc38 user: arnulf tags: trunk | |
2013-08-22
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21:21 | code for diamond bevels check-in: 44bf939a3d user: arnulf tags: trunk | |
2013-08-20
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15:29 | fixes check-in: 3f269e25b1 user: arnulf tags: trunk | |
Changes
Changes to generic/gles2Builtin.c.
︙ | ︙ | |||
24 25 26 27 28 29 30 31 32 33 34 35 36 37 | static Tcl_ObjCmdProc Gles2_BiDrawLineCmd; static Tcl_ObjCmdProc Gles2_BiFillTriangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawTriangleCmd; static Tcl_ObjCmdProc Gles2_BiFillTextureTriangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawTextureTriangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawRectangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawRectangleBorderCmd; static Tcl_ObjCmdProc Gles2_BiFillRectangleCmd; static Tcl_ObjCmdProc Gles2_BiFillTextureRectangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawTextureRectangleCmd; static Tcl_ObjCmdProc Gles2_BiSetupRenderBufferCmd; static Tcl_ObjCmdProc Gles2_BiSetupFrameBufferCmd; static Tcl_ObjCmdProc Gles2_BiCompileShadersCmd; static Tcl_ObjCmdProc Gles2_BiGetFontInfoCmd; | > | 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | static Tcl_ObjCmdProc Gles2_BiDrawLineCmd; static Tcl_ObjCmdProc Gles2_BiFillTriangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawTriangleCmd; static Tcl_ObjCmdProc Gles2_BiFillTextureTriangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawTextureTriangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawRectangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawRectangleBorderCmd; static Tcl_ObjCmdProc Gles2_BiDrawDiamondBorderCmd; static Tcl_ObjCmdProc Gles2_BiFillRectangleCmd; static Tcl_ObjCmdProc Gles2_BiFillTextureRectangleCmd; static Tcl_ObjCmdProc Gles2_BiDrawTextureRectangleCmd; static Tcl_ObjCmdProc Gles2_BiSetupRenderBufferCmd; static Tcl_ObjCmdProc Gles2_BiSetupFrameBufferCmd; static Tcl_ObjCmdProc Gles2_BiCompileShadersCmd; static Tcl_ObjCmdProc Gles2_BiGetFontInfoCmd; |
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105 106 107 108 109 110 111 112 113 114 115 116 117 118 | 0 }, { "drawrectangleborder", "box borderWidth relief shadows", "@gles2-builtin-drawrectangleborder", Gles2_BiDrawRectangleBorderCmd, 0 }, { "filltexturerectangle", "vertex1 vertex2 vertex3 vertex4", "@gles2-builtin-filltexturerectangle", Gles2_BiFillTextureRectangleCmd, 0 }, | > > > > > > | 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 | 0 }, { "drawrectangleborder", "box borderWidth relief shadows", "@gles2-builtin-drawrectangleborder", Gles2_BiDrawRectangleBorderCmd, 0 }, { "drawdiamondborder", "box borderWidth relief shadows", "@gles2-builtin-drawdiamondborder", Gles2_BiDrawDiamondBorderCmd, 0 }, { "filltexturerectangle", "vertex1 vertex2 vertex3 vertex4", "@gles2-builtin-filltexturerectangle", Gles2_BiFillTextureRectangleCmd, 0 }, |
︙ | ︙ | |||
365 366 367 368 369 370 371 372 373 374 375 376 377 | perspective_matrix(45.0, (double)uiWidth/(double)uiHeight, 0.00001, 10000.0, g_Perspective); //showMatrix("per1", g_Perspective); multiply_matrix(g_Perspective, g_ModelView, g_MVP); //showMatrix("mul3", g_MVP); GL_CHECK(glUniformMatrix4fv(_projectionSlot, 1, GL_FALSE, g_MVP)); } void VerticalBevel(Tcl_Interp *interp, int x, int y, int width, int height, int leftBevel, char *relief, shadowColors shadow_colors) { Tcl_Obj *obj; Tcl_Obj *cmd_obj; Tcl_Obj *cmd_objv[1]; | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | | 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 | perspective_matrix(45.0, (double)uiWidth/(double)uiHeight, 0.00001, 10000.0, g_Perspective); //showMatrix("per1", g_Perspective); multiply_matrix(g_Perspective, g_ModelView, g_MVP); //showMatrix("mul3", g_MVP); GL_CHECK(glUniformMatrix4fv(_projectionSlot, 1, GL_FALSE, g_MVP)); } void LeftTopBevel(Tcl_Interp *interp, int x, int y, int width, int height, int leftBevel, char *relief, shadowColors shadow_colors) { GLfloat f_x; GLfloat f_y; GLfloat f_z; GLfloat w_diameter; GLfloat h_diameter; //fprintf(stderr, "LeftTopBevel!x!%d!y!%d!width!%d!height!%d!lb!%d!relief!%s!\n", x, y, width, height, leftBevel, relief); f_x = Pixel2Coord(interp, x, 1); f_y = Pixel2Coord(interp, y, 0); f_z = 0.0; // w_radius = Pixel2Coord(interp, width/2, 1); // h_radius = Pixel2Coord(interp, height/2, 0); w_diameter = Pixel2Coord(interp, width, 1); h_diameter = Pixel2Coord(interp, height, 0); //fprintf(stderr, "abs f_x!%f!f_y!%f!f_z!%f!wr!%f!hr!%f!\n", f_x, f_y, f_z, w_radius, h_radius); //fprintf(stderr, "rel f_x!%f!f_y!%f!f_z!%f!wr!%f!hr!%f!\n", -1.0+f_x, -1.0+f_y, f_z, w_radius, h_radius); if (strcmp(relief, "raised") == 0) { if (leftBevel) { line_vertices[0].Position[0] = -1.0+f_x; line_vertices[0].Position[1] = -1.0+f_y+h_diameter/2.0; line_vertices[0].Position[2] = f_z; line_vertices[1].Position[0] = -1.0+f_x+w_diameter/2.0; line_vertices[1].Position[1] = -1.0+f_y+h_diameter; line_vertices[1].Position[2] = f_z; //fprintf(stderr, "LTB POS1!%f!%f!%f %f!%f!%f\n", line_vertices[0].Position[0], line_vertices[0].Position[1], line_vertices[0].Position[2], line_vertices[1].Position[0], line_vertices[1].Position[1], line_vertices[1].Position[2]); line_vertices[0].Color[0] = shadow_colors.light_red; line_vertices[0].Color[1] = shadow_colors.light_green; line_vertices[0].Color[2] = shadow_colors.light_blue; line_vertices[0].Color[3] = shadow_colors.light_alpha; line_vertices[1].Color[0] = shadow_colors.light_red; line_vertices[1].Color[1] = shadow_colors.light_green; line_vertices[1].Color[2] = shadow_colors.light_blue; line_vertices[1].Color[3] = shadow_colors.light_alpha; //fprintf(stderr, "LTB COL1!%f!%f! %f!%f!\n", line_vertices[0].Color[0], line_vertices[0].Color[1], line_vertices[0].Color[2], line_vertices[0].Color[3]); } else { line_vertices[0].Position[0] = -1.0+f_x; line_vertices[0].Position[1] = -1.0+f_y+h_diameter/2.0; line_vertices[0].Position[2] = 0.0; line_vertices[1].Position[0] = -1.0+f_x+w_diameter/2.0; line_vertices[1].Position[1] = -1.0+f_y+h_diameter; line_vertices[1].Position[2] = 0.0; //fprintf(stderr, "LTB POS2!%f!%f! %f!%f!\n", line_vertices[0].Position[0], line_vertices[0].Position[1], line_vertices[1].Position[0], line_vertices[1].Position[1]); line_vertices[0].Color[0] = shadow_colors.dark_red; line_vertices[0].Color[1] = shadow_colors.dark_green; line_vertices[0].Color[2] = shadow_colors.dark_blue; line_vertices[0].Color[3] = shadow_colors.dark_alpha; line_vertices[1].Color[0] = shadow_colors.dark_red; line_vertices[1].Color[1] = shadow_colors.dark_green; line_vertices[1].Color[2] = shadow_colors.dark_blue; line_vertices[1].Color[3] = shadow_colors.dark_alpha; //fprintf(stderr, "LTB COL2!%f!%f! %f!%f!