etc
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Overview
Comment:update README.md
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1:397df2bf596eed8335b68c04de7ae42f9bf4a024
User & Date: alzwded 2014-04-12 10:14:48
Context
2014-04-12
11:30
Add test bed for Pack class Also, add even more SDL_Delay before SDL_Quit because its timer thread is (apparently, out of pure observation) not joined and bad things happen. check-in: 821ccd6221 user: alzwded tags: trunk
10:14
update README.md check-in: 397df2bf59 user: alzwded tags: trunk
10:12
import 2048 project Here, I will try to give it a test bed and make it enterprise-y instead of hackish check-in: 4af6d35c0b user: alzwded tags: trunk
Changes
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Changes to t2048/README.md.

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2048
====

My very own C++/C/SDL implementation of the 2048 game. TODO give credit, I forgot who did it originally.










Playing
=======

You can either experiment with building this turkey yourself, or you can grab it from the release section of this page here: https://github.com/alzwded/etc/releases/tag/jak2048v1.0

Have fun!




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2048
====

My very own C++/C/SDL implementation of the 2048 game. TODO give credit, I forgot who did it originally.

This project lives at http://github.com/alzwded/etc/

Why another repo
================

Because I like that version and I feel adding unit tests for everything will promote implementation details to requirements and specifications instead of them remaining just implementation details. Thus, we will be able to compare and contrast the two (in the future, different) implementations.

Consider this a fork.

Playing
=======

You can either experiment with building this turkey yourself, or you can grab it from the release section of this page here: https://github.com/alzwded/etc/releases/tag/jak2048v1.0

Have fun!