GLES2

Check-in [1c10186c17]
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Overview
Comment:fixes
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1:1c10186c17f28b519f162458dda24e023e88d05b
User & Date: arnulf 2013-08-23 10:38:53
Context
2013-08-23
10:39
initial version check-in: 212a818ac6 user: arnulf tags: trunk
10:38
fixes check-in: 1c10186c17 user: arnulf tags: trunk
07:30
commented out some debug output check-in: 825fb5bc38 user: arnulf tags: trunk
Changes
Hide Diffs Unified Diffs Ignore Whitespace Patch

Changes to generic/gles2Builtin.c.

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}

void VerticalBevel(Tcl_Interp *interp, int x, int y, int width, int height, int leftBevel, char *relief, shadowColors shadow_colors) {
    Tcl_Obj *obj;
    Tcl_Obj *cmd_obj;
    Tcl_Obj *cmd_objv[1];

fprintf(stderr, "VerticalBevel!x!%d!y!%d!width!%d!height!%d!relief!%s!\n", x, y, width, height, relief);
    if (strcmp(relief, "raised") == 0) {
	if (leftBevel) {
            obj = BuildVertexInfo(interp, x, y, width, height, shadow_colors.light_red,
                shadow_colors.light_green, shadow_colors.light_blue, shadow_colors.light_alpha);  
	} else {
            obj = BuildVertexInfo(interp, x, y, width, height, shadow_colors.dark_red,
                shadow_colors.dark_green, shadow_colors.dark_blue, shadow_colors.dark_alpha);  
................................................................................
    int bottomGC;
    int myGC;
#define GC_DARK 1
#define GC_LITE 2
#define GC_BRDR 3
#define GC_BLAK 4

fprintf(stderr, "HorizontalBevel!x!%d!y!%d!width!%d!height!%d!relief!%s!\n", x, y, width, height, relief);
    topGC = GC_BLAK;
    bottomGC = GC_BLAK;
    if (strcmp(relief, "raised") == 0) {
        if (topBevel) {
            topGC = GC_LITE;
            bottomGC = GC_LITE;
	} else {







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}

void VerticalBevel(Tcl_Interp *interp, int x, int y, int width, int height, int leftBevel, char *relief, shadowColors shadow_colors) {
    Tcl_Obj *obj;
    Tcl_Obj *cmd_obj;
    Tcl_Obj *cmd_objv[1];

//fprintf(stderr, "VerticalBevel!x!%d!y!%d!width!%d!height!%d!relief!%s!\n", x, y, width, height, relief);
    if (strcmp(relief, "raised") == 0) {
	if (leftBevel) {
            obj = BuildVertexInfo(interp, x, y, width, height, shadow_colors.light_red,
                shadow_colors.light_green, shadow_colors.light_blue, shadow_colors.light_alpha);  
	} else {
            obj = BuildVertexInfo(interp, x, y, width, height, shadow_colors.dark_red,
                shadow_colors.dark_green, shadow_colors.dark_blue, shadow_colors.dark_alpha);  
................................................................................
    int bottomGC;
    int myGC;
#define GC_DARK 1
#define GC_LITE 2
#define GC_BRDR 3
#define GC_BLAK 4

//fprintf(stderr, "HorizontalBevel!x!%d!y!%d!width!%d!height!%d!relief!%s!\n", x, y, width, height, relief);
    topGC = GC_BLAK;
    bottomGC = GC_BLAK;
    if (strcmp(relief, "raised") == 0) {
        if (topBevel) {
            topGC = GC_LITE;
            bottomGC = GC_LITE;
	} else {