\n", line_vertices[0].Color[0], line_vertices[0].Color[1], line_vertices[0].Color[2], line_vertices[0].Color[3]); } line_indices[0] = 0; line_indices[1] = 1; GL_CHECK(glVertexAttribPointer(_positionSlot, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0)); GL_CHECK(glVertexAttribPointer(_colorSlot, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*) (sizeof(float) * 3))); handleMatrices(0, 0); GL_CHECK(glBufferData(GL_ARRAY_BUFFER, sizeof(line_vertices), &line_vertices, GL_STATIC_DRAW)); GL_CHECK(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(line_indices), &line_indices, GL_STATIC_DRAW)); GL_CHECK(glDrawElements(GL_LINES, sizeof(line_indices)/sizeof(line_indices[0]), GL_UNSIGNED_BYTE, 0)); } else { if (strcmp(relief, "sunken") == 0) { if (leftBevel) { line_vertices[0].Position[0] = -1+Pixel2Coord(interp, x, 1); line_vertices[0].Position[1] = -1+Pixel2Coord(interp, y, 0); line_vertices[0].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[1].Position[0] = -1+Pixel2Coord(interp, x+width, 1); line_vertices[1].Position[1] = -1+Pixel2Coord(interp, y+width, 0); line_vertices[1].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[0].Color[0] = shadow_colors.dark_red; line_vertices[0].Color[1] = shadow_colors.dark_green; line_vertices[0].Color[2] = shadow_colors.dark_blue; line_vertices[0].Color[3] = shadow_colors.dark_alpha; line_vertices[1].Color[0] = shadow_colors.dark_red; line_vertices[1].Color[1] = shadow_colors.dark_green; line_vertices[1].Color[2] = shadow_colors.dark_blue; line_vertices[1].Color[3] = shadow_colors.dark_alpha; } else { line_vertices[0].Position[0] = -1+Pixel2Coord(interp, x, 1); line_vertices[0].Position[1] = -1+Pixel2Coord(interp, y, 0); line_vertices[0].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[1].Position[0] = -1+Pixel2Coord(interp, x+width, 1); line_vertices[1].Position[1] = -1+Pixel2Coord(interp, y+width, 0); line_vertices[1].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[0].Color[0] = shadow_colors.light_red; line_vertices[0].Color[1] = shadow_colors.light_green; line_vertices[0].Color[2] = shadow_colors.light_blue; line_vertices[0].Color[3] = shadow_colors.light_alpha; line_vertices[1].Color[0] = shadow_colors.light_red; line_vertices[1].Color[1] = shadow_colors.light_green; line_vertices[1].Color[2] = shadow_colors.light_blue; line_vertices[1].Color[3] = shadow_colors.light_alpha; } line_indices[0] = 0; line_indices[1] = 1; GL_CHECK(glVertexAttribPointer(_positionSlot, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0)); GL_CHECK(glVertexAttribPointer(_colorSlot, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*) (sizeof(float) * 3))); handleMatrices(0, 0); GL_CHECK(glBufferData(GL_ARRAY_BUFFER, sizeof(line_vertices), &line_vertices, GL_STATIC_DRAW)); GL_CHECK(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(line_indices), &line_indices, GL_STATIC_DRAW)); GL_CHECK(glDrawElements(GL_LINES, sizeof(line_indices)/sizeof(line_indices[0]), GL_UNSIGNED_BYTE, 0)); } else { #ifdef NOTDEF if (strcmp(relief, "ridge") == =) { int half; left = borderPtr->lightGC; right = borderPtr->darkGC; ridgeGroove: half = width/2; if (!leftBevel && (width & 1)) { half++; } XFillRectangle(display, drawable, left, x, y, (unsigned) half, (unsigned) height); XFillRectangle(display, drawable, right, x+half, y, (unsigned) (width-half), (unsigned) height); } else { if (stcmp(relief, "groove") == 0) { left = borderPtr->darkGC; right = borderPtr->lightGC; goto ridgeGroove; } else { if (strcmp(relief, "flat") == 0) { XFillRectangle(display, drawable, borderPtr->bgGC, x, y, (unsigned) width, (unsigned) height); } else { if (strcmp(relief, "solid") == 0) { UnixBorder *unixBorderPtr = (UnixBorder *) borderPtr; if (unixBorderPtr->solidGC == None) { XGCValues gcValues; gcValues.foreground = BlackPixelOfScreen(borderPtr->screen); unixBorderPtr->solidGC = Tk_GetGC(tkwin, GCForeground, &gcValues); } XFillRectangle(display, drawable, unixBorderPtr->solidGC, x, y, (unsigned) width, (unsigned) height); } } } } #endif } } } void LeftBottomBevel(Tcl_Interp *interp, int x, int y, int width, int height, int leftBevel, char *relief, shadowColors shadow_colors) { GLfloat f_x; GLfloat f_y; GLfloat f_z; GLfloat w_diameter; GLfloat h_diameter; //fprintf(stderr, "LeftBottomBevel!x!%d!y!%d!width!%d!height!%d!lb!%d!relief!%s!\n", x, y, width, height, leftBevel, relief); f_x = Pixel2Coord(interp, x, 1); f_y = Pixel2Coord(interp, y, 0); f_z = 0.0; // w_radius = Pixel2Coord(interp, width/2, 1); // h_radius = Pixel2Coord(interp, height/2, 0); w_diameter = Pixel2Coord(interp, width, 1); h_diameter = Pixel2Coord(interp, height, 0); //fprintf(stderr, "abs f_x!%f!f_y!%f!f_z!%f!wr!%f!hr!%f!\n", f_x, f_y, f_z, w_radius, h_radius); //fprintf(stderr, "rel f_x!%f!f_y!%f!f_z!%f!wr!%f!hr!%f!\n", -1.0+f_x, -1.0+f_y, f_z, w_radius, h_radius); if (strcmp(relief, "raised") == 0) { if (leftBevel) { line_vertices[0].Position[0] = -1.0+f_x; line_vertices[0].Position[1] = -1.0+f_y+h_diameter/2.0; line_vertices[0].Position[2] = f_z; line_vertices[1].Position[0] = -1.0+f_x+w_diameter/2.0; line_vertices[1].Position[1] = -1.0+f_y; line_vertices[1].Position[2] = f_z; //fprintf(stderr, "LBB POS1!%f!%f!%f %f!%f!%f\n", line_vertices[0].Position[0], line_vertices[0].Position[1], line_vertices[0].Position[2], line_vertices[1].Position[0], line_vertices[1].Position[1], line_vertices[1].Position[2]); line_vertices[0].Color[0] = shadow_colors.light_red; line_vertices[0].Color[1] = shadow_colors.light_green; line_vertices[0].Color[2] = shadow_colors.light_blue; line_vertices[0].Color[3] = shadow_colors.light_alpha; line_vertices[1].Color[0] = shadow_colors.light_red; line_vertices[1].Color[1] = shadow_colors.light_green; line_vertices[1].Color[2] = shadow_colors.light_blue; line_vertices[1].Color[3] = shadow_colors.light_alpha; //fprintf(stderr, "LBB COL1!%f!%f! %f!%f!\n", line_vertices[0].Color[0], line_vertices[0].Color[1], line_vertices[0].Color[2], line_vertices[0].Color[3]); } else { line_vertices[0].Position[0] = -1.0+f_x; line_vertices[0].Position[1] = -1.0+f_y+h_diameter/2.0; line_vertices[0].Position[2] = 0.0; line_vertices[1].Position[0] = -1.0+f_x+w_diameter/2.0; line_vertices[1].Position[1] = -1.0+f_y; line_vertices[1].Position[2] = 0.0; //fprintf(stderr, "LBB POS2!%f!%f! %f!%f!\n", line_vertices[0].Position[0], line_vertices[0].Position[1], line_vertices[1].Position[0], line_vertices[1].Position[1]); line_vertices[0].Color[0] = shadow_colors.dark_red; line_vertices[0].Color[1] = shadow_colors.dark_green; line_vertices[0].Color[2] = shadow_colors.dark_blue; line_vertices[0].Color[3] = shadow_colors.dark_alpha; line_vertices[1].Color[0] = shadow_colors.dark_red; line_vertices[1].Color[1] = shadow_colors.dark_green; line_vertices[1].Color[2] = shadow_colors.dark_blue; line_vertices[1].Color[3] = shadow_colors.dark_alpha; //fprintf(stderr, "LBB COL2!%f!%f! %f!%f!\n", line_vertices[0].Color[0], line_vertices[0].Color[1], line_vertices[0].Color[2], line_vertices[0].Color[3]); } line_indices[0] = 0; line_indices[1] = 1; GL_CHECK(glVertexAttribPointer(_positionSlot, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0)); GL_CHECK(glVertexAttribPointer(_colorSlot, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*) (sizeof(float) * 3))); handleMatrices(0, 0); GL_CHECK(glBufferData(GL_ARRAY_BUFFER, sizeof(line_vertices), &line_vertices, GL_STATIC_DRAW)); GL_CHECK(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(line_indices), &line_indices, GL_STATIC_DRAW)); GL_CHECK(glDrawElements(GL_LINES, sizeof(line_indices)/sizeof(line_indices[0]), GL_UNSIGNED_BYTE, 0)); } else { if (strcmp(relief, "sunken") == 0) { if (leftBevel) { line_vertices[0].Position[0] = -1+Pixel2Coord(interp, x, 1); line_vertices[0].Position[1] = -1+Pixel2Coord(interp, y, 0); line_vertices[0].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[1].Position[0] = -1+Pixel2Coord(interp, x+width, 1); line_vertices[1].Position[1] = -1+Pixel2Coord(interp, y+width, 0); line_vertices[1].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[0].Color[0] = shadow_colors.dark_red; line_vertices[0].Color[1] = shadow_colors.dark_green; line_vertices[0].Color[2] = shadow_colors.dark_blue; line_vertices[0].Color[3] = shadow_colors.dark_alpha; line_vertices[1].Color[0] = shadow_colors.dark_red; line_vertices[1].Color[1] = shadow_colors.dark_green; line_vertices[1].Color[2] = shadow_colors.dark_blue; line_vertices[1].Color[3] = shadow_colors.dark_alpha; } else { line_vertices[0].Position[0] = -1+Pixel2Coord(interp, x, 1); line_vertices[0].Position[1] = -1+Pixel2Coord(interp, y, 0); line_vertices[0].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[1].Position[0] = -1+Pixel2Coord(interp, x+width, 1); line_vertices[1].Position[1] = -1+Pixel2Coord(interp, y+width, 0); line_vertices[1].Position[2] = -1+Pixel2Coord(interp, 0, 0); line_vertices[0].Color[0] = shadow_colors.light_red; line_vertices[0].Color[1] = shadow_colors.light_green; line_vertices[0].Color[2] = shadow_colors.light_blue; line_vertices[0].Color[3] = shadow_colors.light_alpha; line_vertices[1].Color[0] = shadow_colors.light_red; line_vertices[1].Color[1] = shadow_colors.light_green; line_vertices[1].Color[2] = shadow_colors.light_blue; line_vertices[1].Color[3] = shadow_colors.light_alpha; } line_indices[0] = 0; line_indices[1] = 1; GL_CHECK(glVertexAttribPointer(_positionSlot, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0)); GL_CHECK(glVertexAttribPointer(_colorSlot, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*) (sizeof(float) * 3))); handleMatrices(0, 0); GL_CHECK(glBufferData(GL_ARRAY_BUFFER, sizeof(line_vertices), &line_vertices, GL_STATIC_DRAW)); GL_CHECK(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(line_indices), &line_indices, GL_STATIC_DRAW)); GL_CHECK(glDrawElements(GL_LINES, sizeof(line_indices)/sizeof(line_indices[0]), GL_UNSIGNED_BYTE, 0)); } else { #ifdef NOTDEF if (strcmp(relief, "ridge") == =) { int half; left = borderPtr->lightGC; right = borderPtr->darkGC; ridgeGroove: half = width/2; if (!leftBevel && (width & 1)) { half++; } XFillRectangle(display, drawable, left, x, y, (unsigned) half, (unsigned) height); XFillRectangle(display, drawable, right, x+half, y, (unsigned) (width-half), (unsigned) height); } else { if (stcmp(relief, "groove") == 0) { left = borderPtr->darkGC; right = borderPtr->lightGC; goto ridgeGroove; } else { if (strcmp(relief, "flat") == 0) { XFillRectangle(display, drawable, borderPtr->bgGC, x, y, (unsigned) width, (unsigned) height); } else { if (strcmp(relief, "solid") == 0) { UnixBorder *unixBorderPtr = (UnixBorder *) borderPtr; if (unixBorderPtr->solidGC == None) { XGCValues gcValues; gcValues.foreground = BlackPixelOfScreen(borderPtr->screen); unixBorderPtr->solidGC = Tk_GetGC(tkwin, GCForeground, &gcValues); } XFillRectangle(display, drawable, unixBorderPtr->solidGC, x, y, (unsigned) width, (unsigned) height); } } } } #endif } } } void VerticalBevel(Tcl_Interp *interp, int x, int y, int width, int height, int leftBevel, char *relief, shadowColors shadow_colors) { Tcl_Obj *obj; Tcl_Obj *cmd_obj; Tcl_Obj *cmd_objv[1]; fprintf(stderr, "VerticalBevel!x!%d!y!%d!width!%d!height!%d!relief!%s!\n", x, y, width, height, relief); if (strcmp(relief, "raised") == 0) { if (leftBevel) { obj = BuildVertexInfo(interp, x, y, width, height, shadow_colors.light_red, shadow_colors.light_green, shadow_colors.light_blue, shadow_colors.light_alpha); } else { obj = BuildVertexInfo(interp, x, y, width, height, shadow_colors.dark_red, shadow_colors.dark_green, shadow_colors.dark_blue, shadow_colors.dark_alpha); |
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479 480 481 482 483 484 485 | int bottomGC; int myGC; #define GC_DARK 1 #define GC_LITE 2 #define GC_BRDR 3 #define GC_BLAK 4 | | | 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 | int bottomGC; int myGC; #define GC_DARK 1 #define GC_LITE 2 #define GC_BRDR 3 #define GC_BLAK 4 fprintf(stderr, "HorizontalBevel!x!%d!y!%d!width!%d!height!%d!relief!%s!\n", x, y, width, height, relief); topGC = GC_BLAK; bottomGC = GC_BLAK; if (strcmp(relief, "raised") == 0) { if (topBevel) { topGC = GC_LITE; bottomGC = GC_LITE; } else { |
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1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 | rectangle_indices[0] = 0; rectangle_indices[1] = 1; rectangle_indices[2] = 2; rectangle_indices[3] = 2; rectangle_indices[4] = 3; rectangle_indices[5] = 0; GL_CHECK(glVertexAttribPointer(_positionSlot, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0)); GL_CHECK(glVertexAttribPointer(_colorSlot, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*) (sizeof(float) * 3))); handleMatrices(0, 0); GL_CHECK(glBufferData(GL_ARRAY_BUFFER, sizeof(rectangle_vertices), &rectangle_vertices, GL_STATIC_DRAW)); | > > | 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 | rectangle_indices[0] = 0; rectangle_indices[1] = 1; rectangle_indices[2] = 2; rectangle_indices[3] = 2; rectangle_indices[4] = 3; rectangle_indices[5] = 0; fprintf(stderr, "FILLRECT!%f!%f!%f %f!%f!%f\n", rectangle_vertices[0].Position[0], rectangle_vertices[0].Position[1], rectangle_vertices[0].Position[2], rectangle_vertices[1].Position[0], rectangle_vertices[1].Position[1], rectangle_vertices[1].Position[2]); GL_CHECK(glVertexAttribPointer(_positionSlot, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0)); GL_CHECK(glVertexAttribPointer(_colorSlot, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*) (sizeof(float) * 3))); handleMatrices(0, 0); GL_CHECK(glBufferData(GL_ARRAY_BUFFER, sizeof(rectangle_vertices), &rectangle_vertices, GL_STATIC_DRAW)); |
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1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 | HorizontalBevel(interp, position_box.x, position_box.y, position_box.width, borderWidth, 1, 1, 1, relief, shadow_colors); HorizontalBevel(interp, position_box.x, position_box.y, position_box.width, borderWidth, 1, 1, 1, relief, shadow_colors); HorizontalBevel(interp, position_box.x, position_box.y+position_box.height-borderWidth, position_box.width, borderWidth, 0, 0, 0, relief, shadow_colors); return result; } /* * ------------------------------------------------------------------------ * Gles2_BiFillTextureRectangleCmd() * * Invoked to handle the "filltexturerectangle" command * Handles the | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 | HorizontalBevel(interp, position_box.x, position_box.y, position_box.width, borderWidth, 1, 1, 1, relief, shadow_colors); HorizontalBevel(interp, position_box.x, position_box.y, position_box.width, borderWidth, 1, 1, 1, relief, shadow_colors); HorizontalBevel(interp, position_box.x, position_box.y+position_box.height-borderWidth, position_box.width, borderWidth, 0, 0, 0, relief, shadow_colors); return result; } /* * ------------------------------------------------------------------------ * Gles2_BiDrawDiamondBorderCmd() * * Invoked to handle the "drawdiamondborder" command * Handles the * following syntax: * * drawdamondborder [list x y width height] borderWidth relief diameter * [list darkColor lightColor] * * ------------------------------------------------------------------------ */ int Gles2_BiDrawDiamondBorderCmd( ClientData dummy, /* not used */ Tcl_Interp *interp, /* current interpreter */ int objc, /* number of arguments */ Tcl_Obj *const objv[]) /* argument objects */ { int result = TCL_OK; int box_objc; Tcl_Obj **boxObjv; int shadow_objc; Tcl_Obj **shadowObjv; int dark_objc; Tcl_Obj **darkObjv; int light_objc; Tcl_Obj **lightObjv; positionBox position_box; int borderWidth; int diameter; GLfloat radius; char *relief; shadowColors shadow_colors; Gles2ShowArgs(1, "Gles2_BiDrawDiamondBorderCmd", objc, objv); if (objc != 6) { Tcl_WrongNumArgs(interp, 1, objv, "box borderWidth relief diameter shadowColors"); return TCL_ERROR; } fprintf(stderr, "11\n"); if (Tcl_ListObjGetElements(interp, objv[1], &box_objc, &boxObjv) != TCL_OK) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd1: bad input format: %s\n", Tcl_GetString(objv[1])); return TCL_ERROR; } if (box_objc != 4) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd2: bad input format: %s %d\n", Tcl_GetString(objv[1]), box_objc); return TCL_ERROR; } /* x */ if (Tcl_GetIntFromObj(interp, boxObjv[0], &position_box.x) != TCL_OK) { fprintf(stderr, "bad value for x!%s!\n", Tcl_GetString(boxObjv[0])); return TCL_ERROR; } /* y */ if (Tcl_GetIntFromObj(interp, boxObjv[1], &position_box.y) != TCL_OK) { fprintf(stderr, "bad value for y!%s!\n", Tcl_GetString(boxObjv[1])); return TCL_ERROR; } /* width */ if (Tcl_GetIntFromObj(interp, boxObjv[2], &position_box.width) != TCL_OK) { fprintf(stderr, "bad value for width!%s!\n", Tcl_GetString(boxObjv[2])); return TCL_ERROR; } /* height */ if (Tcl_GetIntFromObj(interp, boxObjv[3], &position_box.height) != TCL_OK) { fprintf(stderr, "bad value for height!%s!\n", Tcl_GetString(boxObjv[3])); return TCL_ERROR; } /* borderWidth */ if (Tcl_GetIntFromObj(interp, objv[2], &borderWidth) != TCL_OK) { fprintf(stderr, "bad value for borderWidth!%s!\n", Tcl_GetString(objv[2])); return TCL_ERROR; } relief = Tcl_GetString(objv[3]); /* diameter */ if (Tcl_GetIntFromObj(interp, objv[4], &diameter) != TCL_OK) { fprintf(stderr, "bad value for diameter!%s!\n", Tcl_GetString(objv[4])); return TCL_ERROR; } fprintf(stderr, "22\n"); if (Tcl_ListObjGetElements(interp, objv[5], &shadow_objc, &shadowObjv) != TCL_OK) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd3: bad input format: %s\n", Tcl_GetString(objv[5])); return TCL_ERROR; } if (shadow_objc != 2) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd4: bad input format: %s %d\n", Tcl_GetString(objv[4]), shadow_objc); return TCL_ERROR; } if (Tcl_ListObjGetElements(interp, shadowObjv[0], &dark_objc, &darkObjv) != TCL_OK) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd5: bad input format: %s\n", Tcl_GetString(shadowObjv[0])); return TCL_ERROR; } if (dark_objc != 4) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd6: bad input format: %s %d\n", Tcl_GetString(shadowObjv[0]), dark_objc); return TCL_ERROR; } /* dark_red */ if (Tcl_GetDoubleFromObj(interp, darkObjv[0], &shadow_colors.dark_red) != TCL_OK) { fprintf(stderr, "bad value for dark_red!%s!\n", Tcl_GetString(darkObjv[0])); return TCL_ERROR; } /* dark_green */ if (Tcl_GetDoubleFromObj(interp, darkObjv[1], &shadow_colors.dark_green) != TCL_OK) { fprintf(stderr, "bad value for dark_green!%s!\n", Tcl_GetString(darkObjv[1])); return TCL_ERROR; } /* dark_blue */ if (Tcl_GetDoubleFromObj(interp, darkObjv[2], &shadow_colors.dark_blue) != TCL_OK) { fprintf(stderr, "bad value for dark_blue!%s!\n", Tcl_GetString(darkObjv[2])); return TCL_ERROR; } /* dark_alpha */ if (Tcl_GetDoubleFromObj(interp, darkObjv[3], &shadow_colors.dark_alpha) != TCL_OK) { fprintf(stderr, "bad value for dark_alpha!%s!\n", Tcl_GetString(darkObjv[3])); return TCL_ERROR; } if (Tcl_ListObjGetElements(interp, shadowObjv[1], &light_objc, &lightObjv) != TCL_OK) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd7: bad input format: %s\n", Tcl_GetString(shadowObjv[1])); return TCL_ERROR; } if (light_objc != 4) { fprintf(stderr, "Gles2_BiDrawDiamondBorderCmd8: bad input format: %s %d\n", Tcl_GetString(shadowObjv[1]), light_objc); return TCL_ERROR; } /* light_red */ if (Tcl_GetDoubleFromObj(interp, lightObjv[0], &shadow_colors.light_red) != TCL_OK) { fprintf(stderr, "bad value for light_red!%s!\n", Tcl_GetString(lightObjv[0])); return TCL_ERROR; } /* light_green */ if (Tcl_GetDoubleFromObj(interp, lightObjv[1], &shadow_colors.light_green) != TCL_OK) { fprintf(stderr, "bad value for light_green!%s!\n", Tcl_GetString(lightObjv[1])); return TCL_ERROR; } /* light_blue */ if (Tcl_GetDoubleFromObj(interp, lightObjv[2], &shadow_colors.light_blue) != TCL_OK) { fprintf(stderr, "bad value for light_blue!%s!\n", Tcl_GetString(lightObjv[2])); return TCL_ERROR; } /* light_alpha */ if (Tcl_GetDoubleFromObj(interp, lightObjv[3], &shadow_colors.light_alpha) != TCL_OK) { fprintf(stderr, "bad value for light_alpha!%s!\n", Tcl_GetString(lightObjv[3])); return TCL_ERROR; } radius = diameter / 2.0; if (position_box.width < 2*borderWidth) { borderWidth = position_box.width/2; } if (position_box.height < 2*borderWidth) { borderWidth = position_box.height/2; } LeftTopBevel(interp, position_box.x, position_box.y, diameter, diameter, 0, relief, shadow_colors); LeftTopBevel(interp, position_box.x+radius, position_box.y-radius, diameter, diameter, 1, relief, shadow_colors); LeftBottomBevel(interp, position_box.x, position_box.y, diameter, diameter, 1, relief, shadow_colors); LeftBottomBevel(interp, position_box.x+radius, position_box.y+radius, diameter, diameter, 0, relief, shadow_colors); return result; } /* * ------------------------------------------------------------------------ * Gles2_BiFillTextureRectangleCmd() * * Invoked to handle the "filltexturerectangle" command * Handles the |
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